Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Custom Modules


This mod adds custom way of making and combining modules (54 new modules).

Tweaks
3 years ago
0.16 - 1.1
883

Storage Tank Modpack


A collection of storage tanks

Mod packs
7 months ago
1.1
882
Storage

Tarawind Beacons RELOAD 3x3


A re-reupload of Kane.Nexus' outdated Tarawind Beacons mod, which added 7 tiers of powerful beacons that can accept productivity modules and the new-and-improved 0.18 and 1.0 beacon graphics.

Content
2 years ago
0.18 - 1.1
881
Manufacturing

Less Power Hungry Radar

by Tcpl

Radars now consume 30kW, not 300kW

Utilities
3 years ago
1.1
881

Missing Items Circuit


This is a very simple mod that adds a special combinator that outputs the items of all ghosts in the logistics network it is placed in.

Content
1 year, 9 months ago
0.16 - 1.1
880
Logistic network
Tweaks
1 year, 1 month ago
1.1
880

Ender Linked Chest

by wardrol

Like that famous cube game mod Ender Storage

Content
2 years ago
1.1
879
Logistics

Krastorio Fuel Tweaks


Some balance adjustments to Krastorio 2's fuel changes.

Tweaks
3 years ago
1.0 - 1.1
879

More Tiers of Modules


This mod adds more tiers of vanilla like modules, especifically made to reduce the amount of required entities you have to place and or use in your factory.

1 year, 6 months ago
1.1
878

Sulfur Production from Oils


Changes which fluids sulfur production uses and balances the efficiency of them towards heavy oil. Concept is to move uses of the oil byproduct fluids around so the system is less demanding on petroleum gas and gives outlets for everything else.

Content
2 years ago
0.17 - 1.1
877
Fluids Manufacturing

TSM Outpost Builder Addon


Turn your extended factory into a massive virtual robot construction zone with the support of the rail system. This mod automates the construction of massive modular gigabases with trains delivering the exact construction materials needed to distant outpost contstruction projects..

Content
1 year, 27 days ago
0.18 - 1.1
877
Logistics

Sam's Quick Start


Start with some additional equipment, materials and tech!

Utilities
2 years ago
1.1
877

More Placeable Tiles

by _-_-_

Adds more craftable tile variants

Content
2 years ago
0.18 - 1.1
875
Environment

No Pipe Touching


Allows you to place pipes of different materials next to each other without them connecting. Designed as a less fancy alternative to advanced fluid handling, without the recipe complexity of flow control.

Utilities
a month ago
1.1
875
Logistics Fluids

FreeRails (1.1)

by ptx0

Rails, signals and trains are free.

2 years ago
1.1
873
Content
7 months ago
1.1
873
Logistics Combat

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Utilities
2 years ago
1.1
873

The Blueprint Designer Lab


Enter your lab to design your blueprints. Minor quickfix suggested by 4M_Peri + clearing tiles

Utilities
2 months ago
1.1
873
Blueprints

Finite Oil


Makes oil finite.

Tweaks
3 years ago
1.0 - 1.1
872
Fluids

Disable enemy generation


TREES ARE THE NEW ENEMY no 1! Enable mod to disable the spawning of enemy bases and trees on NEWLY GENERATED chunks. Disable mod to restore previous behavior. This way you can go mega without having to use lua commands (=losing achievements) or restart the game and can actually kill all enemies. WARNING: Usually the game generates a few more chunks than what the player sees and enemies may already have been generated and exist on chunks not yet discovered by the player and may expand.

Tweaks
4 months ago
0.17 - 1.1
871
Enemies