The factory must grow, but only if you have the proper permits. Replace biters with complainers and weapons with bureaucracy.
Large total conversion mods.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
New ways to deal with enemies, be it attack or defense.
Changes to enemies or entirely new enemies to deal with.
New Ores and resources as well as machines.
Related to roboports and logistic robots.
Furnaces, assembling machines, production chains.
Visible Operation Range for Field Office
posted by
dustin1819
6 days ago
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Ideas & suggestions |
3
last message by
Onoulade
5 days ago
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Pneumatic Tube
posted by
ChickenBones
8 days ago
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Ideas & suggestions |
2
last message by
Onoulade
7 days ago
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How to support?
posted by
Factortry
14 days ago
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Ideas & suggestions |
1
last message by
Onoulade
9 days ago
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Russian translate
posted by
Dr.A.T.C.
14 days ago
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Ideas & suggestions |
13
last message by
Dr.A.T.C.
11 days ago
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The factory is not the government
posted by
Plop-and-run
22 days ago
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Ideas & suggestions |
6
last message by
Onoulade
14 days ago
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Crafting Menu icons
posted by
Ranakastrasz
a month ago
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Ideas & suggestions |
0
last message by
Ranakastrasz
a month ago
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Petrochem Form isn't Construction
posted by
Ranakastrasz
a month ago
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Ideas & suggestions |
4
last message by
Onoulade
a month ago
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Admin Desk
posted by
Gabreski
a month ago
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Ideas & suggestions |
2
last message by
Gabreski
a month ago
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Resource integration
posted by
Ranakastrasz
a month ago
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Ideas & suggestions |
3
last message by
Dragonxiv
a month ago
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Extra Forms
posted by
Ranakastrasz
a month ago
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Ideas & suggestions |
1
last message by
Onoulade
a month ago
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Personal equipment flavor
posted by
Ranakastrasz
a month ago
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Ideas & suggestions |
0
last message by
Ranakastrasz
a month ago
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