Shows your save, planet, research,playtime and more on your Discord profile.
Version: 0.6.0
Date: 2026-09-30
Features:
- Science per minute (SPM) on line 2, next to the research. Read from the same statistics the
Production panel shows (science packs consumed over the last minute), so it matches the
game and works with labs and science packs from mods. Hidden while zero.
Higher-quality packs count for the research units they hold (an uncommon pack is worth 2,
a rare one 3, ...), so the number is research units per minute, not packs.
- /drp-debug prints the SPM too.
Version: 0.5.2
Date: 2026-09-28
Changes:
- Retargeted at Factorio 2.1: factorio_version does not support ranges, so a single release
can only declare one major version. This release is for 2.1; the 0.5.1 release stays
published and is served automatically to players still on 2.0 by the Mod Portal. No code
changes from 0.5.1.
Version: 0.5.1
Date: 2026-09-28
Changes:
- Lowered the minimum required version to Factorio 2.0 (was pinned to 2.1). The mod only used
2.0-era API already, so there was no reason to require 2.1.
- Code comments translated to English.
Version: 0.5.0
Date: 2026-09-27
Changes:
- First publication on the Mod Portal. No code changes since 0.3.0.
Version: 0.3.0
Date: 2026-09-27
Features:
- New "meme" counters, on hover: trees razed, enemies killed, deaths, pollution emitted, and
AFK time. All off by default. Trees, enemies, and deaths are hidden while zero, same as
rockets already were.
- Pollution isn't per force (the game doesn't allow it): it's the total across every surface
in the game.
Version: 0.2.2
Date: 2026-09-26
Bugfixes:
- The session timer always showed 0. When loading an already-started save, Factorio doesn't
fire the event for the player joining, so the session start was never saved. It now starts
the first time the mod sees the player.
- The session start is no longer saved in the save file: it used to survive closing the game
and count hours from previous sessions.
Version: 0.2.1
Date: 2026-08-29
Bugfixes:
- Spanish text wasn't loading: Factorio uses the es-ES locale code, not es.
- The session time showed almost the whole game's playtime. player.online_time accumulates
every session the player has had, so it's now measured from when they join instead.
Version: 0.2.0
Date: 2026-08-29
Features:
- You now choose from the settings which fields show up on the Discord card. Each one states
which slot it goes in, so no checkbox can be turned on without anything showing up.
- New fields: evolution factor, detected modpack, mod count, rockets launched, and player
name.
- The timer can count the save's playtime, the current session's, or nothing.
Changes:
- All available information is always sent: the file never leaves the machine, so what you
choose is what gets shown.
- Counters at zero hide themselves automatically.
Version: 0.1.0
Date: 2026-08-29
Features:
- First version: publishes the planet, current research, completed technologies, and playtime
to script-output/discord-rp/state.json.
- Per-player settings to choose what's shared in multiplayer.
- /drp-debug command to cross-check the technology count.