[Beta] Administratorio


Bureaucratic overhaul for Factorio 2.0. Replaces biters with complainers, weapons with bureaucracy, machines need permits, staff or money to operate. Hire biters, employ them in you factory and conquer the stars !

Overhaul
13 days ago
2.0
3.74K
Transportation Logistics Combat Enemies Mining Logistic network Manufacturing

i Put Biter employment office before corporate hospitality

a month ago

0.6.9/
Put Biter employment office before corporate hospitality in research tree, since when you get the latter you end up with a completely useless building that needs more research to even start using it.
I kept looking for something to make hospitality work by looking through eveything unlocked, Chat bot explained to me how it works and i was bewildered to say the least, i may not be the smartest out here.
Also maybe make the CH say exactly what it wants instead of saying "station" which doesnt mean anything.
Obv i knew it wanted workers but the research order made me sputter and doubt myself.

a month ago

Thanks indeed, addressed in 0.6.10

a month ago

Same thing with Federal regulation. Im working on loitering complaints and then find out i need to research 4 more things to make them, even though i already researched loitering.

a month ago

I spent hours trying to make this tech tree coherent, I event built a strong test system t catch inconsistencies like that but STILL it is not done !

Anyways thanks for the report, I changed the tech tree for all the complaints to rebalance progression in 0.6.11, and made sure this is addressed with it !

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