Schall Pickup Tower


Adds buildings that automatically collect items on ground. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)

Content
3 years ago
0.16 - 1.1
14.1K
Logistics

Version 0.17.7 / 0.18.1 have changed locale. Non-English users will need to update Schall Language Pack to show descriptions properly.

K2 Creep

posted by markdf a month ago
General
0
last message by markdf a month ago

Artillery and tower range.

posted by Techlich 3 months ago
General
0
last message by Techlich 3 months ago

[Solved] Display of the operation radius

posted by Illyria 3 years ago
Ideas & suggestions
15
last message by Illyria 3 years ago

[Responded] performance issue with many items on ground

posted by ptx0 4 years ago
Bugs
13
last message by bekarabay 3 years ago

[Responded] Tier 3/4 missing?

posted by TexugoMaldito 3 years ago
General
2
last message by Schallfalke 3 years ago

[Solved] Electricity grid

posted by TheOddrGuy 3 years ago
Bugs
4
last message by Schallfalke 3 years ago

[Solved] Research Dependency Bug

posted by vizthex 3 years ago
Bugs
5
last message by Schallfalke 3 years ago

[Solved] Моя версия перевода

posted by velas85 4 years ago
Ideas & suggestions
6
last message by Schallfalke 3 years ago

Traduction française en cours

posted by Fr_Dae 3 years ago
Announcements
0
last message by Fr_Dae 3 years ago

[Responded] A customizable pickup timer (Will not implement for UPS)

posted by Foreros 3 years ago
Ideas & suggestions
2
last message by Foreros 3 years ago

[Responded] Could you make towers show the power grid when held? (Will not implement)

posted by vizthex 3 years ago
Ideas & suggestions
2
last message by vizthex 3 years ago

[Responded] I think these should be in the "millitary" category (Will not implement)

posted by vizthex 3 years ago
Ideas & suggestions
4
last message by vizthex 3 years ago

[Responded] Higher tiers can't be picked up (Not my problem)

posted by ZombieMooose 3 years ago
Bugs
8
last message by Schallfalke 3 years ago

[Responded] Power Connection Bug (Reported as Solved)

posted by vizthex 3 years ago
Bugs
1
last message by Schallfalke 3 years ago

[Responded] more upgrades (Will not implement for UPS)

posted by Khalcifer 4 years ago
Ideas & suggestions
4
last message by Khalcifer 4 years ago

[Responded] possible to scan only in front of the tower? (Will not implement)

posted by ptx0 4 years ago
General
3
last message by Schallfalke 4 years ago

[Solved] Pickup Tower broken when built by Construction Drones

posted by avek 4 years ago
Bugs
2
last message by avek 4 years ago

[Solved] When removing pickup tower I manually, the radius remains permanently

posted by TheApplemaster 4 years ago
Bugs
3
last message by TheApplemaster 4 years ago

[Solved] Filter pickup?

posted by Aves 4 years ago
Ideas & suggestions
3
last message by Aves 4 years ago

[Solved] Range indicator

posted by CopperBoltwire 4 years ago
Ideas & suggestions
9
last message by Schallfalke 4 years ago

[Solved] Instant Deconstruction by Bots glitches towers.

posted by Cutflood 4 years ago
General
5
last message by Schallfalke 4 years ago

[Responed] Pickup module for vehicles (Will not Implement)

posted by gienekman 4 years ago
General
1
last message by Schallfalke 4 years ago

[Solved] on_sector_scanned: attempt to compare number with nil

posted by Tjarasck 5 years ago
Bugs
3
last message by Tjarasck 5 years ago