Adds buildings that automatically collect items on ground. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)
Mods introducing new content into the game.
Version: 2.0.0 Date: 2024.12.01 Features: - Updated to 2.0. Changes: - Adjusted prototypes and function calls to base game 2.0.7 standard. - Rewritten library code, to handle the changed 2.0.7 prototype definitions. - Renamed settings for better mod compatibility.
Version: 1.1.0 Date: 2020.12.07 Features: - Updated to 1.1. Graphics: - Upgraded technology mipmap icons to size 256.
Version: 1.0.1 Date: 2020.11.20 Optimisations: - Minor code refactoring.
Version: 0.18.4 Date: 2020.11.20 Optimisations: - Minor code refactoring.
Version: 0.17.10 Date: 2020.11.20 Optimisations: - Minor code refactoring.
Version: 1.0.0 Date: 2020.09.10 Features: - Updated to 1.0.
Version: 0.18.3 Date: 2020.09.10 Features: - Options on pickup range visualization colour. Changes: - Changed prototypes of both upper part (radar) and lower part (chest). - Upper part (radar) can be selected, to show pickup scanning progress. - Tech prerequiste now requires military science pack tech. Bugfixes: - Fixed power connection can be done to any tile of the pickup tower. (was only lower half.) - Upgrade planner is now considered as special item.
Version: 0.17.9 Date: 2020.09.10 Features: - Options on pickup range visualization colour. Changes: - Changed prototypes of both upper part (radar) and lower part (chest). - Upper part (radar) can be selected, to show pickup scanning progress. - Tech prerequiste now requires military science pack tech. Bugfixes: - Fixed power connection can be done to any tile of the pickup tower. (was only lower half.) - Upgrade planner is now considered as special item.
Version: 0.18.2 Date: 2020.08.13 Graphics: - Pickup range visualization is now done by prototype definitions. (Different from 0.17.8.) - Former pickup range visualization (by rendering) is instead applied on neighbouring towers, when holding pickup tower in cursor. (Different from 0.17.8.) - Reduced brightness on pickup range visualization rendering. Changes: - Options on show pickup range is now changed to show neighbouring pickup range. Balancing: - Pickup tower I costs less and easier to be researched and crafted. - Pickup tower IV costs more and harder to be researched and crafted. Optimisations: - Code refactoring. Changes: - Renamed settings for better consistency.
Version: 0.17.8 Date: 2020.08.13 Graphics: - Pickup range visualization (by rendering) is also applied on neighbouring towers, when holding pickup tower in cursor. - Reduced brightness on pickup range visualization rendering. Balancing: - Pickup tower I costs less and easier to be researched and crafted. - Pickup tower IV costs more and harder to be researched and crafted. Optimisations: - Code refactoring. Changes: - Renamed settings for better consistency.
Version: 0.18.1 Date: 2020.04.02 Locale: - Pickup tower description is generated from stats directly. (was using hard-coded strings.)
Version: 0.17.7 Date: 2020.04.02 Locale: - Pickup tower description is generated from stats directly. (was using hard-coded strings.)
Version: 0.18.0 Date: 2020.02.04 Features: - Updated to 0.18. Graphics: - Upgraded mipmap icons to size 128.
Version: 0.17.6 Date: 2020.01.19 Bugfixes: - Added additional build and revive event calls, solving incomplete construction by script-based build.
Version: 0.17.5 Date: 2019.12.30 Optimisations: - Rewritten code, to render pickup range better. Features: - Options on force disable pickup range rendering. Locale: - All locale are moved to separate mod "Schall Language Pack".
Version: 0.17.4 Date: 2019.12.05 Features: - Added using circuit network signals as filters on each pickup tower, to limit type and amount of item to be picked. - Options on show pickup range. (Default: on.) Graphics: - Visualize pickup range (like turrets), when a pickup tower is selected.
Version: 0.17.3 Date: 2019.11.07 Features: - Added 2 new buildings: pickup tower (range 96 & 128 variants). - Options on highest tiers of pickup towers. (Default: 2.) Balancing: - Reduced energy consumption of pickup tower I to 0.25 MW, or 7.5 MJ per pick. (Was 0.5 MW, or 15 MJ per pick.) Bugfixes: - Added additional destroy event call, solving remants left by script-based destroy (e.g., instant deconstruction in editor). Graphics: - Updated text style to fit 0.17.75 tooltip changes.
Version: 0.17.2 Date: 2019.08.01 Locale: - Removed redundant strings. - Brazilian Portuguese is available. (Credit to NickFury23.)
Version: 0.17.1 Date: 2019.04.25 Graphics: - Improved graphics of the pickup tower.
Version: 0.17.0 Date: 2019.03.01 Features: - Updated to 0.17.
Version: 0.16.2 Date: 2019.02.21 Features: - Added flying text on item picked up information. Changes: - Added upgradable flags to various tech.
Version: 0.16.1 Date: 2019.02.08 Bugfixes: - Fixed on_sector_scanned compare with nil bug.
Version: 0.16.0 Date: 2019.02.07 Features: - Introduced 2 new buildings: pickup tower (range 32 & 64 variants). (Credit to YuokiTani on graphics.) Locale: - English, German, traditional Chinese, simplified Chinese are available. License: - Using Bob's Copyright License. Document included.