Factorio+

by fishbus

A mod that builds upon and tweaks the vanilla experience with a little bit of everything: crafting, furnaces, resources, turrets, vehicles, enemies and weapons. [Built for base 2.0 Factorio - Works with Space Age]

Overhaul
13 days ago
0.18 - 2.0
25.8K
Transportation Logistics Trains Combat Armor Character Enemies Environment Mining Fluids Logistic network Manufacturing Power Storage

b Factorio+ not compatible with Everything on Nauvis

a month ago

Factorio+ is not compatible with Everything on Nauvis, will there be a compatible in the futere?

a month ago

Factorio+ is not compatible with Everything on Nauvis, will there be a compatible in the futere?

Heya,

No real plans to unless someone would like to contribute their help to make it work.

Are there specific errors that come up when loading it? If it's a simple error then it may be easier to do so.

Cheers

a month ago

Fehler beim Laden der Mods: EverythingOnNauvis/map-generation/enemies.lua:17: attempt to index field 'autoplace' (a nil value)
stack traceback:
EverythingOnNauvis/map-generation/enemies.lua:17: in main chunk
[C]: in function 'require'
EverythingOnNauvis/data-updates.lua:7: in main chunk

Mods, die deaktiviert werden müssen:
• EverythingOnNauvis (0.1.8)

This the the error code, i can only have on aktive.

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