Recently updated mods

248k Mod


Advance through 4 stages of tech. Start with simple machines and work your way through nuclear fission and fusion up to black and white holes, in order to tame the 248k Element. This mod is designed to be playable in already existing worlds since it changes nothing on world generation or vanilla itself. Does include a booktorio ingame wiki!

17 hours ago
1.0 - 1.1
7173

RitnResearch

by Ritn

Add and change technologies...

3 days ago
0.17 - 1.1
1106

Nullius


In this Factorio prequel, you're an android terraforming planets and seeding them with life. Replaces all recipes and technology. No life means no coal, oil, wood, biters, or free oxygen, requiring varied renewable energy sources. For reliability, you'll focus on abundant elements from the air, sea, or common minerals such as iron ore, bauxite, sandstone, and limestone. Advanced technology enables asteroid mining of rarer elements.

5 days ago
1.1
3427

Toxic Waste


Alters most recipes to create additional Scrap. This Scrap can be sequestered in polluting Garbagefill tiles. Pave over them to negate the polluting effects.

5 days ago
1.1
60

Factorio Not Included

by iicyan

high difficulty mod. inspired by 'Oxygen not Included'

6 days ago
1.1
390

Team Competition


This mod provides a multiplayer team competition gameplay style on many different scenarios. Admins have lots of options to setup the game mode and other things like team management (names, colors), diplomacy, biter attack waves interval, etc. You can also play solo or cooperative some gome modes if you want. Now with a new World Market system.

6 days ago
0.18 - 1.1
3361

Mobile Factory


A mod with many features where you can make a Mobile Factory, build your base inside and travel around the world. The mod contains a way to transfer items remotely, some nice ways to mine Ore or extract Fluid, some new chemical elements, Data Storage of Items, and much more ...

7 days ago
0.17 - 1.1
149500

Industrial Revolution 2


An overhaul mod based on material progression. Expanded crafting system. Hundreds of original sprites and icons. New buildings, research, toys and mechanics.

11 days ago
1.1
39121

Xander Mod


An extensive overhaul, emphasizing detailed and realistic chemistry, materials, and production. Extends the base game to marathon-style complexity.

12 days ago
0.15 - 1.1
10234

Power Ranger


Managing your electrical grid is harder

13 days ago
1.1
48

Random Factorio Things


New things that follow idea of vanilla game

16 days ago
0.15 - 1.1
10237

Darkstar Utilities


Propel yourself all the way from mining stone with your hands to ripping holes in reality. Darkstar Aims to extend the playtime of the game to well over twice the standard. With extra features like Quarries and Ore Probes for mining in lands with no ores, or launching rockets to mine deep space materials. With roughly 664 currently added features!

16 days ago
0.15 - 1.1
44318

Yuoki Industries - Engines (Addon)


additional/alternate power generation, MF, agriculture in a different way

17 days ago
0.13 - 1.1
132867

Darktide: Deathtorio


NOW FUNCTIONING, put /c game.players["PLAYERNAME"].force = game.forces["militaris"] into the console twice, replace PLAYERNAME with whatever your username is. (Scenario to start as Faction 1 hasn't been implemented because I have no idea how to do that. Please help me lol xD) you need to use console commands to play my mod for now, sorry lol. Dx A project I promise to finish eventually. This is a TC mod that aims to bring a plethora of new ways to play by implementing different factions into the base game, alongside multiple different surfaces each with different resources and enemies, requiring different strategies. Each Faction is an entirely new or different way to play Factorio, each with their own strengths and weaknesses, tech trees, recipes, general progression, etc.

20 days ago
1.1
71

ModMash


New Planets, Land Mines, Underground world, Valkyries(Combat/Construction Bots), Ore refining, Crash Site Items and Tech Loot, Subspace Transport, Sub-Dimensional Stacking, Biter harvesting. Placeable spawners, Alien Ooze, Ore Enrichments, conversions, Regenerative Walls and Belts, Recycler, Fluid controls, Mini Boiler, Fishing Machine, Mini Loaders. Titanium Walls, pipes and Belts, Biter Neural Toxin, Fish and Ooze juice. This is a modpack for all splinters, most of which work standalone mods.

21 days ago
0.16 - 1.1
18373

NPUtils

by kaueNP

A huge expansion to Factorio with new machines,generators,solar panels,boilers,energy accumulators,turrets,electric poles,pipes,roboport,robots,logistic chests,beacon,cars,walls,components.....You will find a bunch of new stuffs in NPU mods to increase your gameplay

22 days ago
0.14 - 1.1
27164

Factorio+

by fishbus

A mod that builds upon and tweaks the vanilla experience.

23 days ago
0.18 - 1.1
7916

Hardcorio:SC2

by maroder

Version 26.12.2017. Remake of Stx3's Hardcorio:SC2. Hardcorio:SC2 turns Factorio into a hardcore survival game, by completely replacing the enemies, combat mechanics and added life support requirements.

24 days ago
0.13 - 1.1
16875

Elgskred's Endgame Extension Mod


This mod adds most of its content after the first rocket launch. Adding several new tiers of production machines, new ores, science packs and some new beacon functionality.

27 days ago
0.17 - 1.1
1090

Fantario


This mod is a challenge. Featuring scrap recycling and a pre-electric burner era

28 days ago
0.16 - 1.1
5824
Found 47 mods