Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Adds a new type of enemy to the game called "Snappers" with custom sprites and animations. They're heavily armoured but slower than regular biters. This mod is compatible with most other mods.
Mods introducing new content into the game.
Concrete (and other tiles) will place at your feet! That's as simple as it gets. There is a blacklist in the mod settings so you don't use up all your stone in early game. Use the item name, not the tile name, in the blacklist (eg. stone-brick NOT stone-path). Shift + Numpad+ : Increase Size Shift + Numpad- : Decrease Size Shift + Numpad* : Pause/Unpause Happy Feet
Small changes concerning balance, gameplay, or graphics.
Whenever you mine a rock, you get to hear beautiful Trupen saying "rrock". That's it, and there are definitely zero easter eggs featuring ambiguousamphibian.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
A high capacity general-purpose hauling vehicle for moving items around. The Hauler was designed for use with AAI Programmable Vehicles mod and can act autonomously if programmed correctly, for example: collecting resources from Miners and delivering it to depots.
Mods introducing new content into the game.
This mod allows the ability to convert science packs into one another, Up and down a tier! Including space science!
Mods introducing new content into the game.
The mod allows you to automatically place ghost tiles under buildings and on any surface. You can flexibly customize what type of ground coverage will be under what types of buildings, using a constant combinator.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod makes walls indestructible. Enemies bypass walls without destroying them to get to their destination. This wall can be used to craft a maze for enemies. The gate is still a target for enemies to destroy. Mod originally by hsp9513 I just updated it to version 2
Small changes concerning balance, gameplay, or graphics.
Upgrade your engineer with Builder Bot Start. Begin the game with construction bots from the moment you touch down on the planet to allow your focus to be your factory from step one. You did not crash here, you came with a purpose. The factory must grow. This loadout is focused on building, and does not include military features.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Gives N money to your team when you have killed the nests. You can use https://mods.factorio.com/mod/biters_drop_money instead
Mods introducing new content into the game.
Adds chests and logistic chest buffers which can be placed on conveyor belts!
Mods introducing new content into the game.
Fork of PowerCombinator by Peter Meter, updated to 2.0 Quality ignored. Currently not working in global electric networks (Space Platform) Have power consumption and power production as signals in your circuit network. Additional envelope signals for maximal projected electric production/consumption are also provided. We use the electric network id for accounting of all calculated values within each electric network.
Mods introducing new content into the game.
Evolution depends on players, research with different accounting, teams, destroyed buildings, launched rockets. There are settings. Compatible with any PvP scenario. UPS friendly. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Small changes concerning balance, gameplay, or graphics.
This mod makes the tank accelerate and come to a stop more quickly.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
(If people will use this fully customizable mod etc then I'll continue to develop this mod. I made this mod to try another concept of mod data. Is this mod gives more UPS?) Simpler than X100 assembler
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Twerk electric priority. Tired of your mining drill slowing down making you running out of coal in a spiral of death ?
Small changes concerning balance, gameplay, or graphics.