Dive into the world of Lignumis, a moon of Nauvis offering only the most basic technologies.
Mods introducing new content into the game.
Version: 1.0.65 Date: 14.09.2025 Changes: - Remove warning for Alien Biomes - Add setting for infinite Astroponics productivity research Bug Fixes: - Fix more item weights
Version: 1.0.64 Date: 10.09.2025 Bug Fixes: - Fix more item weights - Fix steam assembler scaling with increased energy usage from modules
Version: 1.0.63 Date: 09.09.2025 Changes: - Wooden belts have half the weight Bug Fixes: - Fix vanilla more item weights
Version: 1.0.62 Date: 02.09.2025 Changes: - Add spanish locales (thanks DFOXpro) - Add compatibility for Alien Biomes (thanks Chromebomb) - The lumber mill can be built on Vulcanus again
Version: 1.0.61 Date: 29.08.2025 Changes: - Increase generation of peat - Add setting for double provisional rocket capacity - Add setting for spoiling of science packs Bug Fixes: - Always show moist stromatolite remnant in filter UI
Version: 1.0.60 Date: 25.08.2025 Changes: - Mark RSO as incompatible Bug Fixes: - AAI Loaders: Don't load code when mode is set to graphics only - Fix item weights
Version: 1.0.59 Date: 22.08.2025 Changes: - Reduce mining time of the burner lamp Bug Fixes: - Fix possible crash when transitioning to Nauvis
Version: 1.0.58 Date: 22.08.2025 Changes: - Add setting for keeping the vanilla lab recipe (https://mods.factorio.com/mod/lignumis/discussion/68725ff2ad76390859ee01a7) - Add burner lamp - Add compatibility for "Krastorio 2 Spaced Out" Bug Fixes: - AAI Industry and Crushing industry: Fix burner crusher gold recipe (https://mods.factorio.com/mod/lignumis/discussion/68a70d74b6418d6882e78783) - Any planet start: Move code to data final fixes
Version: 1.0.57 Date: 11.07.2025 Changes: - Update german translation (thanks Lucanoria) - Add dependency: Wooden Gleba
Version: 1.0.56 Date: 07.07.2025 Changes: - Add german translation (thanks Lucanoria) Bug Fies: - Fix incompatibility introduced by Astroponics 1.7.0
Version: 1.0.55 Date: 25.06.2025 Breaking Changes: - Crushing Industry: Molten gold is made from crushed gold (was gold ore) - Crushing Industry: Crushing gold returns moist stromatolite remnant instead of sand Changes: - Gold cable can be crafted in the electromagnetic plant - Add a Lignumis recipe for processing unit - Balance (reduce) noise pollution - The setting for wood on Fulgora is now off by default
Version: 1.0.54 Date: 21.06.2025 Breaking Changes: - Forbid lumber mill in space Changes: - Add astroponics productivity research - Update russian locale (thanks Onseshigo)
Version: 1.0.53 Date: 08.06.2025 Changes: - Gold plates require 1 gold ore again and buff gold by 33% - Reduce usage of resources for some buildings Bug Fixes: - Any Planet Start: Works with moons now (required for Cerys)
Version: 1.0.52 Date: 06.06.2025 Changes: - Increase speed of rocket a bit - Add flames and explosions to transition
Version: 1.0.51 Date: 06.06.2025 Changes: - Adjust essential flags on technologies Bug Fixes: - Crushing industry + Hot metals: Fix crushed gold not being smelted into hot gold
Version: 1.0.50 Date: 04.06.2025 Changes: - Reapply "Improve transition to Nauvis"
Version: 1.0.49 Date: 04.06.2025 Changes: - Enable burner leech when no dedicated mod is installed - Burner-Leech-Fork is not incompatible anymore Bug Fixes: - Revert "Improve transition to Nauvis" since it requires currently unstable Factorio version 2.0.53
Version: 1.0.48 Date: 03.06.2025 Changes: - Make InserterFuelLeech optional - Improve transition to Nauvis
Version: 1.0.47 Date: 31.05.2025 Bug Fixes: - Fix crash when there is a tree that has no minable property - Fix crash when the on_rocket_launched event doesn't have a rocket_silo - Correct Factoriopedia simulation for wooden underground belts
Version: 1.0.46 Date: 23.05.2025 Changes: - Set solar power to orbiting planet's +20% - Balance basic robots battery usage Bug Fixes: - Correct some item weights
Version: 1.0.45 Date: 03.05.2025 Bug Fixes: - Any Planet Start: Fix planet discovery being disabled
Version: 1.0.44 Date: 20.04.2025 Bug Fixes: - Add Secretas optional dependency to fix loading order
