Adds infinite technologies for various paths of the tech tree. ¬ Worker robot cargo capacity. ¬ Worker robot battery size.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows you to modify how many items can fit in a single stack. ¬ Can set stack sizes to a definite number or have stack sizes multiply by certain amounts.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Turns your avatar into an omnipotent nigh indestructible behemoth. ¬ Sets health to a ridiculous amount. ¬ Increases mining speed ludicrously. ¬ Allows incredible player reach across the map. > All of these are able to be changed in mod settings.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Removes the players collision hitbox so that you can walk through anything and everything, even over water. ¬ Settings available to customise collision of player and the world. ¬ Reduces hitbox of trees, so forests aren't inescapable mazes.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Changes various aspects surrounding logistics systems, mostly buffs though. ¬ Doubles roboport charging pads. ¬ Roboports reveal the chunks that are covered by their construction area as long as it is powered.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.