Lignumis


Dive into the world of Lignumis, a moon of Nauvis offering only the most basic technologies.

Content
3 days ago
2.0
13.2K
Factorio: Space Age Icon Space Age Mod
Planets Logistics Environment Mining Fluids Manufacturing

Changelog

Version: 1.0.65
Date: 14.09.2025
  Changes:
    - Remove warning for Alien Biomes
    - Add setting for infinite Astroponics productivity research
  Bug Fixes:
    - Fix more item weights
Version: 1.0.64
Date: 10.09.2025
  Bug Fixes:
    - Fix more item weights
    - Fix steam assembler scaling with increased energy usage from modules
Version: 1.0.63
Date: 09.09.2025
  Changes:
    - Wooden belts have half the weight
  Bug Fixes:
    - Fix vanilla more item weights
Version: 1.0.62
Date: 02.09.2025
  Changes:
    - Add spanish locales (thanks DFOXpro)
    - Add compatibility for Alien Biomes (thanks Chromebomb)
    - The lumber mill can be built on Vulcanus again
Version: 1.0.61
Date: 29.08.2025
  Changes:
    - Increase generation of peat
    - Add setting for double provisional rocket capacity
    - Add setting for spoiling of science packs
  Bug Fixes:
    - Always show moist stromatolite remnant in filter UI
Version: 1.0.60
Date: 25.08.2025
  Changes:
    - Mark RSO as incompatible
  Bug Fixes:
    - AAI Loaders: Don't load code when mode is set to graphics only
    - Fix item weights
Version: 1.0.59
Date: 22.08.2025
  Changes:
    - Reduce mining time of the burner lamp
  Bug Fixes:
    - Fix possible crash when transitioning to Nauvis
Version: 1.0.58
Date: 22.08.2025
  Changes:
    - Add setting for keeping the vanilla lab recipe (https://mods.factorio.com/mod/lignumis/discussion/68725ff2ad76390859ee01a7)
    - Add burner lamp
    - Add compatibility for "Krastorio 2 Spaced Out"
  Bug Fixes:
    - AAI Industry and Crushing industry: Fix burner crusher gold recipe (https://mods.factorio.com/mod/lignumis/discussion/68a70d74b6418d6882e78783)
    - Any planet start: Move code to data final fixes
Version: 1.0.57
Date: 11.07.2025
  Changes:
    - Update german translation (thanks Lucanoria)
    - Add dependency: Wooden Gleba
Version: 1.0.56
Date: 07.07.2025
  Changes:
    - Add german translation (thanks Lucanoria)
  Bug Fies:
    - Fix incompatibility introduced by Astroponics 1.7.0
Version: 1.0.55
Date: 25.06.2025
  Breaking Changes:
    - Crushing Industry: Molten gold is made from crushed gold (was gold ore)
    - Crushing Industry: Crushing gold returns moist stromatolite remnant instead of sand
  Changes:
    - Gold cable can be crafted in the electromagnetic plant
    - Add a Lignumis recipe for processing unit
    - Balance (reduce) noise pollution
    - The setting for wood on Fulgora is now off by default
Version: 1.0.54
Date: 21.06.2025
  Breaking Changes:
    - Forbid lumber mill in space
  Changes:
    - Add astroponics productivity research
    - Update russian locale (thanks Onseshigo)
Version: 1.0.53
Date: 08.06.2025
  Changes:
    - Gold plates require 1 gold ore again and buff gold by 33%
    - Reduce usage of resources for some buildings
  Bug Fixes:
    - Any Planet Start: Works with moons now (required for Cerys)
Version: 1.0.52
Date: 06.06.2025
  Changes:
    - Increase speed of rocket a bit
    - Add flames and explosions to transition
Version: 1.0.51
Date: 06.06.2025
  Changes:
    - Adjust essential flags on technologies
  Bug Fixes:
    - Crushing industry + Hot metals: Fix crushed gold not being smelted into hot gold
Version: 1.0.50
Date: 04.06.2025
  Changes:
    - Reapply "Improve transition to Nauvis"
Version: 1.0.49
Date: 04.06.2025
  Changes:
    - Enable burner leech when no dedicated mod is installed
    - Burner-Leech-Fork is not incompatible anymore
  Bug Fixes:
    - Revert "Improve transition to Nauvis" since it requires currently unstable Factorio version 2.0.53