Version: 1.0.43 Date: 20.04.2025 Changes: - Any planet start: Move code to updates stage Bug Fixes: - Correct description of the Quality Assembler - Any planet start (Vulcanus): Add some fixes to not get stuck - Crushing Industry: Move compatibility code to updates phase to prevent crash
Version: 1.0.42 Date: 14.04.2025 Bug Fixes: - Helmod: Fix bug with steam assembler (now really) - Crushing Industry: Fix wrong ingredient amount for gold from crushed gold (BREAKING)
Version: 1.0.41 Date: 13.04.2025 Changes: - Add setting for even earlier personal robots Bug Fixes: - Prevent broken icons - Helmod: Fix bug with steam assembler - Any planet start: Fix prerequisites for "Tree seeding" - Any planet start: Fix circular dependency - Wood Gasification updated: Fix amount of wood per tree
Version: 1.0.40 Date: 06.04.2025 Changes: - Add setting for wood on Fulgora and make Wooden Fulgora optional again Bug Fixes: - Add fix for duplicate ready rocket silo - Remove inventory of provisional rocket silo
Version: 1.0.39 Date: 28.03.2025 Changes: - Add Space Age flag Breaking changes: - AAI loaders, Lane splitters: Apply recipe changes only when AAI Industry is active - AAI Loaders: Adhere belt progression setting
Version: 1.0.38 Date: 28.03.2025 Changes: - Any planet start: Change internal name of the space connection to Lignumis depending on the selected planet Bug Fixes: - Any planet start (Vulcanus) + Crushing Industry: Move iron crushing to fix soft-lock
Version: 1.0.37 Date: 28.03.2025 Changes: - Switch from "Burner leech fork" to "Inserter Fuel Leech" - "Wooden Vulcanus" and "Wooden Fulgora" are now mandatory ("Wooden Gleba" is currently being made) - Crushing Industry: Burner Crusher can be crafted in Lumber Mill (with more Lumber Mill recipes enabled) - Add compatibility for "Any planet start" - Now it is used to determine the planet after Lignumis and will move the moon accordingly - Add compatibility for "Gleba reborn" Bug Fixes: - Crushing Industry: Fix name of Burner Crusher copper recipe
Version: 1.0.36 Date: 24.03.2025 Changes: - Basic construction robots copper recipe uses basic circuit boards and wooden gear wheels - AAI Industry: Add "wood" fuel category to burner generator and fuel processor - Wood Industry: Woodchips have "wood" fuel category - Add compatibility for "Crushing Industry" Bug Fixes: - Lane Splitters: Correct item order - AAI Loaders: Correct item/recipe order - Fix recylce recipe being generated for rocket parts
Version: 1.0.35 Date: 18.03.2025 Changes: - Add russian translation (thanks Fr_Dae) - Regular lab recipe always uses wood belt
Version: 1.0.34 Date: 17.03.2025 Changes: - Balance basic construction robots (reduced energy buffer and usage) - Make the second planet after Lignumis configurable by other mods - Add new enemies (only for new games) - Burner leech fork is now a mandatory dependency
Version: 1.0.33 Date: 16.03.2025 Breaking Changes: - Replace iron gear wheel with wooden gear wheel in lumber mill copper recipe - AAI Industry: Lumber mill copper recipe uses burner assembler instead of electrical assembler 1 - AAI Industry: Basic construction robot copper recipe uses basic circuit board instead of electronic circuit - AAI Loaders: Yellow loader uses basic circuit board instead of electronic circuit - Lane splitters: Yellow lane splitter uses basic circuit board instead of electronic circuit Changes: - Nerf basic portable generator from 200 kW to 100 kW - AAI Industry: Move copper cable recipe to copper processing - AAI Industry: Remove technology "Basic logistics" - AAI Loaders: Reduce basic circuit boards to match other tiers - Remove temporary fix for crash due to "Wood Walls and floors"
Version: 1.0.32 Date: 14.03.2025 Breaking Changes: - Some newly added recipes for the lumber mill have been moved to a setting that is off by default Changes: - Reduce noise - Restrict provisional rocket silo to Lignumis - Add setting for assembler recipe progression Bug Fixes: - Fix players after the first not attackable
Version: 1.0.31 Date: 13.03.2025 Breaking Changes: - Any planet start/Planet picker: Mark as incompatible Changes: - Add more recipes to lumber mill - AAI Loaders: Expensive mode recipe uses basic circuit boards (thanks Nydaleclya) - AAI Loaders: Yellow loader recipe uses wood loader Bug Fixes: - Add missing translation - Possibly fix problems with Wooden rocket silo in remote view - Add copper recipe for the lumber mill
