This mod takes you back to Gleba after Aquilo in the hopes of utilising all your technology to conquer legendary quality builds.
Adds a late-game strategy to reliably create high quality seeds through symbiosis, as well as moving cultivation into Greenhouses specific for each plant type, at the cost of extra spores.
Spores are now a real fluid item, which need to be handled by releasing in a controlled location.
If you were like me, and got to the end of SpaceAge, and was frustrated that Gleba - despite its difficulty - never quite rewarded you in comparison to Vulcanus (infinite resources) / Fulgora (endless rockets and blue circuits), and that quality was too grindy to scale up, and that you just deserved a feasible strategy to make a legendary factory...\n ...then this mod is for you!\nMake mastery of Glebas tricky spoil mechanic the best place to build Rare, or legendary items!
Change list:
- Adds 1 research which unlocks the mods content.
- Greenhouse Cultivating buildings, with custom graphics, for EVERY plant (Included those added in other mods!)
- Adds recipes to losslessly iterate over seeds, allowing for fully quality-focused factories.
Check out my other Gleba mods:
- Gleba Lab, a well rounded, mid-tier lab addition!
- Slipstack Agriculture : Propagate stone and spoilage from the Slipstack corals!
- Quality Seeds : A Yumako and Jellynut Fruit quality mod.
- Gleba Uranium Biological processes for obtaining uranium on Gleba!
- Fluroflux : Stingfrond Agriculture Farm the beautiful bioluminescent Stingfronds to create Fluroflux, a highly dense, lasting nutrient.
- Boompuff Agriculture Show the pentapods the reason they stick to the low-lands. Farm Boompuffs today!