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Adds robots made with uranium fuel cells that do not need to recharge. Match Krastorio2 robot speeds if applicable.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A collection of alien mods to add in more variety and greatly increase the difficulty.
Collections of mods with tweaks to make them work together.
Make Furnace Recipes FAST with FAST Furnace Recipes. Multiply Furnace Recipe Speeds by up to 256 for all Furnace Recipes.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds Basic Napalm Artillery shells to use with the Basic Artillery mod. Credit to MFerrari for making the original mod Napalm Artillery.
Mods introducing new content into the game.
Vanilla adjustments by default to the bigger artillery mod. x2 range and stack size of 1 instead of x12.5 range and 20-50 stack size. Also changed the research cost from 2k to 4k. Credit to Mrxmen24 for the original.
Mods introducing new content into the game.
Allows you to change the length of space routes, or increase all routes by a custom value. 10x by default. Provides a good challenge.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds easy to use settings for alert visibility. Helps if you can't remember the command to change them.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds GUI to display evolution factor and monitor alien spawn rates. Adds progressively higher tiers of aliens (configurable) at very-late game, bringing some real challenge! (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)
Mods introducing new content into the game.
Adds custom sounds to play with programmable speakers, they are based off outpost 2.
Small changes concerning balance, gameplay, or graphics.
Gleba's only export now is science and carbon fiber (with small rebalance). Biolab removed.
Small changes concerning balance, gameplay, or graphics.
Trains for 5dim's mods We know that you loves trains so we are created more tiers of locomotives and wagons. This mod include: - 10 tiers of Locomotives, wagons and fluid wagons
Mods introducing new content into the game.
Storage module for 5Dim's mod If you hate limitated capacity of storage tanks, this mod extends its by new tiers. This mod include: - 10 tiers of storage tank - 10 tiers of storage tank with all corner connections
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Nuclear for 5dim's mod If you are a mad of nuclear power with this mod you can upgrade all your blueprints to a new level. This mod include: - 10 tiers of all nuclear stuff
Mods introducing new content into the game.
Modules for 5dim's mod Adds a brand new merged modules and 10 tiers of the rest of the modules This mod include: - New pollution module - New merged module that combine effect of all modules of this tier - 10 tiers of all modules - 10 tiers of beacons
Mods introducing new content into the game.