Warning
Burner buildings (including the stone furnace and boiler) cannot be placed on Wit. Bring at least 1 solar panel, 1 electric furnace and 1 power pole to get started. I would recommend bringing a significant supply of food as it is hard to produce on Wit.
Any sufficient platforms (no players and a suspended clone) sent to the new system will be destroyed. Also, bring construction materials to the homeworlds dyson sphere construction platform as nothing is provided except power.
All BM mods should be safe to add to existing saves (and subsequently remove) but some have complications, see individual mods warnings for details. If there is nothing relevant in the mods warning, it can be added/removed without complication.
Description
Biological Machines is a space age overhaul focused on mundane and sci-fi biological processes. This mod is the intended BM experience, although it only contains dependencies, any of which may be left out for preference/compatibility.
Includes
- BM: Hunger
- BM: Industry
- BM: Radioactive tissue
- BM: Planet Wit
- BM: Planet Balack
- BM: Homeworld
- BM: Cloning
- BM: Warp Drive
- BM: Core
- BM: K2 Assets
Most optional dependencies for the above mods are modified by compatibility patches which can be skipped by disabling the mod override setting. All override settings are enabled by default and can be disabled for preference/compatibility. Any compatibility patch which fixes game breaking bugs has no override setting.
Future Plans
- Bugfixes including script/gui ups optimizations
- Balance tweaks including extra settings so players can customize the balance for their preferences
- Compatibility with content mods including Maraxis Cerys, Moshine and Orbital ion cannon
- Explanations in the form of item descriptions or tips
- Graphics upgrades including berry bush, circuit board, scrapyard, recipe icons and BM: Homeworld generally
- Additional content including a Gleba moon, an enemy on wit and demolisher spawners on Vulcanus
If you want to help with anything, particularly with graphics or additional localizations, please let me know I would appreciate it.
Other Supported Mods
Utility
- Editor Extensions by raiguard
- Cursor Enhancements by raiguard
- Rate calculator by raiguard
- Factory Planner by Therenas
- P.U.M.P. by Xcone
- Mining patch planner by rimbas
Graphics
- Visible planets in space by Nauviax
- 4k planets by grog2
- Cleaned concrete by JusticeDroid
- Bullet tracers by kittah_khan
- Smooth Platform Walls by wretlaw120
Content
- Pollution detector by Schorty
- Extra Storage Tanks: Tiny Storage Tanks by ZarSasha
- Wood Walls and floors by zanven
- Big wooden pole by ElAdamo
Credit
Inspiration and concepts of a plan from AAI Industry + Krastorio 2. Specifically DoshDoshington's playthrough and critique on Youtube.