Version: 1.0.48
Date: 03.06.2025
  Changes:
    - Make InserterFuelLeech optional
    - Improve transition to Nauvis
Version: 1.0.47
Date: 31.05.2025
  Bug Fixes:
    - Fix crash when there is a tree that has no minable property
    - Fix crash when the on_rocket_launched event doesn't have a rocket_silo
    - Correct Factoriopedia simulation for wooden underground belts
Version: 1.0.46
Date: 23.05.2025
  Changes:
    - Set solar power to orbiting planet's +20%
    - Balance basic robots battery usage
  Bug Fixes:
    - Correct some item weights
Version: 1.0.45
Date: 03.05.2025
  Bug Fixes:
    - Any Planet Start: Fix planet discovery being disabled
Version: 1.0.44
Date: 20.04.2025
  Bug Fixes:
    - Add Secretas optional dependency to fix loading order
Version: 1.0.43
Date: 20.04.2025
  Changes:
    - Any planet start: Move code to updates stage
  Bug Fixes:
    - Correct description of the Quality Assembler
    - Any planet start (Vulcanus): Add some fixes to not get stuck
    - Crushing Industry: Move compatibility code to updates phase to prevent crash
Version: 1.0.42
Date: 14.04.2025
  Bug Fixes:
    - Helmod: Fix bug with steam assembler (now really)
    - Crushing Industry: Fix wrong ingredient amount for gold from crushed gold (BREAKING)
Version: 1.0.41
Date: 13.04.2025
  Changes:
    - Add setting for even earlier personal robots
  Bug Fixes:
    - Prevent broken icons
    - Helmod: Fix bug with steam assembler
    - Any planet start: Fix prerequisites for "Tree seeding"
    - Any planet start: Fix circular dependency
    - Wood Gasification updated: Fix amount of wood per tree
Version: 1.0.40
Date: 06.04.2025
  Changes:
    - Add setting for wood on Fulgora and make Wooden Fulgora optional again
  Bug Fixes:
    - Add fix for duplicate ready rocket silo
    - Remove inventory of provisional rocket silo
Version: 1.0.39
Date: 28.03.2025
  Changes:
    - Add Space Age flag
  Breaking changes:
    - AAI loaders, Lane splitters: Apply recipe changes only when AAI Industry is active
    - AAI Loaders: Adhere belt progression setting
Version: 1.0.38
Date: 28.03.2025
  Changes:
    - Any planet start: Change internal name of the space connection to Lignumis depending on the selected planet
  Bug Fixes:
    - Any planet start (Vulcanus) + Crushing Industry: Move iron crushing to fix soft-lock
Version: 1.0.37
Date: 28.03.2025
  Changes:
    - Switch from "Burner leech fork" to "Inserter Fuel Leech"
    - "Wooden Vulcanus" and "Wooden Fulgora" are now mandatory ("Wooden Gleba" is currently being made)
    - Crushing Industry: Burner Crusher can be crafted in Lumber Mill (with more Lumber Mill recipes enabled)
    - Add compatibility for "Any planet start" - Now it is used to determine the planet after Lignumis and will move the moon accordingly
    - Add compatibility for "Gleba reborn"
  Bug Fixes:
    - Crushing Industry: Fix name of Burner Crusher copper recipe
Version: 1.0.36
Date: 24.03.2025
  Changes:
    - Basic construction robots copper recipe uses basic circuit boards and wooden gear wheels
    - AAI Industry: Add "wood" fuel category to burner generator and fuel processor
    - Wood Industry: Woodchips have "wood" fuel category
    - Add compatibility for "Crushing Industry"
  Bug Fixes:
    - Lane Splitters: Correct item order
    - AAI Loaders: Correct item/recipe order
    - Fix recylce recipe being generated for rocket parts
Version: 1.0.35
Date: 18.03.2025
  Changes:
    - Add russian translation (thanks Fr_Dae)
    - Regular lab recipe always uses wood belt
Version: 1.0.34
Date: 17.03.2025
  Changes:
    - Balance basic construction robots (reduced energy buffer and usage)
    - Make the second planet after Lignumis configurable by other mods
