Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Schall's Machine Scaling gets touched by a Bob

by ptx0

Schall's machines support Bob's crafting recipe categories.

Utilities
3 years ago
1.1
2.62K

Schall's Scaled Lab Module Slot Count Tweak

by ptx0

Schall's machines have a configurable module slot count.

Tweaks
3 years ago
1.1
225

Flare Stack Speed Tweak

by ptx0

Flare Stack Incinerator is much faster.

3 years ago
1.1
1.44K

JKIL's car headlights improved


This mod doubles the range of the headlights on the car. Should be compatible with most car mods. Inspired by Car Light Fix 0.0.2 by Grootie

Utilities
3 years ago
0.17 - 1.1
2.08K

Rotate Quickbars

by dman478

Adds the ability to rotate quickbars up or down, as well as to increment or decrement quickbars. You choose which quickbars. You choose which presets to include.

Utilities
3 years ago
0.17 - 1.1
246

Surfaces Caves

by Danacus

Cave world generation for the Surfaces mod.

Content
3 years ago
1.1
731
Environment

Nobodys Factorio Mod Compilation

by Letoric

A compilation of various mods for my own use.

Content
3 years ago
1.1
46
Cheats

Car Start

by brevven

Start with a car.

Tweaks
3 years ago
0.17 - 1.1
1.93K
Transportation

¬ Superhuman


Turns your avatar into an omnipotent nigh indestructible behemoth. ¬ Sets health to a ridiculous amount. ¬ Increases mining speed ludicrously. ¬ Allows incredible player reach across the map. > All of these are able to be changed in mod settings.

Utilities
3 years ago
1.1
950

¬ Stacking


Allows you to modify how many items can fit in a single stack. ¬ Can set stack sizes to a definite number or have stack sizes multiply by certain amounts.

Utilities
3 years ago
1.1
1.25K

¬ Collision


Removes the players collision hitbox so that you can walk through anything and everything, even over water. ¬ Settings available to customise collision of player and the world. ¬ Reduces hitbox of trees, so forests aren't inescapable mazes.

Utilities
3 years ago
1.1
572

¬ Bot Tweaks


Changes various aspects surrounding logistics systems, mostly buffs though. ¬ Doubles roboport charging pads. ¬ Roboports reveal the chunks that are covered by their construction area as long as it is powered.

Utilities
3 years ago
1.1
404

Auto Blacklist

by Neomore

Sets all newly placed Inserters with filters to Blacklist Mode. Does not alter already placed Inserters.

Utilities
3 years ago
1.1
526

Schall Modules


Various additions and changes about modules that may improve gameplay. Options including allow using productivity modules with beacons, efficiency modules buff, enable multicomponent modules, etc. Multicomponent modules are expensive but powerful. Each of them offers the combined effects of multiple constituent modules, while still using only one single slot. (Locale: English, Deutsch, 正體中文, Português Brasileiro)

Content
3 years ago
0.18 - 1.1
2.07K
Manufacturing

Statistics Combinators

by bosje

Output production and consumption statistics (The values from the "P" menu) for a given item to a signal

Content
3 years ago
1.1
353
Circuit network

Bitters Mines


A mod that add landmines that spawn bitters and turn worms turrets avaible for build

Content
3 years ago
1.1
184
Combat

Bluegistics


Save and restore multiple sets of personal logistics layouts

Content
3 years ago
0.18 - 1.1
717
Logistics

Advanced Inserters

by Neomore

All electric inserters now have filters. The Filter Inserter is now a Long-Fast Inserter, and the Stack Filter Inserter is now a Long-Stack Inserter. Long inserters are now a separate line of inserters. Recipe costs are slightly more expensive Use with the "Auto Blacklist" mod https://mods.factorio.com/mod/Auto-Blacklist for best results.

Content
3 years ago
0.17 - 1.1
1.06K
Logistics

My Krastorio Mod Pack

by masc23

Krastorio Mod Pack

Mod packs
3 years ago
1.1
1.44K