This mod extends the early game of Space Age by putting you on the moon "Lignumis" before you escape to Nauvis. It concentrates on wood and steam technologies, giving you some early game production chains for those resources.
The duration of the stay on Lignumis will be rather short. The impact of the later game will still be substantial (once implemented).
Warning when adding to existing games: With the default settings, this mod will break a few things in your existing bases and space ships. Check out the settings to disable what you don't like.
Mod recommendations
The following mods can be a great addition for this mod:
Any Planet Start
Allows you to choose the planet that Lignumis orbits. You can continue on Vulcanus, Fulgora or Gleba after leaving Lignumis.
Diversitree
Planted trees will have more than one variant.
Hot metals
If you like the idea that metals need to cool down after being smolten in a furnace, Lignumis gold has support for hot metals.
Wooden Military
If you want more of it than Lignumis offers, add this mod. It adds ammo for shotguns and there are settings for rockets and artillery shells.
Wooden Industry
If you like go more into the charcoal direction. It has no overlap with Lignumis and starts to get relevant on Nauvis.
Wooden Aquilo: Seabloom Algaculture
For wood on Aquilo.
Crushing Industry
Recommended with high science cost settings. It adds crushers and crushed ores to increase productivity.
Lignumis adds crushed gold ore and a technology to unlock the crusher with wood and steam science packs.
AAI Loaders
A wooden loader is added when this mod is active. Also supports AAI Loaders, a sane rebalance.
AAI Industry
Add this for increased complexity in the early Nauvis game. It has no effect on Lignumis, but Lignumis changes a few recipes this mod adds.
Brevven's mods
For even more complexity after Lignumis. They currently don't change anything on Lignumis itself.
Compatibility with other planet mods
The following planet mods are tested for (at least technical) compatibility:
- Castra
- Cerys + Wooden Cerys: Lunaponics
- Corrundum
- Cubium
- Dea Dia System
- Janus
- Maraxsis
- Moshine
- Muluna
- Terra Palus
- Secretas & Frozeta
Problematic / incompatible mods
- The combination of AAI Industry and Any planet start is currently not supported.
- Alien Biomes: Lignumis won't have any trees. It's playable, but not as intended.
- The rest of the Wooden Universe: I marked the ones incompatible that don't make sense to combine or that wouldn't add more that is not already included.
Add compatibility to your mod
Lignumis, by default, adds wood and steam science packs during data-updates.lua
to all technologies that match certain criteria.
First it looks at a whitelist of science packs. If a technology has any of those, it is considered a candidate for adding the science packs.
Then a blacklist for science packs and specific technology names is applied.
Also, Lignumis adds wood and steam science packs during data-updates.lua
to all labs' inputs. If your lab is special use the lab_blacklist
described below.
These lists are made available in data.lua
in a global table called Lignumis
to add compatibility for other mods.
science_pack_whitelist
A technology having any of these science packs as ingredient will get wood and steam science packs added.
As wood science packs can't be imported before coming back to Lignumis, only advanced Nauvis science packs are added here and exceptions are needed for advanced technologies that are required to upgrade Lignumis to export science packs.
science_pack_blacklist
A technology is skipped if it has any of these as ingredient.
If you have a planet that only uses its own science packs and must not rely on other science packs to be imported, add your science packs to the blacklist.
science_blacklist
These technologies are skipped even if they are matches according to above lists.
Use this list if you want to have wood and steam science packs added to most of your technologies, but skip some.
Lignumis uses this list for technologies that match the whitelist but are required for coming back to Lignumis in order to create the science pack export.
As an alternative, you can add lignumis_skip_science_packs = true
to any technology.
lab_blacklist
Don't touch inputs for labs in this list.
Lignumis adds wood and steam science packs to all labs' inputs in data-updates.lua
so modded labs will support them.
If your modded lab is special and it should not support these science packs, use this list or set the inputs in data-final-fixes.lua
.
Chaning the second planet (a.k.a. transition to Nauvis)
If you want to create a mod that moves Lignumis to another planet, there is a hidden setting for the scripted transition to teleport the player not to Nauvis but to any planet you like.
This doesn't change any technologies or the location of Lignumis on the map. Make sure you adjust the prototypes as well on your end.
In settings-updates.lua
add the following to switch to Gleba as the second planet:
data.raw["string-setting"]["lignumis-second-planet"].allowed_values = { "gleba" }
data.raw["string-setting"]["lignumis-second-planet"].default_value = "gleba"
Todo
- Fix pipe graphics on desiccation furnace and quality assembler
- Trees must not die when absorbing noise
- Improve transition to Nauvis a bit more
- Add information in Factoriopedia
- Compatibility with On Wayward Seas
- Compatibility with Exotic Space Industries
- Compatibility with Noble Metals once it's updated
- "Hardcore Lignumis"
Credits
Translations
- Simplified chinese (zh-CN): cyx2015s
- Polish (pl): StarGazer
- Russian (ru): Fr_Dae
Assets / Code
- Lumber mill
- Deep miner
- Quality assembler
- Gold seed
- Moist stromatolite remnant
- Gold patch
- Gold ore
- Gold wire
- Wood liquefaction
- Portable engine
Zithorian's Extra Storage Tanks
- Gold storage tank
- Lumber
- Basic radar
- Lignumis as starting planet inspired by Any Planet Start
- The Owl: telescope (CC BY-NC-ND)
- malictusmusic: Forest Heartbeat (CC BY)
- MeydΓ€n: Surreal Forest (CC BY)
- HoliznaCC0: Dark Forest (CC0)
- Aaron Mist: Burning Forest (CC BY-NC)
- Early Agriculture: Fix for trees not being plantable on Nauvis with Alien Biomes active.
- Wooden Logistics: Code for AAI Loader.