Dive into the world of Lignumis, a moon of Nauvis offering only the most basic technologies. This planet mod effects other planets and space ships. Make sure to read the description on the mod portal and check the mod settings.
Mods introducing new content into the game.
Version: 1.0.74
Date: 18.11.2025
Bug Fixes:
- Set default weight for battery
- Don't hide worker robot speed 3 before before level 2 is researched
Version: 1.0.73
Date: 16.11.2025
Bug Fixes:
- Add provisional-rocket-part to provisional-rocketry effects (thanks Noreja)
Changes:
- Add setting to restrict sciences to Lignumis
- Update descriptions and improve settings labels
Version: 1.0.72
Date: 01.11.2025
Bug Fixes:
- Move parent planet calculation to data-updates
Changes:
- Buff quality assembling
Version: 1.0.71
Date: 20.10.2025
Changes:
- Use 60 sec crafting time for active noise cancelling to visualise progress
- Reduce energy usage of noise cancelling tower to 500kW
Version: 1.0.70
Date: 07.10.2025
Bug Fixes:
- Any Planet Start: Prevent crashes
Version: 1.0.69
Date: 02.10.2025
Bug Fixes:
- Fix more item weights
Version: 1.0.68
Date: 28.09.2025
Changes:
- Remove enemies from starting area when leaving Lignumis
Version: 1.0.67
Date: 24.09.2025
Changes:
- Reduce energy usage of Active noise cancelling tower
- K2SO: Move K2 starting recipes to Nauvis technologies
Bug Fixes:
- Fix potential crash when escaping to Nauvis
Version: 1.0.66
Date: 21.09.2025
Changes:
- Buff medium wrigglers
- Buff wood liquefaction recipe by 50% for electric assemblers
- Buff Cupriavidus Necator starter recipe chance
Bug Fixes:
- Fix more item weights
Version: 1.0.65
Date: 14.09.2025
Changes:
- Remove warning for Alien Biomes
- Add setting for infinite Astroponics productivity research
Bug Fixes:
- Fix more item weights
Version: 1.0.64
Date: 10.09.2025
Bug Fixes:
- Fix more item weights
- Fix steam assembler scaling with increased energy usage from modules
Version: 1.0.63
Date: 09.09.2025
Changes:
- Wooden belts have half the weight
Bug Fixes:
- Fix vanilla more item weights
Version: 1.0.62
Date: 02.09.2025
Changes:
- Add spanish locales (thanks DFOXpro)
- Add compatibility for Alien Biomes (thanks Chromebomb)
- The lumber mill can be built on Vulcanus again
Version: 1.0.61
Date: 29.08.2025
Changes:
- Increase generation of peat
- Add setting for double provisional rocket capacity
- Add setting for spoiling of science packs
Bug Fixes:
- Always show moist stromatolite remnant in filter UI
Version: 1.0.60
Date: 25.08.2025
Changes:
- Mark RSO as incompatible
Bug Fixes:
- AAI Loaders: Don't load code when mode is set to graphics only
- Fix item weights
Version: 1.0.59
Date: 22.08.2025
Changes:
- Reduce mining time of the burner lamp
Bug Fixes:
- Fix possible crash when transitioning to Nauvis
Version: 1.0.58
Date: 22.08.2025
Changes:
- Add setting for keeping the vanilla lab recipe (https://mods.factorio.com/mod/lignumis/discussion/68725ff2ad76390859ee01a7)
- Add burner lamp
- Add compatibility for "Krastorio 2 Spaced Out"
Bug Fixes:
- AAI Industry and Crushing industry: Fix burner crusher gold recipe (https://mods.factorio.com/mod/lignumis/discussion/68a70d74b6418d6882e78783)
- Any planet start: Move code to data final fixes
Version: 1.0.57
Date: 11.07.2025
Changes:
- Update german translation (thanks Lucanoria)
- Add dependency: Wooden Gleba
Version: 1.0.56
Date: 07.07.2025
Changes:
- Add german translation (thanks Lucanoria)
Bug Fies:
- Fix incompatibility introduced by Astroponics 1.7.0
Version: 1.0.55
Date: 25.06.2025
Breaking Changes:
- Crushing Industry: Molten gold is made from crushed gold (was gold ore)
- Crushing Industry: Crushing gold returns moist stromatolite remnant instead of sand
Changes:
- Gold cable can be crafted in the electromagnetic plant
- Add a Lignumis recipe for processing unit