    - Add new enemies (only for new games)
    - Burner leech fork is now a mandatory dependency
Version: 1.0.33
Date: 16.03.2025
  Breaking Changes:
    - Replace iron gear wheel with wooden gear wheel in lumber mill copper recipe
    - AAI Industry: Lumber mill copper recipe uses burner assembler instead of electrical assembler 1
    - AAI Industry: Basic construction robot copper recipe uses basic circuit board instead of electronic circuit
    - AAI Loaders: Yellow loader uses basic circuit board instead of electronic circuit
    - Lane splitters: Yellow lane splitter uses basic circuit board instead of electronic circuit
  Changes:
    - Nerf basic portable generator from 200 kW to 100 kW
    - AAI Industry: Move copper cable recipe to copper processing
    - AAI Industry: Remove technology "Basic logistics"
    - AAI Loaders: Reduce basic circuit boards to match other tiers
    - Remove temporary fix for crash due to "Wood Walls and floors"
Version: 1.0.32
Date: 14.03.2025
  Breaking Changes:
    - Some newly added recipes for the lumber mill have been moved to a setting that is off by default
  Changes:
    - Reduce noise
    - Restrict provisional rocket silo to Lignumis
    - Add setting for assembler recipe progression
  Bug Fixes:
    - Fix players after the first not attackable
Version: 1.0.31
Date: 13.03.2025
  Breaking Changes:
    - Any planet start/Planet picker: Mark as incompatible
  Changes:
    - Add more recipes to lumber mill
    - AAI Loaders: Expensive mode recipe uses basic circuit boards (thanks Nydaleclya)
    - AAI Loaders: Yellow loader recipe uses wood loader
  Bug Fixes:
    - Add missing translation
    - Possibly fix problems with Wooden rocket silo in remote view
    - Add copper recipe for the lumber mill
Version: 1.0.30
Date: 06.03.2025
  Bug Fixes:
    - Any planet start: Fix startup crash
Version: 1.0.29
Date: 05.03.2025
  Breaking Changes:
    - Nerf quality assembler to +25% quality
  Changes:
    - Set default for setting "Basic circuit boards" to true
    - Alien Biomes: Add warning when the game starts that AB is not supported
  Bug Fixes:
    - Fix Burner agricultural tower not having a Nauvis recipe when "Basic circuit boards" is active
Version: 1.0.28
Date: 04.03.2025
  Changes:
    - Steam assembler technology should not ignore tech cost multiplier
  Bug Fixes:
    - AAI Loaders: Add missing translation
    - Prevent possible errors on player initialization
Version: 1.0.27
Date: 02.03.2025
  Changes:
    - Add compatibility for "Any planet start"
    - Add compatibility for "Lane splitters"
  Bug Fixes:
    - AAI Industry: Fix basic circuit board recipe unlock
Version: 1.0.26
Date: 28.02.2025
  Bug Fixes:
    - Add missing dependency
Version: 1.0.25
Date: 28.02.2025
  Changes:
    - Move assets to a separate mod
  Bug Fixes:
    - Don't trigger changing surface trigger for non player controllers
    - Fix crash due to nil value in recipe ingredients
Version: 1.0.24
Date: 28.02.2025
  Changes:
    - AAI Industry: Burner agricultural towers can burn processed fuel
    - Add "pressing" recipe category to assemblers
    - Add optional Basic circuit board (default off to not break existing games)
  Bug Fixes:
    - AAI Loaders: Fix circuit recipe name and icon
Version: 1.0.23
Date: 26.02.2025
  Changes:
    - Add compatibility for the mod "Nuclear Science"
Version: 1.0.22
Date: 26.02.2025
  Changes:
    - Balance moist stromatolite remnant desiccation (more steam, less peat; replace furnaces if they don't work anymore)
    - Burner long handed inserter uses less energy
    - Update polish translations
    - Add compatibility for the mods "AAI Loaders" / "AAI Loaders, a sane rebalance"
Version: 1.0.21
Date: 25.02.2025
  Changes:
