StephenB

Here are some useful Bash scripts for making mods on Linux: https://github.com/StephenBarnes/FactorioModScripts

Mods by StephenB

Auto-Switch Techs


Reorder the research queue when one science pack runs out

Utilities
a month ago
2.0
1.89K

Personal Burner Generator


Personal equipment that burns fuel to generate energy for your armor grid. 个人装备,燃烧燃料以为您的护甲能量网格产生能量

Content
13 days ago
2.0
1.16K
Armor Power

Bugs Rule Everywhere Around Me (B.R.E.A.M.)


At night, bugs can hatch out of any patch of unlit dirt. Defend against attacks from all sides.

Tweaks
14 days ago
1.1 - 2.0
770
Combat Enemies

Variant Hotkeys


QOL mod, adds shortcut keys to switch between analogous items or change the tier of item in cursor.

Utilities
2 months ago
2.0
599

Biolabs Need Nutrients


Biolabs now use nutrients instead of electric power

Tweaks
4 months ago
2.0
456
Power

Fulgora Lives


Even in the lightning-blasted ruins of Fulgora, life can still be found. Revamps Fulgora with a focus on bio-industry and electricity. Cultivate electrophages and corals, charge and ship batteries.

Content
a month ago
2.0
454
Manufacturing Power

Railgun Spidertron


For remote-controlled demolisher extermination

Content
4 months ago
2.0
440
Combat

Tesla Spidertron


Adds a spidertron with two Tesla guns, for pest control operations

Content
4 months ago
2.0
411
Combat

Eradicator's Hand Crank Generator for 2.0


You have salvaged a manual emergency generator from your spacecraft. Perfect timing to get cranky! (Languages : English, Deutsch, 日本語) (Contains extensive code comments for aspiring modders.)

Content
3 months ago
2.0
365
Power

Legendary Space Age


In development, not fully playable yet. Overhaul modpack for Space Age veterans seeking a new challenge.

Overhaul
22 days ago
2.0
334
Factorio: Space Age Icon Space Age Mod
Manufacturing

Power Multiplier


Multiply power consumption of everything by configurable factors by energy type (electrical/burner/nutrients)

Tweaks
2 months ago
2.0
315
Power

Simple Radio Towers


Transmit signals over unlimited distances, instead of running wires between outposts. Available cheap and early-game. Re-skin of AAI Signal Transmission plus tweaks.

Content
8 months ago
1.1
284
Circuit network

Aquilo Trenches


Aquilo has dark trenches between islands, which cannot be bridged with ice platforms. You'll need ships.

Content
2 months ago
2.0
256
Transportation Trains Environment

No Lava In Pipes


Lava cannot flow through pipes. Connect lava pumps directly to foundries.

Tweaks
2 months ago
2.0
250
Logistics Fluids

Production Scrap for Industrial Revolution 3


Unofficial addon for IR3. Modifies recipes to produce scrap byproducts. Optionally adds new scrap processing recipes for an extra logistical challenge.

Tweaks
9 months ago
1.1
248
Manufacturing

Demolisher Scales


Demolishers drop scales, used to craft big miners. Combine with a demolisher breeding mod and start farming demolishers.

Content
3 months ago
2.0
225
Enemies Mining

Set Default Import Planet


Choose the default planet for platform requests. Saves a few clicks if your main base isn't Nauvis.

Utilities
4 months ago
2.0
179
Logistics Logistic network

Planet Shortcuts


Adds a keyboard shortcut to view each planet

Utilities
4 months ago
2.0
179

Finer World Options


Set the world-gen resource options more precisely than the vanilla game's controls permit.

Content
9 months ago
1.1
151
Environment

Move Starting Patches


Now you can build your factory north-to-south every time. Adds world options to move around the starting lake and resource patches.

Utilities
9 months ago
1.1
128
Environment