Thanks for your comment and suggestion.
For the moment, there is no elegant way of doing the pickup modules for vehicles/armors.
First is to explain each pickup action, which is indeed "auto" triggered by some event or "manually" triggered by user hotkey.
For this mod, I have "borrowed" the radar properties together with on_sector_scanned
event, so only triggered when the radar scanning bar gets full.
Some other pickup/collector mods have used on_tick
event, which can hurt UPS. That's why I created this mod instead.
Unfortunately, there is no "radar equipment" in this game, yet. So there is no event I can use for. And I don't want to use on_tick
for the above same reason.
If you don't mind "manual" trigger (by pressing a hotkey), please take a look of Schall Remains & Pickup. The new hotkey (default: SHIFT-F) allows you to pick up all items on ground within radius (default: 32).