Crafting Combinator Xeraph's Fork

by Xeraph

Includes combinators that allow you to set or read the recipe of any crafting machine, get ingredients or products of a recipe and more!

Content
1 year, 2 months ago
1.1
6.08K
Circuit network Manufacturing

g Use recipes from a decider combinator

1 year, 2 months ago

Hey, I am playing Space Exploration and trying to setup a delivery cannon that can set it's recipe by signals/circuits. I have a Signal Reciever getting a few item counts from another planet and have the reciever hooked up to a few decider combinators (ie. Copper < 100 then output Delivery Cannon: Copper recipe with value of 1). This doesn't seem to work though. If I set a constant combinator with the recipe and a value of 1 it works correctly. Just wondering if it's possible to get it to use other sources than constant combinators.

Thanks!

1 year, 2 months ago
(updated 1 year, 2 months ago)

I am unable to replicate the issue over here. Have you checked the signals? Crafting combinator does not differentiate between sources of signals.

1 year, 2 months ago

Got it working now, I just had to pick the CC up and replace it and rewire it. I think I put it down first and then setup the signals, maybe it didn't like that?

1 year, 2 months ago
(updated 1 year, 2 months ago)

Thanks for the mod!

1 year, 2 months ago

I think I put it down first and then setup the signals, maybe it didn't like that?

I don't think that can cause problem. Are you aware of the sticky duration before cc can switch recipe? You can turn it off if it is not the desired behaviour.

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