_CodeGreen



Mods by _CodeGreen

Squeak Through 2


Squeak through entities that you can't walk between normally. A highly configurable and more compatible version of Squeak Through, written from scratch.

Tweaks
a month ago
1.1 - 2.0
105K
Transportation

Belt Visualizer


Highlight a belt line with the press of a button! (G) Cycle between different lanes by highlighting the same belt again. Press again while not selecting a belt to stop highlighting.

Utilities
a month ago
1.1 - 2.0
69.5K
Logistics

Water Poles


Allows big electric poles to be placed on water.

Tweaks
a month ago
1.1 - 2.0
9.81K
Power

Vehicle Corpses


Adds lootable corpses to vehicles, like when a player dies.

Tweaks
a month ago
1.1 - 2.0
6.29K
Transportation

Redo


Adds a redo keybind and shortcut for when you undo too much. Integrated into vanilla 2.0!

Utilities
10 months ago
1.1
6.13K

Loaders Enabled


Enables the hidden loader recipes in the base game.

Content
1 year, 2 months ago
1.1
5.47K
Logistics

Better Cliff Hitboxes


Makes cliff hitboxes less annoying. Integrated into vanilla 2.0!

Tweaks
1 year, 2 months ago
1.1
4.58K
Environment

Force Inventory Insert


Allows fast insert and stack transfer of items into chests with limited inventory size, without having to manually click on each slot.

Utilities
a month ago
1.1 - 2.0
4.21K
Storage

Big Lab


Original mod by DellAquila, tweaked and updated to 1.1 A Big Lab that processes your science packs much quicker and has more module slots.

Content
a month ago
1.1 - 2.0
4.12K

Any Planet Start


Start on any of the first three planets: Vulcanus, Gleba, or Fulgora. Choose your planet in the startup mod settings before starting a new game. SEO: Vulcanus start, Gleba start, Fulgora start

Content
a month ago
2.0
3.71K

Simple Vehicle Physics


Adds simple drift physics to vehicles.

Tweaks
2 months ago
1.1 - 2.0
3.51K
Transportation

Armor Spill Prevention


Prevents you from removing your armor if it would cause a spill. Integrated into vanilla 2.0!

Tweaks
10 months ago
1.1
2.82K
Armor

Chemical Rockets


Adds a rocket with combined poison and slowdown, and an incendiary rocket that spawns an area of fire.

Content
a month ago
1.1 - 2.0
2.68K
Combat

Recipe Tweaker


Make changes to any number of recipes, export/copy the exchange string, and paste it into the startup setting to see them take effect. (Ctrl + \)

Utilities
4 months ago
1.1
2.05K
Manufacturing Cheats

Smaller Mod List


For when you have so many mods in your mod menu and you want to see more of them at once. Unfortunately not possible to do anymore in 2.0.

Tweaks
10 months ago
1.1
1.97K

Tech Tree Trimmer


Adds necessary science pack technology connections and trims all unnecessary connections for a cleaner looking tech tree. Great for mods like MSP and Science Pack Galore, especially when combined with other mods.

Tweaks
7 months ago
1.1
1.69K

Reconnect Cut Wires


Reconnects external wires when placing blueprints made from the cut tool. Integrated into vanilla 2.0!

Utilities
6 months ago
1.1
1.68K
Circuit network

GUI Toggle


Adds a keybind (Alt + Z) to hide the in-game GUI for better screenshots, and another keybind to visualize rail blocks without holding a signal (Alt + T)

Utilities
2 years ago
1.1
1.45K

Blueprint Shotgun


Adds a gun that shoots items to build ghosts, upgrade entities, and more! Also features a vacuum mode to mine entities, tiles, and ground items.

Utilities
6 months ago
1.1
1.11K

Compact Solar


Adds compact solar panels and accumulators to save space. Not updating to 2.0, there are several mods that do this better and Quality exists now.

Content
1 year, 2 months ago
1.1
946
Power