A not cheaty infinite ore mod. Adds ore patches that appear when ore fields are depleted that can be mined with a pair of advanced mining drill to upgrade mining outposts and provide source of expensive but steady infinite ore. Adds an high tech infinite ore mining from rare deep core cracks spawned in the world that require heavy refining. Now with automatic mod support !
A set of mining and excavation vehicles that can quickly mine solid resources such as coal, stone, ores, etc. They also harvest any trees in their path (and can consume the wood as fuel). The miners can be used standalone, or and can act autonomously if programmed with the AAI Programmable Vehicles mod.
Adds infinite ores for the base game, Bobmods, Yuoki Industries, Uranium Power, Nucular, Dark Matter Replicators and the base ores for AngelsRefining. Best used with RSO mod to have infinite ores in the core of regular resource patches. Has config options to change the yield for all infinite resources including oil
Yet another big miner. The goal was to preserve the mining rate, pollution, and energy usage of 25 beaconed (8-per) miners crammed into a single monolithic building. Arguments can be made that it's slightly faster, searches too large an area for ore, etc, but the reality is, it's good enough. This mod, as with most of my other mods, exists to save UPS via reduced entity count while being as non-cheaty as possible.