- Balance (reduce) noise pollution
- The setting for wood on Fulgora is now off by default
Version: 1.0.54
Date: 21.06.2025
Breaking Changes:
- Forbid lumber mill in space
Changes:
- Add astroponics productivity research
- Update russian locale (thanks Onseshigo)
Version: 1.0.53
Date: 08.06.2025
Changes:
- Gold plates require 1 gold ore again and buff gold by 33%
- Reduce usage of resources for some buildings
Bug Fixes:
- Any Planet Start: Works with moons now (required for Cerys)
Version: 1.0.52
Date: 06.06.2025
Changes:
- Increase speed of rocket a bit
- Add flames and explosions to transition
Version: 1.0.51
Date: 06.06.2025
Changes:
- Adjust essential flags on technologies
Bug Fixes:
- Crushing industry + Hot metals: Fix crushed gold not being smelted into hot gold
Version: 1.0.50
Date: 04.06.2025
Changes:
- Reapply "Improve transition to Nauvis"
Version: 1.0.49
Date: 04.06.2025
Changes:
- Enable burner leech when no dedicated mod is installed
- Burner-Leech-Fork is not incompatible anymore
Bug Fixes:
- Revert "Improve transition to Nauvis" since it requires currently unstable Factorio version 2.0.53
Version: 1.0.48
Date: 03.06.2025
Changes:
- Make InserterFuelLeech optional
- Improve transition to Nauvis
Version: 1.0.47
Date: 31.05.2025
Bug Fixes:
- Fix crash when there is a tree that has no minable property
- Fix crash when the on_rocket_launched event doesn't have a rocket_silo
- Correct Factoriopedia simulation for wooden underground belts
Version: 1.0.46
Date: 23.05.2025
Changes:
- Set solar power to orbiting planet's +20%
- Balance basic robots battery usage
Bug Fixes:
- Correct some item weights
Version: 1.0.45
Date: 03.05.2025
Bug Fixes:
- Any Planet Start: Fix planet discovery being disabled
Version: 1.0.44
Date: 20.04.2025
Bug Fixes:
- Add Secretas optional dependency to fix loading order
Version: 1.0.43
Date: 20.04.2025
Changes:
- Any planet start: Move code to updates stage
Bug Fixes:
- Correct description of the Quality Assembler
- Any planet start (Vulcanus): Add some fixes to not get stuck
- Crushing Industry: Move compatibility code to updates phase to prevent crash
Version: 1.0.42
Date: 14.04.2025
Bug Fixes:
- Helmod: Fix bug with steam assembler (now really)
- Crushing Industry: Fix wrong ingredient amount for gold from crushed gold (BREAKING)
Version: 1.0.41
Date: 13.04.2025
Changes:
- Add setting for even earlier personal robots
Bug Fixes:
- Prevent broken icons
- Helmod: Fix bug with steam assembler
- Any planet start: Fix prerequisites for "Tree seeding"
- Any planet start: Fix circular dependency
- Wood Gasification updated: Fix amount of wood per tree
Version: 1.0.40
Date: 06.04.2025
Changes:
- Add setting for wood on Fulgora and make Wooden Fulgora optional again
Bug Fixes:
- Add fix for duplicate ready rocket silo
- Remove inventory of provisional rocket silo
Version: 1.0.39
Date: 28.03.2025
Changes:
- Add Space Age flag
Breaking changes:
- AAI loaders, Lane splitters: Apply recipe changes only when AAI Industry is active
- AAI Loaders: Adhere belt progression setting
Version: 1.0.38
Date: 28.03.2025
Changes:
- Any planet start: Change internal name of the space connection to Lignumis depending on the selected planet
Bug Fixes:
- Any planet start (Vulcanus) + Crushing Industry: Move iron crushing to fix soft-lock
Version: 1.0.37
Date: 28.03.2025
Changes:
- Switch from "Burner leech fork" to "Inserter Fuel Leech"
- "Wooden Vulcanus" and "Wooden Fulgora" are now mandatory ("Wooden Gleba" is currently being made)
- Crushing Industry: Burner Crusher can be crafted in Lumber Mill (with more Lumber Mill recipes enabled)
- Add compatibility for "Any planet start" - Now it is used to determine the planet after Lignumis and will move the moon accordingly
- Add compatibility for "Gleba reborn"
