Recently updated mods

Titanium

by brevven

Adds titanium ore to the base game. Titanium is mined with lubricant and used in Low Density Structures, Flying Robot Frames and a few other places. Compatible with RSO, Krastorio 2, Space Exploration, Aircraft, and more. A standalone piece of BZ Mods. With graphics by snouz.

2 days ago
0.17 - 1.1
56736

Bucket Wheel Excavators


Adds 3 types of large Bucket Wheel Excavators.

15 days ago
0.15 - 1.1
63536

Bob's Ores


Adds some useful ores.

28 days ago
0.13 - 1.1
1112573

Angel's Refining


Adds ore refining to the game. Compound ores have to be refined before you are able to smelt and cast them into plates. Works best in conjunction with Bobmods and supports additional mods like Yuoki Industries, Uranium Power and Nucular.

28 days ago
0.14 - 1.1
1113635

Peppermint Mining

by Mylon

Mark ore for deconstruction and construction bots will start mining it. Or enable Nougat Mining mode and it'll happen automatically!

a month ago
0.16 - 1.1
10955

Deep Mine

by Optera

Adds underground mines, randomly extracting all ores that can be mined without fluid input.

2 months ago
0.15 - 1.1
63703

Robot Mining Site

by judos

Adds mining robots and a robot mining site which can be configured to mine nearby resources

2 months ago
0.14 - 1.1
79592

Ice Ore


The mod adds Ice-Ore, hard snow as frozen water.

2 months ago
0.15 - 1.1
8225

Deep core mining

by VortiK

A not cheaty infinite ore mod. Adds ore patches that appear when ore fields are depleted that can be mined with a pair of advanced mining drill to upgrade mining outposts and provide source of expensive but steady infinite ore. Adds an high tech infinite ore mining from rare deep core cracks spawned in the world that require heavy refining. Now with automatic mod support !

3 months ago
0.15 - 1.1
165788

Factorio and Conquer: Tiberian Dawn


Adds Tiberium ore that spreads - Harvest it, refine it, and convert it to power, weapons, and other ores. By Zillo7 (0.15), SAH4001 (0.16), Oktabyte (0.17), JamesFire and randomflyingtaco (0.17 update and 0.18+)

3 months ago
0.17 - 1.1
17103

RitnMiner

by Ritn

Add technologies Miner and others... This mod is standalone but part of my ModPack. To activate the entire ModPack you need RitnResearch.

3 months ago
0.17 - 1.1
3889

Leighzer's Scrapyards


Adds a scrap resource that can be recycled directly into basic components.

4 months ago
0.18 - 1.1
1268

Leighzer's Morphite


Adds a new supplemental ore that can be processed into the other raw resources.

4 months ago
0.16 - 1.1
4116

AAI Vehicles: Miner


A set of mining and excavation vehicles that can quickly mine solid resources such as coal, stone, ores, etc. They also harvest any trees in their path (and can consume the wood as fuel). The miners can be used standalone, or and can act autonomously if programmed with the AAI Programmable Vehicles mod.

5 months ago
0.14 - 1.1
452580

Rampant Resources

by Veden

Changes any non-infinite resource into an infinite resource with configurable global yield and depletion.

6 months ago
0.18 - 1.1
9955

Angel's Infinite Ores


Adds infinite ores for the base game, Bobmods, Yuoki Industries, Uranium Power, Nucular, Dark Matter Replicators and the base ores for AngelsRefining. Best used with RSO mod to have infinite ores in the core of regular resource patches. Has config options to change the yield for all infinite resources including oil

6 months ago
0.14 - 1.1
769432

Hexi's Inline Ore Processing


Adds optional extra steps to ore processing that increases yield.

6 months ago
0.14 - 1.1
5542

Schall Tank Woodcutting


Harvest wood on the way of vehicles driving over trees. Can also harvest stone and coal when driving over rocks. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)

11 months ago
0.16 - 1.1
9718

C&C Harvesters

by Daikael

Resource harvesting Ore trucks, Tiberium harvesters and refineries from Red Alert and Tiberium Dawn.

11 months ago
0.18 - 1.1
4295

Miner UPSGrade

by Kingdud

Yet another big miner. The goal was to preserve the mining rate, pollution, and energy usage of 25 beaconed (8-per) miners crammed into a single monolithic building. Arguments can be made that it's slightly faster, searches too large an area for ore, etc, but the reality is, it's good enough. This mod, as with most of my other mods, exists to save UPS via reduced entity count while being as non-cheaty as possible.

1 year, 15 days ago
0.17 - 1.1
9877