Version: 1.0.30 Date: 06.03.2025 Bug Fixes: - Any planet start: Fix startup crash
Version: 1.0.29 Date: 05.03.2025 Breaking Changes: - Nerf quality assembler to +25% quality Changes: - Set default for setting "Basic circuit boards" to true - Alien Biomes: Add warning when the game starts that AB is not supported Bug Fixes: - Fix Burner agricultural tower not having a Nauvis recipe when "Basic circuit boards" is active
Version: 1.0.28 Date: 04.03.2025 Changes: - Steam assembler technology should not ignore tech cost multiplier Bug Fixes: - AAI Loaders: Add missing translation - Prevent possible errors on player initialization
Version: 1.0.27 Date: 02.03.2025 Changes: - Add compatibility for "Any planet start" - Add compatibility for "Lane splitters" Bug Fixes: - AAI Industry: Fix basic circuit board recipe unlock
Version: 1.0.26 Date: 28.02.2025 Bug Fixes: - Add missing dependency
Version: 1.0.25 Date: 28.02.2025 Changes: - Move assets to a separate mod Bug Fixes: - Don't trigger changing surface trigger for non player controllers - Fix crash due to nil value in recipe ingredients
Version: 1.0.24 Date: 28.02.2025 Changes: - AAI Industry: Burner agricultural towers can burn processed fuel - Add "pressing" recipe category to assemblers - Add optional Basic circuit board (default off to not break existing games) Bug Fixes: - AAI Loaders: Fix circuit recipe name and icon
Version: 1.0.23 Date: 26.02.2025 Changes: - Add compatibility for the mod "Nuclear Science"
Version: 1.0.22 Date: 26.02.2025 Changes: - Balance moist stromatolite remnant desiccation (more steam, less peat; replace furnaces if they don't work anymore) - Burner long handed inserter uses less energy - Update polish translations - Add compatibility for the mods "AAI Loaders" / "AAI Loaders, a sane rebalance"
Version: 1.0.21 Date: 25.02.2025 Changes: - Add more crafting categories to the assemblers (needed for early Nauvis crafting) - Always show physical weapon technologies level 3 (for when you skipped it on Lignumis) - Add polish translations (thanks StarGazer) - Add recipe for Burner assembling machine for Nauvis (using electronic circuits) - Burner assembler emits pollution on Nauvis - Modding: Add lignumis_skip_science_packs as a way to prevent science packs being added to technologies
Version: 1.0.20 Date: 24.02.2025 Changes: - Add compatibility for the mod "Diversitree" - Add "ignore_tech_cost_multiplier" to "tree-seeding Bug Fixes: - Update compatibility for Cerys
Version: 1.0.19 Date: 23.02.2025 Changes: - Add setting "Enable progressive technologies"
Version: 1.0.18 Date: 16.02.2025 Breaking Changes: - Double numbers for gold ore (both production and usage; it doesn't really break anything but it could mess with the throughput) Changes: - AAI Industry: Keep the technology changes AAI Industry makes - Autoplaced gold stromatolites are trees now that can be harvested by the agricultural tower - Use Bioprocessing tab (you need to install the new dependency) Bug Fixes: - AAI Industry: Wood science pack can be crafted by hand
Version: 1.0.17 Date: 16.02.2025 Bug Fixes: - Basic radar can be crafted in the steam assembler again - Wood liquefaction is available both for steam assembler and assembler mk2 - Fix crash with "Fulgora Lives" active
Version: 1.0.16 Date: 15.02.2025 Bug Fixes: - Fix trees not being plantable on Nauvis with Alien Biomes active - Add compatibility for mods that change the quality technologies
Version: 1.0.15 Date: 15.02.2025 Changes: - Add compatibility with AAI Industry - Add compatibility with Planet Picker - Improve progressive belt recipes (yellow undies and splitters used to require both the lower tier and yellow belts) - Nutrients from wood pulp can be crafted in the biochamber - Have a separate recipe for steam science that only uses steam as fuel for the steam assembler (no two input pipes with the same fluid anymore) - You can't leave Lignumis before researching Nauvis discovery - Prevent getting Stuck on Nauvis by changing prerequisites of Nauvis technologies and removing pre-research on Lignumis
Version: 1.0.14 Date: 14.02.2025 Changes: - Add compatibility to stable Factorio version again
