Adds buildings that automatically collect items on ground. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)
Mods introducing new content into the game.
Version 0.17.7 / 0.18.1 have changed locale. Non-English users will need to update Schall Language Pack to show descriptions properly.
ask
posted by
Khalcifer
3 days ago
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General |
0
last message by
Khalcifer
3 days ago
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[Solved] 2.0?
posted by
sloshappy
2 months ago
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General |
2
last message by
CopperBoltwire
a month ago
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Compatible with Coal Powered for Pollution Solution alien drops
posted by
Ohz
4 months ago
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Ideas & suggestions |
1
last message by
Ohz
4 months ago
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K2 Creep
posted by
markdf
10 months ago
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General |
0
last message by
markdf
10 months ago
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Artillery and tower range.
posted by
Techlich
1 year, 16 days ago
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General |
0
last message by
Techlich
1 year, 16 days ago
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[Solved] Display of the operation radius
posted by
Illyria
4 years ago
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Ideas & suggestions |
15
last message by
Illyria
3 years ago
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[Responded] performance issue with many items on ground
posted by
ptx0
4 years ago
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Bugs |
13
last message by
bekarabay
4 years ago
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[Responded] Tier 3/4 missing?
posted by
TexugoMaldito
4 years ago
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General |
2
last message by
Schallfalke
4 years ago
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[Solved] Electricity grid
posted by
TheOddrGuy
4 years ago
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Bugs |
4
last message by
Schallfalke
4 years ago
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[Solved] Research Dependency Bug
posted by
vizthex
4 years ago
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Bugs |
5
last message by
Schallfalke
4 years ago
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[Solved] Моя версия перевода
posted by
velas85
4 years ago
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Ideas & suggestions |
6
last message by
Schallfalke
4 years ago
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Traduction française en cours
posted by
Fr_Dae
4 years ago
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Announcements |
0
last message by
Fr_Dae
4 years ago
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[Responded] A customizable pickup timer (Will not implement for UPS)
posted by
Foreros
4 years ago
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Ideas & suggestions |
2
last message by
Foreros
4 years ago
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[Responded] Could you make towers show the power grid when held? (Will not implement)
posted by
vizthex
4 years ago
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Ideas & suggestions |
2
last message by
vizthex
4 years ago
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[Responded] I think these should be in the "millitary" category (Will not implement)
posted by
vizthex
4 years ago
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Ideas & suggestions |
4
last message by
vizthex
4 years ago
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[Responded] Higher tiers can't be picked up (Not my problem)
posted by
ZombieMooose
4 years ago
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Bugs |
8
last message by
Schallfalke
4 years ago
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[Responded] Power Connection Bug (Reported as Solved)
posted by
vizthex
4 years ago
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Bugs |
1
last message by
Schallfalke
4 years ago
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[Responded] more upgrades (Will not implement for UPS)
posted by
Khalcifer
4 years ago
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Ideas & suggestions |
4
last message by
Khalcifer
4 years ago
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[Responded] possible to scan only in front of the tower? (Will not implement)
posted by
ptx0
4 years ago
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General |
3
last message by
Schallfalke
4 years ago
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[Solved] Pickup Tower broken when built by Construction Drones
posted by
avek
4 years ago
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Bugs |
2
last message by
avek
4 years ago
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[Solved] When removing pickup tower I manually, the radius remains permanently
posted by
TheApplemaster
5 years ago
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Bugs |
3
last message by
TheApplemaster
5 years ago
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[Solved] Filter pickup?
posted by
Aves
5 years ago
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Ideas & suggestions |
3
last message by
Aves
5 years ago
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[Solved] Range indicator
posted by
CopperBoltwire
5 years ago
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Ideas & suggestions |
9
last message by
Schallfalke
5 years ago
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[Solved] Instant Deconstruction by Bots glitches towers.
posted by
Cutflood
5 years ago
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General |
5
last message by
Schallfalke
5 years ago
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[Responed] Pickup module for vehicles (Will not Implement)
posted by
gienekman
5 years ago
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General |
1
last message by
Schallfalke
5 years ago
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[Solved] on_sector_scanned: attempt to compare number with nil
posted by
Tjarasck
5 years ago
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Bugs |
3
last message by
Tjarasck
5 years ago
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