Bug Fixes:
- Crushing Industry: Fix name of Burner Crusher copper recipe
Version: 1.0.36
Date: 24.03.2025
Changes:
- Basic construction robots copper recipe uses basic circuit boards and wooden gear wheels
- AAI Industry: Add "wood" fuel category to burner generator and fuel processor
- Wood Industry: Woodchips have "wood" fuel category
- Add compatibility for "Crushing Industry"
Bug Fixes:
- Lane Splitters: Correct item order
- AAI Loaders: Correct item/recipe order
- Fix recylce recipe being generated for rocket parts
Version: 1.0.35
Date: 18.03.2025
Changes:
- Add russian translation (thanks Fr_Dae)
- Regular lab recipe always uses wood belt
Version: 1.0.34
Date: 17.03.2025
Changes:
- Balance basic construction robots (reduced energy buffer and usage)
- Make the second planet after Lignumis configurable by other mods
- Add new enemies (only for new games)
- Burner leech fork is now a mandatory dependency
Version: 1.0.33
Date: 16.03.2025
Breaking Changes:
- Replace iron gear wheel with wooden gear wheel in lumber mill copper recipe
- AAI Industry: Lumber mill copper recipe uses burner assembler instead of electrical assembler 1
- AAI Industry: Basic construction robot copper recipe uses basic circuit board instead of electronic circuit
- AAI Loaders: Yellow loader uses basic circuit board instead of electronic circuit
- Lane splitters: Yellow lane splitter uses basic circuit board instead of electronic circuit
Changes:
- Nerf basic portable generator from 200 kW to 100 kW
- AAI Industry: Move copper cable recipe to copper processing
- AAI Industry: Remove technology "Basic logistics"
- AAI Loaders: Reduce basic circuit boards to match other tiers
- Remove temporary fix for crash due to "Wood Walls and floors"
Version: 1.0.32
Date: 14.03.2025
Breaking Changes:
- Some newly added recipes for the lumber mill have been moved to a setting that is off by default
Changes:
- Reduce noise
- Restrict provisional rocket silo to Lignumis
- Add setting for assembler recipe progression
Bug Fixes:
- Fix players after the first not attackable
Version: 1.0.31
Date: 13.03.2025
Breaking Changes:
- Any planet start/Planet picker: Mark as incompatible
Changes:
- Add more recipes to lumber mill
- AAI Loaders: Expensive mode recipe uses basic circuit boards (thanks Nydaleclya)
- AAI Loaders: Yellow loader recipe uses wood loader
Bug Fixes:
- Add missing translation
- Possibly fix problems with Wooden rocket silo in remote view
- Add copper recipe for the lumber mill
Version: 1.0.30
Date: 06.03.2025
Bug Fixes:
- Any planet start: Fix startup crash
Version: 1.0.29
Date: 05.03.2025
Breaking Changes:
- Nerf quality assembler to +25% quality
Changes:
- Set default for setting "Basic circuit boards" to true
- Alien Biomes: Add warning when the game starts that AB is not supported
Bug Fixes:
- Fix Burner agricultural tower not having a Nauvis recipe when "Basic circuit boards" is active
Version: 1.0.28
Date: 04.03.2025
Changes:
- Steam assembler technology should not ignore tech cost multiplier
Bug Fixes:
- AAI Loaders: Add missing translation
- Prevent possible errors on player initialization
Version: 1.0.27
Date: 02.03.2025
Changes:
- Add compatibility for "Any planet start"
- Add compatibility for "Lane splitters"
Bug Fixes:
- AAI Industry: Fix basic circuit board recipe unlock
Version: 1.0.26
Date: 28.02.2025
Bug Fixes:
- Add missing dependency
Version: 1.0.25
Date: 28.02.2025
Changes:
- Move assets to a separate mod
Bug Fixes:
- Don't trigger changing surface trigger for non player controllers
- Fix crash due to nil value in recipe ingredients
Version: 1.0.24
Date: 28.02.2025
Changes:
- AAI Industry: Burner agricultural towers can burn processed fuel
- Add "pressing" recipe category to assemblers
- Add optional Basic circuit board (default off to not break existing games)
