Recently updated mods

Furnaces Plus

by Saniee

Adds new Advanced furnaces from the old ones! from the first 3 its just normal furnaces from the game that are modified to be electric and do less pollution. After mk3 there is no pollution and furnaces go extremly fast. (Only mk4 furnace is implemented!)

8 hours ago
1.0
99

Fluidless Mining and Ore Washing

by staviq

Ores that would normally require fluid to mine, are now mined normally, but need to be washed with corresponding fluid. Designed for use with Angel's infinite ores, RSO, Bob's and Clown's mods.

22 hours ago
1.0
22

Extended Vanilla: Mining & Drills


Adds 5 brand new tiers of electric mining drills with their relative techs and an useful base-production buff that can be stacked with the vanilla mining-production research.

22 hours ago
1.0
4034

Titanium

by brevven

Adds titanium ore to the base game. Titanium is mined with lubricant and used in Low Density Structures, Flying Robot Frames and a few other places. Compatible with RSO, Krastorio 2, Space Exploration, Aircraft, and more.

a day ago
0.17 - 1.0
975

Deadlock's Stacked Mining


Adds a mining planner that allows you to mark ores to be mined directly as their stacked version.

2 days ago
0.18 - 1.0
2187

Miner UPSGrade

by Kingdud

Yet another big miner. The goal was to preserve the mining rate, pollution, and energy usage of 25 beaconed (8-per) miners crammed into a single monolithic building. Arguments can be made that it's slightly faster, searches too large an area for ore, etc, but the reality is, it's good enough. This mod, as with most of my other mods, exists to save UPS via reduced entity count while being as non-cheaty as possible.

2 days ago
0.17 - 1.0
3135

Asteroid Mining

by Silari

Allows sending rockets into space to mine for asteroid bits, which can be refined into raw materials for infinite ores. Includes all 5 vanilla ores, plus Bob's Ores and Angel's support.

2 days ago
1.0
2931

Strange Matter

by 5cript

Ever wanted to convert Energy into matter? This mod lets you do this! Configurable amounts for seamless hardcore to cheat difficulty.

7 days ago
0.13 - 1.0
10682

Leighzer's Scrapyards


Adds a scrap resource that can be recycled directly into basic components.

8 days ago
0.18 - 1.0
320

BETA Factorio and Conquer: Tiberian Dawn


Beta version of https://mods.factorio.com/mod/Factorio-Tiberium, where we frequently upload unstable work-in-progress to allow testing on multiplayer servers, and easier beta access. If the main mod has a higher version number, then there is no new content currently being tested on this mod and you should use the main mod instead.

9 days ago
0.18 - 1.0
1187

Factorio and Conquer: Tiberian Dawn


Adds Tiberium ore that spreads - Harvest it, refine it, and convert it to power, weapons, and other ores. By Zillo7 (0.15), SAH4001 (0.16), Oktabyte (0.17), JamesFire and randomflyingtaco (0.17 update and 0.18+)

9 days ago
0.17 - 1.0
6107

SEK2 core fragment fix for pre-0.3.135

by HanBai

This mod fixes the recipes for imersite, mineral water, rare metals, and crude oil that don't seem balanced when K2 is used with Space Exploration.

12 days ago
1.0
75

Beekeeping


Get infinite raw resources from bees. Breed and use genetic mutation to create massive insect swarms. Production lines start from honey larvae, and slowly become ores. The mod is designed to be very dynamic, and it will search for all ores in your mod list. Graphics from kaueNP

12 days ago
0.16 - 1.0
7978

Leighzer's Science Ores


Adds new ores that can be processed directly into science packs.

14 days ago
0.17 - 1.0
4585

Schall Ore Conversion


Ore patch conversion through GUI. Adjustable resource base density on map generation. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)

17 days ago
0.16 - 1.0
3207

Dustless Miners


This mod features five extra tiers of electric miners which have reduced pollution production, but outputs a new fluid called "<ore-name> dust cloud" which can be turned into an item called "<ore-name> dust" and that can be used as a regular ore, but recipes that require the ore take 5 times as much dust as the ore variant. You produce the dust in a chemical plant with water and dust cloud. The mod has a few settings for each miner: mining speed, power usage, pollution, health and dust cloud production, the first 5 are startup settings whilst the last is a map setting, there's also two more map settings which define the speed at which a miner gets updated (Leave them default if you don't want lag)

20 days ago
1.0
216

Connavar's infinite ores


Respawn depleted ores (true infinite ores)

20 days ago
1.0
339

Bulldozer


Deconstruction tool

20 days ago
1.0
128

Mega resources


Adds expensive post-rocket late-game researches to unlock express unloading, unlimited mining, oil production and large energy source. To keep the game somewhat fair-ish, the items themselves are also extremely expensive, somewhere between half to same resources as it would take for equivalent setup.

21 days ago
1.0
197

Cnc's Sulfur Mod

by cncr04s

This mod adds mineable sulfur ore to the map. Intended to supplement your production of sulfuric acid by enabling mining of sulfur deposits.

21 days ago
0.14 - 1.0
11707