Any Planet Start


Start on any of the first three planets: Vulcanus, Gleba, or Fulgora. Choose your planet in the startup mod settings before starting a new game.

Content
a day ago
2.0
7
Owner:
_CodeGreen
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
2 days ago
Latest Version:
1.0.3 (a day ago)
Factorio version:
2.0
Downloaded by:
7 users

INFORMATION

This mod does not add any new recipes, items, or entities into the game (besides Nauvis discovery).
The only thing it does is restructure the tech tree in various ways depending on the planet you choose for the best experience possible.
It also makes it so the asteroids above each starting planet are safe, and Nauvis orbit asteroids are more dangerous.

I made this mod because I knew it was inevitable, and someone was going to do it.
If someone was going to do it, why not me? I feared if somebody else made it, then it wouldn't be as good.
There are plenty of capable modders out there who would have done just as good of a job, don't get me wrong, but this way I can guarantee you'll have fun.
Thanks for playing my mod!

Aquilo is not currently supported, because it would require new recipes (and therefore graphics).
I'm not going to be working on an Aquilo start, at least for a little bit while the dust settles, but it's not out of the question.
If any other modder wants to make an Aquilo start before I get to it, I'm happy to make it so you can require this mod to do all of the hard stuff for starting out like the crashed ship, changing asteroids in orbit, etc.