I tried forking the locale library and fix it for any possible future mishandling - but I am unable to load PyAL (2.0.9). I know this sounds funny but am I missing anything? The game failed to load even with only PyAL (and its dependencies) enabled.
Script @pypostprocessing/cached-configs/run.lua:15: WARNING: pypostprocessing could not find technology with name "vatbrain"
Error ModManager.cpp:1560: Error in assignID: technology with name 'vatbrain' does not exist.
Source: growth-hormone (technology).
Just wanted to confirm whether my forked version of locale library fixed the issue.
EDIT: Nevermind, apparently PyAL's depedencies list isn't complete, added PyAE and the game loaded. Will publish my rusty-locale
fork together with the next version of Crafting Combinator.
EDIT 2: Should be fixed in 0.4.0