Version: 1.0.13 Date: 13.02.2025 Changes: - Correct some icon orders - Locomotives can burn wood again - Reduce energy usage of active noise cancelling tower - Nerf deep miner (halves the speed) - Remove temporary fix for wooden walls - Change asteroid chunk ratio for Lignumis to not wait ages for ice - Add molten gold processing for the foundry - Reduce peat from gold - Add Lignumis recipes to Space Age recipe productivity technologies Breaking Changes: - LDS uses lumber instead of raw wood
Version: 1.0.12 Date: 08.02.2025 Changes: - Add HD starmap icon - Reduce file size of audio - Deep miner doesn't require production science pack Bug Fixes: - Fix crafting category of speed module 3
Version: 1.0.11 Date: 05.02.2025 Bug Fixes: - The player can now craft generated quality crafting categories - Fix crash site being created for every player in multiplayer
Version: 1.0.10 Date: 05.02.2025 Changes: - Balance trees (you should have the feeling that the whole planet is a forest) - Add ambient sound and music Bug Fixes: - Fix gold stromatolite seeds not plantable on Lignumis
Version: 1.0.9 Date: 05.02.2025 Bug Fixes: - Fix agricultural towers not buildable on Lignumis
Version: 1.0.8 Date: 04.02.2025 Bug Fixes: - Fix crash due to error `attempt to get length of local 'woodResults' (a nil value)`
Version: 1.0.7 Date: 04.02.2025 Changes: - Add "○" to the mod name so it is easily recognized as a planet mod - Set default import locations for repair packs - Use mod "Pollution as surface property" - Apply setting for progressive belt recipes to lab - Unlock basic Nauvis technologies when adding the mod to an existing game Bug Fixes: - Fix nutrients-from-wood-pulp not being craftable
Version: 1.0.6 Date: 02.02.2025 Bug Fixes: - Only regular Nauvis trees are buffed - Disable recycling for alternative recipes
Version: 1.0.5 Date: 27.01.2025 Changes: - Move requester chest to logistic robotics Bug Fixes: - Temporary fix for crash due to "Wood Walls and floors" (https://mods.factorio.com/mod/Wood-Walls/discussion/679915cbb8bf3c84c65db404) - Fix error in migration code when Lignumis surface does not exist yet
Version: 1.0.4 Date: 27.01.2025 Changes: - Buff Lignumis military (and Vanilla gun turret as incentive to upgrade) Bug Fixes: - Make pipe code more robust (https://github.com/SimonBrodtmann/lignumis/issues/5) - Fix error in migration code when Lignumis surface does not exist yet
Version: 1.0.3 Date: 26.01.2025 Bug Fixes: - Fix error when clicking a provisional rocket silo while in remote view
Version: 1.0.2 Date: 26.01.2025 Bug Fixes: - Fix transition to Nauvis for existing saves - Fix provisional rocket silo only needing 1 rocket part
Version: 1.0.1 Date: 26.01.2025 Bug Fixes: - Fix migration error
Version: 1.0.0 Date: 26.01.2025 Changes: - Add translations for simplified chinese (thanks cyx2015s) - Improve transition to Nauvis with a compound entity and a custom GUI - Polish custom graphics - Optimize graphics, drastically reducing the overall file size
Version: 0.9.8 Date: 25.01.2025 Changes: - Generator burner equipment can use wood as fuel - Reduce output inventory slots of burner agricultural tower to 3 - Add mod support for science packs and custom labs - Add compatibility code for Cerys Bug Fixes: - Remove randomness from plants (thanks Atraxi; https://mods.factorio.com/mod/lignumis/discussion/67933ca99634a9d18f15f5af)
Version: 0.9.7 Date: 23.01.2025 Changes: - Add compatibility for "Metal and Stars" (thanks Atraxi) - Rename "Planet discovery Lignumis" to "Moon discovery Lignumis"
Version: 0.9.6 Date: 20.01.2025 Bug Fixes: - Fix errors with initialization (probably)
Version: 0.9.5 Date: 20.01.2025 Changes: - Halved energy required for lumber, halved speed of lumber mill - Allow bringing 40 item stacks to Nauvis (currently it's only in the tooltip) - Replace yellow belt with brown belt in electric lab recipe to prevent deadlock Bug Fixes: - Fix only first player being sent to Lignumis (probably)
