Recently updated mods

EthMod


EthMod is a collection of small changes and balance tweaks, designed to enhance the Factorio experience while maintaining the feel of vanilla.

a day ago
0.17 - 1.1
292

RPM-RW Kernbohrer

by RedSpy

FOR THE EMPEROR! Adds a few weapons, turrets and ways to get your ores

3 days ago
0.17 - 1.1
347

GrimerX's Make Outposts Great Again

by GrimerX

Adjusts ore stack sizes so on-site processing is a real choice

9 days ago
0.17 - 1.1
77

GrimerX's Angel's Fuel Stack Rebalance

by GrimerX

Rebalances fuel stack sizes to have progressive total MJ (I'm looking at you, coke pellets!)

9 days ago
0.16 - 1.1
812

Robot Quick Start

by Zerdex

Larger inventory. Faster robots. Starting Armor / Equipment / Construction Bots. Robot speed multipliers, inventory size, and robot starting count can be configured in the Mod Settings.

16 days ago
0.16 - 1.1
6710

Super Generous Recipes

by M4pster

Provides settings to modify power and recipes including inserters and robots. Default settings are set to shorten game time greatly. Works with all mods. Latest Update: Version: 0.7.0 Date: 7. 06. 2021 Update: - Added Power settings to control how much Energy is distributed throughout the game Features: - Added 'Allow Power Editing' (default: Off) - Added 'Power Output, Requirement, Storage and Fuel Multipliers' (default: 1)

16 days ago
0.17 - 1.1
11628

Reduced Fabrication

by Kynaro

This mod allows you to decrease time and material requirements for recipe fabrication.

25 days ago
0.16 - 1.1
710

Reduced Research

by Kynaro

This mod greatly decreases research requirements for lab technologies.

25 days ago
0.15 - 1.1
5188

Kiith's Rebalance and Tweaks


A simple balance mod for improved personal experience. Published for easy usage by friends. Mainly focuses on enhanced versatility of modules, machines, and vehicles.

a month ago
0.17 - 1.1
912

ScienceCostTweaker Mod (mexmer)

by mexmer

Allows the cost of research to be tweaked, in terms of count, science packs and time. Edit its configs costs *.lua to tweak the multipliers. - Original mod made by UberWafe, this is adopted version for factorio from version 0.16 until current

a month ago
0.16 - 1.1
168672

Loss Prevention

by Reika

Helps prevent the game from becoming unwinnable or where progress is near-impossible due to having enemies grow faster than you can keep up. Clamps evolution factor based on your progress through the game, but does not otherwise modify how it behaves, leaving a mostly-vanilla behavior.

a month ago
0.16 - 1.1
2673

FTweaks

by Reika

Tweaks the game to either fix minor issues, add QoL features, or make larger changes to game behavior.

a month ago
0.15 - 1.1
3865

Stamina


Hand crafting stuff costs health. Keep some fish handy, and research Automation ASAP.

2 months ago
0.13 - 1.1
955

Assembler Assay

by Mylon

Assemblers occasionally break and need to be serviced. Adds maintenance and attrition to assemblers with various options for increased difficulty.

2 months ago
0.17 - 1.1
1072

Bob's Revamp mod


Technology and Recipe restructuring.

2 months ago
0.13 - 1.1
981707

Chunky Power Poles


Extends the area of small and medium power poles to match their wire reach. And Substations can align with the Chunk grid without overlaps.

2 months ago
0.17 - 1.1
2113

immersive-player

by palmic

Enforce player to use automation and tools upgrades by slower character actions. By few upgrades, player actions will return to normal, so it has effect just from beginning.

2 months ago
0.17 - 1.1
258

Coal Kraken


Changes coal cracking so that its a viable alternative way to get oil

2 months ago
0.16 - 1.1
1581

ReStack

by Optera

Adds settings to set stack sizes for ores, plates, barrels, fuel cells, ammo and crafting machines for base and mod added variants.

3 months ago
0.15 - 1.1
66979
Found 170 mods