Heya,
I will look into it.
In the meantime, can you open the mods control.lua and look for the EnemyBiterBuff function and replace it all with:
-- Randomly give enemies a small speed buff.
function EnemyBiterBuff(entity)
if ( entity.has_flag("breaths-air") and entity.speed ~=nil ) then
if (math.random()>0.9) then
entity.speed = entity.speed * 1.35
end
end
end
Let me know if that works!
Cheers