    - Add more crafting categories to the assemblers (needed for early Nauvis crafting)
    - Always show physical weapon technologies level 3 (for when you skipped it on Lignumis)
    - Add polish translations (thanks StarGazer)
    - Add recipe for Burner assembling machine for Nauvis (using electronic circuits)
    - Burner assembler emits pollution on Nauvis
    - Modding: Add lignumis_skip_science_packs as a way to prevent science packs being added to technologies
Version: 1.0.20
Date: 24.02.2025
  Changes:
    - Add compatibility for the mod "Diversitree"
    - Add "ignore_tech_cost_multiplier" to "tree-seeding
  Bug Fixes:
    - Update compatibility for Cerys
Version: 1.0.19
Date: 23.02.2025
  Changes:
    - Add setting "Enable progressive technologies"
Version: 1.0.18
Date: 16.02.2025
  Breaking Changes:
    - Double numbers for gold ore (both production and usage; it doesn't really break anything but it could mess with the throughput)
  Changes:
    - AAI Industry: Keep the technology changes AAI Industry makes
    - Autoplaced gold stromatolites are trees now that can be harvested by the agricultural tower
    - Use Bioprocessing tab (you need to install the new dependency)
  Bug Fixes:
    - AAI Industry: Wood science pack can be crafted by hand
Version: 1.0.17
Date: 16.02.2025
  Bug Fixes:
    - Basic radar can be crafted in the steam assembler again
    - Wood liquefaction is available both for steam assembler and assembler mk2
    - Fix crash with "Fulgora Lives" active
Version: 1.0.16
Date: 15.02.2025
  Bug Fixes:
    - Fix trees not being plantable on Nauvis with Alien Biomes active
    - Add compatibility for mods that change the quality technologies
Version: 1.0.15
Date: 15.02.2025
  Changes:
    - Add compatibility with AAI Industry
    - Add compatibility with Planet Picker
    - Improve progressive belt recipes (yellow undies and splitters used to require both the lower tier and yellow belts)
    - Nutrients from wood pulp can be crafted in the biochamber
    - Have a separate recipe for steam science that only uses steam as fuel for the steam assembler (no two input pipes with the same fluid anymore)
    - You can't leave Lignumis before researching Nauvis discovery
    - Prevent getting Stuck on Nauvis by changing prerequisites of Nauvis technologies and removing pre-research on Lignumis
Version: 1.0.14
Date: 14.02.2025
  Changes:
    - Add compatibility to stable Factorio version again
Version: 1.0.13
Date: 13.02.2025
  Changes:
    - Correct some icon orders
    - Locomotives can burn wood again
    - Reduce energy usage of active noise cancelling tower
    - Nerf deep miner (halves the speed)
    - Remove temporary fix for wooden walls
    - Change asteroid chunk ratio for Lignumis to not wait ages for ice
    - Add molten gold processing for the foundry
    - Reduce peat from gold
    - Add Lignumis recipes to Space Age recipe productivity technologies
  Breaking Changes:
    - LDS uses lumber instead of raw wood
Version: 1.0.12
Date: 08.02.2025
  Changes:
    - Add HD starmap icon
    - Reduce file size of audio
    - Deep miner doesn't require production science pack
  Bug Fixes:
    - Fix crafting category of speed module 3
Version: 1.0.11
Date: 05.02.2025
  Bug Fixes:
    - The player can now craft generated quality crafting categories
    - Fix crash site being created for every player in multiplayer
Version: 1.0.10
Date: 05.02.2025
  Changes:
    - Balance trees (you should have the feeling that the whole planet is a forest)
    - Add ambient sound and music
  Bug Fixes:
    - Fix gold stromatolite seeds not plantable on Lignumis
Version: 1.0.9
Date: 05.02.2025
  Bug Fixes:
    - Fix agricultural towers not buildable on Lignumis
Version: 1.0.8
Date: 04.02.2025
  Bug Fixes:
