Includes combinators that allow you to set or read the recipe of any crafting machine, get ingredients or products of a recipe and more!
Mods introducing new content into the game.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
I welcome any kind of feedback on this mod. Please check the FAQ for known issues before reporting bugs.
When reporting bugs, I would appreciate it if you can follow the factorio forum bug reporting guidelines, especially when you are describing the problem.
Activating jetpack leaves GUI stuck and will make the game crash
posted by
Evio
8 days ago
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Bugs |
0
last message by
Evio
8 days ago
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recipe can't be changed when inserters keep refilling the assembler
posted by
mrvn
a month ago
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Bugs |
0
last message by
mrvn
a month ago
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Only inserts ingreedients once when setting the recipe
posted by
mrvn
a month ago
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Bugs |
0
last message by
mrvn
a month ago
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Ideas for handling perfect count production and craft latching
posted by
gridstop
1 year, 1 month ago
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Ideas & suggestions |
10
last message by
mrvn
a month ago
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Alternative recipe selection?
posted by
MephistoMori
3 months ago
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General |
2
last message by
mrvn
a month ago
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[won't implement - require cache overhaul] Add support for multiple inputs to recipe combinator
posted by
Zaxin
1 year, 4 months ago
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Ideas & suggestions |
4
last message by
mrvn
a month ago
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Scale input buffer size to signal count
posted by
mrvn
a month ago
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Ideas & suggestions |
0
last message by
mrvn
a month ago
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read ingredients and products
posted by
mrvn
a month ago
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Ideas & suggestions |
0
last message by
mrvn
a month ago
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Set requests for requester/buffer chests
posted by
mrvn
a month ago
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Ideas & suggestions |
0
last message by
mrvn
a month ago
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Indicator light for when a recipe can not be set
posted by
mrvn
a month ago
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Ideas & suggestions |
0
last message by
mrvn
a month ago
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Adding support for compaktcircuit
posted by
MoroseToad
a month ago
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General |
0
last message by
MoroseToad
a month ago
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crash
posted by
naiad
3 months ago
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Bugs |
4
last message by
naiad
a month ago
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Blueprints & Copy-Paste
posted by
Techno665
7 months ago
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Bugs |
2
last message by
MoroseToad
a month ago
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placed new by blueprint, the crafting combinator always is in write mode
posted by
fctrusr
6 months ago
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Bugs |
4
last message by
naiad
4 months ago
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Read mining drill recipe
posted by
Darky03
4 months ago
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Ideas & suggestions |
0
last message by
Darky03
4 months ago
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Bluepritn of crafting state machine
posted by
Slasherbane
5 months ago
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General |
0
last message by
Slasherbane
5 months ago
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[1.1.91] Recipe Combinator Lacking "Output" on Entity
posted by
Sytharin
6 months ago
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Bugs |
1
last message by
tshakah
5 months ago
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[1.1.94-0] (Krastorio) Crafting Combinator Outputting Phantom? Green Circuit Signal
posted by
fyretooth
5 months ago
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Bugs |
0
last message by
fyretooth
5 months ago
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Repeater Combinator?
posted by
afewvowels
5 months ago
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General |
0
last message by
afewvowels
5 months ago
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Does not work with Intermodal Containers
posted by
johnv
1 year, 10 days ago
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General |
1
last message by
KeithFromCanada
7 months ago
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[Feature Request] Can you add some way to choose between 2 recipes that output the same item?
posted by
Yosemite_Sam
10 months ago
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Ideas & suggestions |
1
last message by
transistor77777
7 months ago
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No recipe in Nullius
posted by
Nikee
1 year, 13 days ago
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Bugs |
0
last message by
Nikee
1 year, 13 days ago
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Thank you!
posted by
alv666
1 year, 2 months ago
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General |
1
last message by
Xeraph
1 year, 2 months ago
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Use recipes from a decider combinator
posted by
suran37
1 year, 2 months ago
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General |
4
last message by
Xeraph
1 year, 2 months ago
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[fixed in 0.4.3][0.4.2] Modules are disappearing
posted by
Marco3104
1 year, 2 months ago
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Bugs |
3
last message by
Marco3104
1 year, 2 months ago
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[fixed in 0.4.2][0.4.1] crash with Factorio-Tiberium
posted by
Punk_UnDeaD
1 year, 2 months ago
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Bugs |
6
last message by
Xeraph
1 year, 2 months ago
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[fixed in 0.4.1] Crash when deconstruct with nanobots
posted by
CazuzaCzz
1 year, 2 months ago
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Bugs |
1
last message by
Xeraph
1 year, 2 months ago
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[fixed in 0.4.0] Crash When playing with py mods
posted by
XnagitoX
1 year, 2 months ago
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Bugs |
7
last message by
Xeraph
1 year, 2 months ago
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[won't implement - require cache overhaul] suggestion: ignore undiscovered recipes
posted by
Giancarlo68
1 year, 2 months ago
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Ideas & suggestions |
2
last message by
Xeraph
1 year, 2 months ago
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[fixed in 0.3.5][0.3.4] Crash when migrating save
posted by
pyroavatar91
1 year, 3 months ago
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Bugs |
5
last message by
Xeraph
1 year, 2 months ago
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[potential enhancement] not working with Yuoki industries recipes
posted by
GATOCHOCOLATE
1 year, 3 months ago
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Ideas & suggestions |
6
last message by
Xeraph
1 year, 2 months ago
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[won't implement] Recipe filter by machine type
posted by
Punk_UnDeaD
1 year, 3 months ago
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Ideas & suggestions |
2
last message by
Xeraph
1 year, 2 months ago
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[implemented in 0.3.5] Edit the order string to ensure its the last category
posted by
Soggs
1 year, 3 months ago
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Ideas & suggestions |
4
last message by
Soggs
1 year, 3 months ago
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[handled in 0.3.4] crash: during blueprint
posted by
Giancarlo68
1 year, 3 months ago
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Bugs |
1
last message by
Xeraph
1 year, 3 months ago
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[won't fix] not removed on ctrl+z
posted by
naiad
1 year, 4 months ago
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Bugs |
1
last message by
Xeraph
1 year, 4 months ago
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how 2 play basic
posted by
naiad
1 year, 4 months ago
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General |
4
last message by
Xeraph
1 year, 4 months ago
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