Recently updated mods

248k Mod


Advance through 4 stages of tech. Start with simple machines and work your way through nuclear fission and fusion up to black and white holes, in order to tame the 248k Element. This mod is designed to be playable in already existing worlds since it changes nothing on world generation or vanilla itself. Does include a booktorio ingame wiki!

47 minutes ago
1.0 - 1.1
10062

Fantario


This mod is a challenge. Featuring scrap recycling and a pre-electric burner era

an hour ago
0.16 - 1.1
6385

Auto Deconstruct

by mindmix

This mod marks drills that have no more resources to mine for deconstruction.

3 hours ago
0.13 - 1.1
491217

Mineable Oil Products


Screw fluids! Mine plastic, sulfur and solid fuel.

7 hours ago
1.1
55

TeamView


Enables spying on your teammates, even from other planets!

9 hours ago
1.1
33

[Scenario Only] Ore Beach


[SCENARIO ONLY][UNZIP the zip file][into "scenarios" folder] Ore grows. When it grew too much, it turns into water. Raise some ore area. No enemy.( Not sure if gonna add some in the future.) So, the question is, to swim or not to swim, this is the question.

9 hours ago
1.1
137

Space Exploration Postprocess (Required)


[REQUIRED] Required for Space Exploration. Contains some important code that must run after other mods and a few bare-bones compatibility patches. Other listed mods are not requirements or suggestions, it is to control mod load order. This arrangement allows other mods to specify Space Exploration as a dependency without causing a dependency loop if they are already specified here. If you are a mod maker and want to control the compatibility with your mod do not add this mod as a dependency, add the base Space Exploration mod instead and if changes made here are incompatible they can be removed.

10 hours ago
0.17 - 1.1
343442

Space Exploration


Build Cargo Rockets to launch stuff into space. Ride a rocket into space yourself and start spacewalking. Build an orbital space platform to develop difficult data-driven space science. Build a spaceship tile by tile, fly it from a planet surface to other planets, moon, asteroid belts, and more. Follow progress on https://discord.gg/ymjUVMv

10 hours ago
0.17 - 1.1
649417

Tanks Tweaks for Krastorio2 and Space Exploration


Various tweaks combing mods by Xon, MrFactorio, and Quezler

11 hours ago
1.1
1967

Tanks Tweaks for Space Exploration


Various tweaks for Space Exploration not dependent on K2

11 hours ago
1.1
112

Krastorio 2


K2 is a global mod that introduces new energy sources, buildings, ores, technologies, turrets, coverings, fuels, ways of producing science, and a major re-balance of many vanilla features.

11 hours ago
0.18 - 1.1
447379

Vacuum Cleaner

by majoca

Automatically pick up desired items from belts, inserters, and/or the ground. Can filter for an unlimited number of items with whitelist and blacklist. Useful for when items get on the wrong belt.

14 hours ago
1.1
1707

Spidertron Patrols


Send spidertrons on patrols and automatically load and unload them using docks. Adds mid-game spiderling to allow the new features to be used sooner. Replacement for Spidertron Waypoints.

15 hours ago
1.1
245

Advanced Production


The "Advanced Production" mod will be adding 1+ items to your game-play, unbalanced or balanced your choices of how to use them and where!

15 hours ago
1.1
87

Sand to stone for AAI Industry/Space Exploration


Minor modification to allow sand to be converted to stone, simplifying (for me) the high end ore processing of Space Exploration. Requires AAI Industries. Recipe is a net loss.

16 hours ago
1.1
7

🧰 Smoothest gameplay [Modpack]


Huge modpack to make your gameplay more comfortable, smoother and maybe even simplify some boring complex stuff. Quite suitable for beginners and experienced players. Most likely, works with other mods, modpacks. ~150 mods, ~130MB High performance with this modpack at start Last version (v1.2.0) isn't fully tested (please, report any issues)

16 hours ago
0.18 - 1.1
2274

Dark Matter Replicators .18+


This mod adds replicators, machines which can produce items using nothing but electricity. Lower tiers of replicators are the most energy efficient and can essentially transform depleted, empty land into a resource. Higher tier replicators can simplify production lines or otherwise act as a convenience. Tier 1 replicators can replace depleted mining drills, allowing your expansion to be for growth rather than necessity.

17 hours ago
0.18 - 1.1
7441

Smart chest


A new way to transport items and to build bases

17 hours ago
1.1
406

Train Log

by zomis

Keep a record of all train journeys, how much items are going where. Perfect for use with mods like LTN but also works great without other mods.

18 hours ago
1.1
328

Hazmat Suit


Provides a hazmat suit modular armor that keeps you from dying due to radiation damage added by Krastorio2. Also adds some compatibilty and balance fixes for some mods that I use in my mod pack.

19 hours ago
1.1
323