Mods introducing new content into the game.
A small library focussed on creation and maintenance of arrows
Lua libraries for use by other mods and submods that are parts of a larger mod.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a crafting tab-like GUI to quickly add/remove logistic requests by clicking, shift-clicking or right-clicking.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Periodically reminds you that Factorio 2 and Space Age expansion has not yet been released, while also recalling past FFFs.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Use the GPS tool to set direction to any existing tag or a temporary tag named 'gps-destination' and an arrow will point in that direction until the destination has been reached. Compatible with Map tag teleport.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Use the Map Tag tool to teleport either to an existing tags, or any location on the map. Compatible with Map tag GPS.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Implements a hacky way of the new factorio 2.0 style beacon transmission effects according to FFF-409
Small changes concerning balance, gameplay, or graphics.
Factorio but in reverse. You start with a rocket silo and your goal is to craft the crash site space ship. Decompose science into items, unassemble items into basic materials and unsmelt basic materials into ores.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Keep track of ghosts, find required items in storage nearby and quickly craft required items
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds fire breathing dragon enemies which are fire resistant and will spawned at >90% evolution
Mods introducing new content into the game.
All your base are belong to us. Adds new humanoid enemies that enter the planet from orbit and crash land inside your base.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Lamps are always on by default; alternatively the darkness level to control when lights will go on/off can be controlled with a setting
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Translations for other mods.