Bug Fixes:
- AAI Loaders: Fix circuit recipe name and icon
Version: 1.0.23
Date: 26.02.2025
Changes:
- Add compatibility for the mod "Nuclear Science"
Version: 1.0.22
Date: 26.02.2025
Changes:
- Balance moist stromatolite remnant desiccation (more steam, less peat; replace furnaces if they don't work anymore)
- Burner long handed inserter uses less energy
- Update polish translations
- Add compatibility for the mods "AAI Loaders" / "AAI Loaders, a sane rebalance"
Version: 1.0.21
Date: 25.02.2025
Changes:
- Add more crafting categories to the assemblers (needed for early Nauvis crafting)
- Always show physical weapon technologies level 3 (for when you skipped it on Lignumis)
- Add polish translations (thanks StarGazer)
- Add recipe for Burner assembling machine for Nauvis (using electronic circuits)
- Burner assembler emits pollution on Nauvis
- Modding: Add lignumis_skip_science_packs as a way to prevent science packs being added to technologies
Version: 1.0.20
Date: 24.02.2025
Changes:
- Add compatibility for the mod "Diversitree"
- Add "ignore_tech_cost_multiplier" to "tree-seeding
Bug Fixes:
- Update compatibility for Cerys
Version: 1.0.19
Date: 23.02.2025
Changes:
- Add setting "Enable progressive technologies"
Version: 1.0.18
Date: 16.02.2025
Breaking Changes:
- Double numbers for gold ore (both production and usage; it doesn't really break anything but it could mess with the throughput)
Changes:
- AAI Industry: Keep the technology changes AAI Industry makes
- Autoplaced gold stromatolites are trees now that can be harvested by the agricultural tower
- Use Bioprocessing tab (you need to install the new dependency)
Bug Fixes:
- AAI Industry: Wood science pack can be crafted by hand
Version: 1.0.17
Date: 16.02.2025
Bug Fixes:
- Basic radar can be crafted in the steam assembler again
- Wood liquefaction is available both for steam assembler and assembler mk2
- Fix crash with "Fulgora Lives" active
Version: 1.0.16
Date: 15.02.2025
Bug Fixes:
- Fix trees not being plantable on Nauvis with Alien Biomes active
- Add compatibility for mods that change the quality technologies
Version: 1.0.15
Date: 15.02.2025
Changes:
- Add compatibility with AAI Industry
- Add compatibility with Planet Picker
- Improve progressive belt recipes (yellow undies and splitters used to require both the lower tier and yellow belts)
- Nutrients from wood pulp can be crafted in the biochamber
- Have a separate recipe for steam science that only uses steam as fuel for the steam assembler (no two input pipes with the same fluid anymore)
- You can't leave Lignumis before researching Nauvis discovery
- Prevent getting Stuck on Nauvis by changing prerequisites of Nauvis technologies and removing pre-research on Lignumis
Version: 1.0.14
Date: 14.02.2025
Changes:
- Add compatibility to stable Factorio version again
Version: 1.0.13
Date: 13.02.2025
Changes:
- Correct some icon orders
- Locomotives can burn wood again
- Reduce energy usage of active noise cancelling tower
- Nerf deep miner (halves the speed)
- Remove temporary fix for wooden walls
- Change asteroid chunk ratio for Lignumis to not wait ages for ice
- Add molten gold processing for the foundry
- Reduce peat from gold
- Add Lignumis recipes to Space Age recipe productivity technologies
Breaking Changes:
- LDS uses lumber instead of raw wood
Version: 1.0.12
Date: 08.02.2025
Changes:
- Add HD starmap icon
- Reduce file size of audio
- Deep miner doesn't require production science pack
Bug Fixes:
- Fix crafting category of speed module 3
Version: 1.0.11
Date: 05.02.2025
Bug Fixes:
- The player can now craft generated quality crafting categories
- Fix crash site being created for every player in multiplayer
Version: 1.0.10
Date: 05.02.2025
Changes:
- Balance trees (you should have the feeling that the whole planet is a forest)