Version: 0.9.4 Date: 20.01.2025 Changes: - Enable music for Lignumis again - Lignumis buildings now have golden pipe connections - Prevent other mods from adding science packs to wood lab - Increase inventory slots of burner agricultural tower to 5 - Gold seeds are buffed to reduce ramp-up time of gold production - Basic radar recipe now takes longer - The amount of peat from gold stromatolite remnant is reduced Bug Fixes: - Non-planted trees didn't absorb noise - Desiccation furnace was mined to regular furnace Breaking Changes: - The fluid input connection of the provisional rocket silo has been moved one tile to the right
Version: 0.9.3 Date: 17.01.2025 Changes: - Wooden military is now optional. Lignumis adds everything that is needed. You can keep it for the additional stuff. - Wood lab now gets its input science packs defined in data-final-fixes because it should not get additional science packs from other mods - Wooden industry is now supported (no code is needed for that)
Version: 0.9.2 Date: 15.01.2025 Changes: - Reduce trees in map generation a bit Bug Fixes: - Temporarily disables music on Lignumis because PlanetsLib 1.1.25 removes the function `PlanetsLib.borrow_music` - Change locales for `surface-condition-too-low` and `surface-condition-too-high` to make sense for pollution surface condition
Version: 0.9.1 Date: 15.01.2025 Changes: - Optimized map generation - Changed color of natural gold soil on the map - Increased wood yield from peat - Buff the game start with a second burner mining drill and 2 burner agricultural towers - Add mining area visualization for the 4x4 burner mining drill - Now uses PlanetsLib (that also adds a nice orbit ring)
Version: 0.9.0 Date: 14.01.2025 Changes: - Add recipes to Quality assembler
Version: 0.0.10 Date: 13.01.2025 Changes: - Add noise pollution icon - Add Quality assembler Bug Fixes: - Fix tree-seeding being disabled
Version: 0.0.9 Date: 13.01.2025 Changes: - Add Active noise cancelling tower - Add noise emissions to non-Lignumis entities - Balance noise Bug Fixes: - Reduce Space Age dependency to latest stable release instead of experimental
Version: 0.0.8 Date: 12.01.2025 Changes: - Add mod "Astropinics" - Update dependencies - Add mid-game items and balancing (a.k.a. coming back to Lignumis) - Mark known incompatible mods as such until compatibility code is added
Version: 0.0.7 Date: 11.01.2025 Changes: - Reactors and cars burn wood fuel - Unlock Lignumis via technology instead of script - Give deep miner a proper recipe and balance it - Balance basic construction robots Bug Fixes: - Fix a crash when starting Lignumis not in freeplay mode - Fix a crash when starting Lignumis in the editor - Fix some item orders
Version: 0.0.6 Date: 09.01.2025 Changes: - Remove temporary incompatibility with wood-logistics - Add basic radar - Balance peat resource patches - Increase fuel value of wood pulp - Balance start on Nauvis
Version: 0.0.5 Date: 07.01.2025 Changes: - Add basic repair pack - Remove gold from burner agricultural tower - Vanilla labs can use Lignumis science packs - Balance technology "Basic construction robotics (copper)" - Balance "noise" pollution - Move 2 damage research levels to Lignumis - Adjust vanilla technologies - Add compatibility with hot metals Bug Fixes: - Fix too slow belt animation - Fix initial fuel for all burner inserters
Version: 0.0.4 Date: 06.01.2025 Changes: - The mod "Burner Leech Fork" is removed as a dependency and listed as optional addition in the description - Add "wood fuel" category so burner entities don't use trees, lumber and seeds as fuel - Add recipe to process moist stromatolite remnant in a normal furnace to balance steam production - Add recipe to process gold stromatolite seeds to void excess seeds - Improve transition to Nauvis and do some overall polishing - The mod "wood-logistics" is now marked incompatible. All wood-themed mods from SafTheLamb will be made compatible at a later point.
Version: 0.0.3 Date: 06.01.2025 Changes: - Add Basic construction robots - Position Deep miner in technology tree - Implement transition to Nauvis (temporary solution)
Version: 0.0.2 Date: 02.01.2025 Changes: - Add Basic gun turret - Remove Wood to landfill - Move vanilla landfill to Lignumis - Prevent deadlock by not using Lignumis science packs after going to Nauvis Bug Fixes: - Fix some typos - Fix item orders - Fix crafting categories of assemblers - Fix initial fuel for Long handed inserter - Fix minable results for gold pipes - Fix items not shown in filter selection - Fix enemies not attacking