Found 87 mods

Space Extension Mod (SpaceX)

Greatly extend the end game requiring multiple launches and massively increased science. Requires 40+ launches, and of a variety of new components. The goal is to build a vessel capable of getting you off the planet and home safely. Updated graphics courtesy of Steinerrr. Russian translation courtesy of Zerggurat.
21 hours ago
0.13.7 - 0.17
145554

AAI Programmable Vehicles

Makes vehicles act like RTS units. Control them using a remote control handset, or program them with circuit conditions and zones. Can be used for base enemy base assault, patrols, friendly base navigation, vehicle-based mining, and more advanced applications. Works with vanilla and modded vehicles. Visit the mod portal page for a full feature list or the forums for tutorials.
a day ago
0.14 - 0.17
146613

Clusterio

Allows transfer of items and signals between servers. *Server owners, see https://github.com/Danielv123/factorioClusterio for installation instructions*
5 days ago
0.14 - 0.17
7601

Bob's Functions Library mod

Adds a series of useful functions used by Bob's Mods. These can easilly be used by other mods too.
5 days ago
0.13 - 0.17
646545

Avatars

This mod allows players to create and remotely control Avatars. Avatars act like players, with a few minor exceptions. The mod also includes a few custom entities to control and create the Avatars.
6 days ago
0.13 - 0.17
13986

Bob's Vehicle Equipment

A range of equipment for use in vehicles of Bob's Mods.
7 days ago
0.14 - 0.17
343689

TeamCoop

by Darkcry
Teams can build their own Factory with separate research. By default the rocket silo can not be build by players but there is one randomly spawned in the world
8 days ago
0.14 - 0.17
2787

Bob's Modules

Expansion to the Modules system.
9 days ago
0.13 - 0.17
445158

Bob's Electronics

Adds a whole new electronics production chain.
9 days ago
0.13 - 0.17
441542

Resource Spawner Overhaul

by orzelek
Overhauls resource spawning system.
12 days ago
0.14 - 0.17
833380

OverMods

This mod is a catch all to add a variety of useful things to Factorio. Currently including properly made QoL researches that are entirely configurable (or disableable) as well as a Burner Assembler (also disableable).
15 days ago
0.13 - 0.17
1644

New science for 0.14

0.16 like science and stuff
21 days ago
0.14
369

Sea Block

No ore patches, expand from a small island. Also install the 'Sea Block Pack' mod and all dependencies for a more complete modpack.
22 days ago
0.14 - 0.17
88502

Robot Army

Manufacture and deploy automated robot soldiers to attack your foes and defend your factory!
22 days ago
0.13 - 0.17
103836

Bob's Tech

Research expansion
25 days ago
0.13 - 0.17
479608

Fake tiles

This mod for mod developers and scenarios. Adds fake tiles. Players can't build anything on the tiles but can walk on the tiles.
a month ago
0.13 - 1.0
40

Air filtering

by Schorty
Adding machines to reduce pollution
a month ago
0.13 - 0.17
101628

Jonnys Debug

by 1Jonny
"ErrorReport Log Gui" for Modder Factorio Start = Printet all Tables and Variables in the JoErrRep Funktion into a Gui Overlay and Stop Factorio
a month ago
0.13 - 0.17
86

Napu's Mod

by Napu
This mod adds a lot of new items, including (but not limited to) mining drills, solar panels, crates, long-handed inserters and ore & metal compression.
a month ago
0.14 - 0.17
6228

Pollution detector

by Schorty
Adds a new entity for detecting pollution
2 months ago
0.13 - 0.17
4792