- Add ambient sound and music
Bug Fixes:
- Fix gold stromatolite seeds not plantable on Lignumis
Version: 1.0.9
Date: 05.02.2025
Bug Fixes:
- Fix agricultural towers not buildable on Lignumis
Version: 1.0.8
Date: 04.02.2025
Bug Fixes:
- Fix crash due to error `attempt to get length of local 'woodResults' (a nil value)`
Version: 1.0.7
Date: 04.02.2025
Changes:
- Add "○" to the mod name so it is easily recognized as a planet mod
- Set default import locations for repair packs
- Use mod "Pollution as surface property"
- Apply setting for progressive belt recipes to lab
- Unlock basic Nauvis technologies when adding the mod to an existing game
Bug Fixes:
- Fix nutrients-from-wood-pulp not being craftable
Version: 1.0.6
Date: 02.02.2025
Bug Fixes:
- Only regular Nauvis trees are buffed
- Disable recycling for alternative recipes
Version: 1.0.5
Date: 27.01.2025
Changes:
- Move requester chest to logistic robotics
Bug Fixes:
- Temporary fix for crash due to "Wood Walls and floors" (https://mods.factorio.com/mod/Wood-Walls/discussion/679915cbb8bf3c84c65db404)
- Fix error in migration code when Lignumis surface does not exist yet
Version: 1.0.4
Date: 27.01.2025
Changes:
- Buff Lignumis military (and Vanilla gun turret as incentive to upgrade)
Bug Fixes:
- Make pipe code more robust (https://github.com/SimonBrodtmann/lignumis/issues/5)
- Fix error in migration code when Lignumis surface does not exist yet
Version: 1.0.3
Date: 26.01.2025
Bug Fixes:
- Fix error when clicking a provisional rocket silo while in remote view
Version: 1.0.2
Date: 26.01.2025
Bug Fixes:
- Fix transition to Nauvis for existing saves
- Fix provisional rocket silo only needing 1 rocket part
Version: 1.0.1
Date: 26.01.2025
Bug Fixes:
- Fix migration error
Version: 1.0.0
Date: 26.01.2025
Changes:
- Add translations for simplified chinese (thanks cyx2015s)
- Improve transition to Nauvis with a compound entity and a custom GUI
- Polish custom graphics
- Optimize graphics, drastically reducing the overall file size
Version: 0.9.8
Date: 25.01.2025
Changes:
- Generator burner equipment can use wood as fuel
- Reduce output inventory slots of burner agricultural tower to 3
- Add mod support for science packs and custom labs
- Add compatibility code for Cerys
Bug Fixes:
- Remove randomness from plants (thanks Atraxi; https://mods.factorio.com/mod/lignumis/discussion/67933ca99634a9d18f15f5af)
Version: 0.9.7
Date: 23.01.2025
Changes:
- Add compatibility for "Metal and Stars" (thanks Atraxi)
- Rename "Planet discovery Lignumis" to "Moon discovery Lignumis"
Version: 0.9.6
Date: 20.01.2025
Bug Fixes:
- Fix errors with initialization (probably)
Version: 0.9.5
Date: 20.01.2025
Changes:
- Halved energy required for lumber, halved speed of lumber mill
- Allow bringing 40 item stacks to Nauvis (currently it's only in the tooltip)
- Replace yellow belt with brown belt in electric lab recipe to prevent deadlock
Bug Fixes:
- Fix only first player being sent to Lignumis (probably)
Version: 0.9.4
Date: 20.01.2025
Changes:
- Enable music for Lignumis again
- Lignumis buildings now have golden pipe connections
- Prevent other mods from adding science packs to wood lab
- Increase inventory slots of burner agricultural tower to 5
- Gold seeds are buffed to reduce ramp-up time of gold production
- Basic radar recipe now takes longer
- The amount of peat from gold stromatolite remnant is reduced
Bug Fixes:
- Non-planted trees didn't absorb noise
- Desiccation furnace was mined to regular furnace
Breaking Changes:
- The fluid input connection of the provisional rocket silo has been moved one tile to the right
Version: 0.9.3
Date: 17.01.2025
Changes:
- Wooden military is now optional. Lignumis adds everything that is needed. You can keep it for the additional stuff.