    - Fix crash due to error `attempt to get length of local 'woodResults' (a nil value)`
Version: 1.0.7
Date: 04.02.2025
  Changes:
    - Add "○" to the mod name so it is easily recognized as a planet mod
    - Set default import locations for repair packs
    - Use mod "Pollution as surface property"
    - Apply setting for progressive belt recipes to lab
    - Unlock basic Nauvis technologies when adding the mod to an existing game
  Bug Fixes:
    - Fix nutrients-from-wood-pulp not being craftable
Version: 1.0.6
Date: 02.02.2025
  Bug Fixes:
    - Only regular Nauvis trees are buffed
    - Disable recycling for alternative recipes
Version: 1.0.5
Date: 27.01.2025
  Changes:
    - Move requester chest to logistic robotics
  Bug Fixes:
    - Temporary fix for crash due to "Wood Walls and floors" (https://mods.factorio.com/mod/Wood-Walls/discussion/679915cbb8bf3c84c65db404)
    - Fix error in migration code when Lignumis surface does not exist yet
Version: 1.0.4
Date: 27.01.2025
  Changes:
    - Buff Lignumis military (and Vanilla gun turret as incentive to upgrade)
  Bug Fixes:
    - Make pipe code more robust (https://github.com/SimonBrodtmann/lignumis/issues/5)
    - Fix error in migration code when Lignumis surface does not exist yet
Version: 1.0.3
Date: 26.01.2025
  Bug Fixes:
    - Fix error when clicking a provisional rocket silo while in remote view
Version: 1.0.2
Date: 26.01.2025
  Bug Fixes:
    - Fix transition to Nauvis for existing saves
    - Fix provisional rocket silo only needing 1 rocket part
Version: 1.0.1
Date: 26.01.2025
  Bug Fixes:
    - Fix migration error
Version: 1.0.0
Date: 26.01.2025
  Changes:
    - Add translations for simplified chinese (thanks cyx2015s)
    - Improve transition to Nauvis with a compound entity and a custom GUI
    - Polish custom graphics
    - Optimize graphics, drastically reducing the overall file size
Version: 0.9.8
Date: 25.01.2025
  Changes:
    - Generator burner equipment can use wood as fuel
    - Reduce output inventory slots of burner agricultural tower to 3
    - Add mod support for science packs and custom labs
    - Add compatibility code for Cerys
  Bug Fixes:
    - Remove randomness from plants (thanks Atraxi; https://mods.factorio.com/mod/lignumis/discussion/67933ca99634a9d18f15f5af)
Version: 0.9.7
Date: 23.01.2025
  Changes:
    - Add compatibility for "Metal and Stars" (thanks Atraxi)
    - Rename "Planet discovery Lignumis" to "Moon discovery Lignumis"
Version: 0.9.6
Date: 20.01.2025
  Bug Fixes:
    - Fix errors with initialization (probably)
Version: 0.9.5
Date: 20.01.2025
  Changes:
    - Halved energy required for lumber, halved speed of lumber mill
    - Allow bringing 40 item stacks to Nauvis (currently it's only in the tooltip)
    - Replace yellow belt with brown belt in electric lab recipe to prevent deadlock
  Bug Fixes:
    - Fix only first player being sent to Lignumis (probably)
Version: 0.9.4
Date: 20.01.2025
  Changes:
    - Enable music for Lignumis again
    - Lignumis buildings now have golden pipe connections
    - Prevent other mods from adding science packs to wood lab
    - Increase inventory slots of burner agricultural tower to 5
    - Gold seeds are buffed to reduce ramp-up time of gold production
    - Basic radar recipe now takes longer
    - The amount of peat from gold stromatolite remnant is reduced
  Bug Fixes:
    - Non-planted trees didn't absorb noise
    - Desiccation furnace was mined to regular furnace
  Breaking Changes:
    - The fluid input connection of the provisional rocket silo has been moved one tile to the right
Version: 0.9.3
Date: 17.01.2025
  Changes:
    - Wooden military is now optional. Lignumis adds everything that is needed. You can keep it for the additional stuff.
