Factorio+

by fishbus

A mod that builds upon and tweaks the vanilla experience with a little bit of everything: crafting, furnaces, resources, turrets, vehicles, enemies and weapons. [Built for base 2.0 Factorio - Works with Space Age]

Overhaul
2 days ago
0.18 - 2.0
22.3K
Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Manufacturing Power Storage

b [Fixed]Missing Required Tech on Technologies

7 months ago

There a few technologies that I believe are missing required technologies:

  1. The Large Laboratories tech does not require the Processing Unit or the Logistics 2 techs in order to research, both these techs are required in order to make the Large Lab item.

  2. The Advanced Accumulators 3 tech does not require the Processing Unit or the Utility Science Pack techs, you need blue circuits for the Advanced battery array item, and you need Utility science in order to research Advanced Accumulators 3.

Also, the Logistics 4 and Logistics 5 tech icons are swapped (same with the Loaders 4 and Loaders 5 techs).

7 months ago
(updated 7 months ago)

Heya,

Thanks for the finds!

You'll find fixes in latest (1.9.94)

Cheers

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