- Wood lab now gets its input science packs defined in data-final-fixes because it should not get additional science packs from other mods
- Wooden industry is now supported (no code is needed for that)
Version: 0.9.2
Date: 15.01.2025
Changes:
- Reduce trees in map generation a bit
Bug Fixes:
- Temporarily disables music on Lignumis because PlanetsLib 1.1.25 removes the function `PlanetsLib.borrow_music`
- Change locales for `surface-condition-too-low` and `surface-condition-too-high` to make sense for pollution surface condition
Version: 0.9.1
Date: 15.01.2025
Changes:
- Optimized map generation
- Changed color of natural gold soil on the map
- Increased wood yield from peat
- Buff the game start with a second burner mining drill and 2 burner agricultural towers
- Add mining area visualization for the 4x4 burner mining drill
- Now uses PlanetsLib (that also adds a nice orbit ring)
Version: 0.9.0
Date: 14.01.2025
Changes:
- Add recipes to Quality assembler
Version: 0.0.10
Date: 13.01.2025
Changes:
- Add noise pollution icon
- Add Quality assembler
Bug Fixes:
- Fix tree-seeding being disabled
Version: 0.0.9
Date: 13.01.2025
Changes:
- Add Active noise cancelling tower
- Add noise emissions to non-Lignumis entities
- Balance noise
Bug Fixes:
- Reduce Space Age dependency to latest stable release instead of experimental
Version: 0.0.8
Date: 12.01.2025
Changes:
- Add mod "Astropinics"
- Update dependencies
- Add mid-game items and balancing (a.k.a. coming back to Lignumis)
- Mark known incompatible mods as such until compatibility code is added
Version: 0.0.7
Date: 11.01.2025
Changes:
- Reactors and cars burn wood fuel
- Unlock Lignumis via technology instead of script
- Give deep miner a proper recipe and balance it
- Balance basic construction robots
Bug Fixes:
- Fix a crash when starting Lignumis not in freeplay mode
- Fix a crash when starting Lignumis in the editor
- Fix some item orders
Version: 0.0.6
Date: 09.01.2025
Changes:
- Remove temporary incompatibility with wood-logistics
- Add basic radar
- Balance peat resource patches
- Increase fuel value of wood pulp
- Balance start on Nauvis
Version: 0.0.5
Date: 07.01.2025
Changes:
- Add basic repair pack
- Remove gold from burner agricultural tower
- Vanilla labs can use Lignumis science packs
- Balance technology "Basic construction robotics (copper)"
- Balance "noise" pollution
- Move 2 damage research levels to Lignumis
- Adjust vanilla technologies
- Add compatibility with hot metals
Bug Fixes:
- Fix too slow belt animation
- Fix initial fuel for all burner inserters
Version: 0.0.4
Date: 06.01.2025
Changes:
- The mod "Burner Leech Fork" is removed as a dependency and listed as optional addition in the description
- Add "wood fuel" category so burner entities don't use trees, lumber and seeds as fuel
- Add recipe to process moist stromatolite remnant in a normal furnace to balance steam production
- Add recipe to process gold stromatolite seeds to void excess seeds
- Improve transition to Nauvis and do some overall polishing
- The mod "wood-logistics" is now marked incompatible. All wood-themed mods from SafTheLamb will be made compatible at a later point.
Version: 0.0.3
Date: 06.01.2025
Changes:
- Add Basic construction robots
- Position Deep miner in technology tree
- Implement transition to Nauvis (temporary solution)
Version: 0.0.2
Date: 02.01.2025
Changes:
- Add Basic gun turret
- Remove Wood to landfill
- Move vanilla landfill to Lignumis
- Prevent deadlock by not using Lignumis science packs after going to Nauvis
Bug Fixes:
- Fix some typos
- Fix item orders
- Fix crafting categories of assemblers
- Fix initial fuel for Long handed inserter
- Fix minable results for gold pipes
- Fix items not shown in filter selection
- Fix enemies not attacking