    - Wood lab now gets its input science packs defined in data-final-fixes because it should not get additional science packs from other mods
    - Wooden industry is now supported (no code is needed for that)
Version: 0.9.2
Date: 15.01.2025
  Changes:
    - Reduce trees in map generation a bit
  Bug Fixes:
    - Temporarily disables music on Lignumis because PlanetsLib 1.1.25 removes the function `PlanetsLib.borrow_music`
    - Change locales for `surface-condition-too-low` and `surface-condition-too-high` to make sense for pollution surface condition
Version: 0.9.1
Date: 15.01.2025
  Changes:
    - Optimized map generation
    - Changed color of natural gold soil on the map
    - Increased wood yield from peat
    - Buff the game start with a second burner mining drill and 2 burner agricultural towers
    - Add mining area visualization for the 4x4 burner mining drill
    - Now uses PlanetsLib (that also adds a nice orbit ring)
Version: 0.9.0
Date: 14.01.2025
  Changes:
    - Add recipes to Quality assembler
Version: 0.0.10
Date: 13.01.2025
  Changes:
    - Add noise pollution icon
    - Add Quality assembler
  Bug Fixes:
    - Fix tree-seeding being disabled
Version: 0.0.9
Date: 13.01.2025
  Changes:
    - Add Active noise cancelling tower
    - Add noise emissions to non-Lignumis entities
    - Balance noise
  Bug Fixes:
    - Reduce Space Age dependency to latest stable release instead of experimental
Version: 0.0.8
Date: 12.01.2025
  Changes:
    - Add mod "Astropinics"
    - Update dependencies
    - Add mid-game items and balancing (a.k.a. coming back to Lignumis)
    - Mark known incompatible mods as such until compatibility code is added
Version: 0.0.7
Date: 11.01.2025
  Changes:
    - Reactors and cars burn wood fuel
    - Unlock Lignumis via technology instead of script
    - Give deep miner a proper recipe and balance it
    - Balance basic construction robots
  Bug Fixes:
    - Fix a crash when starting Lignumis not in freeplay mode
    - Fix a crash when starting Lignumis in the editor
    - Fix some item orders
Version: 0.0.6
Date: 09.01.2025
  Changes:
    - Remove temporary incompatibility with wood-logistics
    - Add basic radar
    - Balance peat resource patches
    - Increase fuel value of wood pulp
    - Balance start on Nauvis
Version: 0.0.5
Date: 07.01.2025
  Changes:
    - Add basic repair pack
    - Remove gold from burner agricultural tower
    - Vanilla labs can use Lignumis science packs
    - Balance technology "Basic construction robotics (copper)"
    - Balance "noise" pollution
    - Move 2 damage research levels to Lignumis
    - Adjust vanilla technologies
    - Add compatibility with hot metals
  Bug Fixes:
    - Fix too slow belt animation
    - Fix initial fuel for all burner inserters
Version: 0.0.4
Date: 06.01.2025
  Changes:
    - The mod "Burner Leech Fork" is removed as a dependency and listed as optional addition in the description
    - Add "wood fuel" category so burner entities don't use trees, lumber and seeds as fuel
    - Add recipe to process moist stromatolite remnant in a normal furnace to balance steam production
    - Add recipe to process gold stromatolite seeds to void excess seeds
    - Improve transition to Nauvis and do some overall polishing
    - The mod "wood-logistics" is now marked incompatible. All wood-themed mods from SafTheLamb will be made compatible at a later point.
Version: 0.0.3
Date: 06.01.2025
  Changes:
    - Add Basic construction robots
    - Position Deep miner in technology tree
    - Implement transition to Nauvis (temporary solution)
Version: 0.0.2
Date: 02.01.2025
  Changes:
    - Add Basic gun turret
    - Remove Wood to landfill
    - Move vanilla landfill to Lignumis
    - Prevent deadlock by not using Lignumis science packs after going to Nauvis
  Bug Fixes:
    - Fix some typos
    - Fix item orders
    - Fix crafting categories of assemblers
    - Fix initial fuel for Long handed inserter
    - Fix minable results for gold pipes
    - Fix items not shown in filter selection
    - Fix enemies not attacking