Adds a series of useful functions used by Bob's Mods. These can easilly be used by other mods too.
Smelt extra ores into plates, and make useful intermediate products. A key part of the Bob's mods suite.
Adds hotkeys and a GUI to adjust inserter pickup and drop locations.
Adds assembling machines 4, 5 and 6. And other machine higher tiers too.
Adds ore refining to the game. Compound ores have to be refined before you are able to smelt and cast them into plates. Works best in conjunction with Bobmods and supports additional mods like Yuoki Industries, Uranium Power and Nucular.
Allows you to walk between what used to be obstacles such as directly adjacent solar panels, pipes, steam engines, mining drills, and chests. No more frustration when walking about your base!
Assistant to plan its base. calculates the needs, resources, factories, beacon or electric power.
Adds logistic-train-stops acting as anchor points for building a fully automated, train logistic network. It can handle all possible train configuration. Just send all trains to depots and LTN will pick the best suitable train for a job. LTN cuts the amount of rolling stock required to run a megabase down to 30% or less. With cargo ships installed also adds a logistic port for ships.
Angel's Petrochemical processing changes Oil processing and adds Gas processing, as well as a more complex web of chemical production. Includes overrides and tie-ins to Bob's technologies and recipes. Dependencies: Angel's Refining