Biolabs Need Nutrients


Biolabs now use nutrients instead of electric power

Tweaks
24 days ago
2.0
59
Power
Owner:
StephenB
Source:
https://github.com/StephenBarnes/Biol...
Homepage:
N/A
License:
MIT
Created:
24 days ago
Latest Version:
1.0.1 (24 days ago)
Factorio version:
2.0
Downloaded by:
59 users

Biolabs now require nutrients for fuel. They still consume 300kW like before, but now it's 300kW of "yummy value" instead of electricity. For comparison, a biochamber consumes 500kW of nutrients.

This mod does not change the pollution generated by biolabs, which is still 8/m. (Biochambers actually reduce pollution, when they're on a planet that has pollution, such as Nauvis. Gleba has spores, not pollution.)