Remote Configuration


Allows the player to configure any machine from the map, without allowing item transfer so it maintains the vanilla feel. Allows wire placement and entity settings copy/paste at any distance. Press R to issue a rotation request, right-click to mark for deconstruction. Less cheaty alternative to Far Reach. Similar to Space Exploration's Navigation Satellite, but works entirely within map view.

Utilities
11 months ago
1.1
42.2K

game version 2.0

posted by 1234567890ABC 2 months ago
Ideas & suggestions
1
last message by Xorimuth 2 months ago

update to 2.0

posted by KissOfTheDragoon 4 months ago
Ideas & suggestions
3
last message by Frontrider 4 months ago

Broken when used with "Ridiculous Remote Reach" mod

posted by lane_ftw 1 year, 11 months ago
Bugs
3
last message by Mackles 8 months ago

Open interaction Menu on Button Release

posted by xEnigma 9 months ago
Ideas & suggestions
1
last message by Xorimuth 9 months ago

"Cannot reach" warning and Pushbutton support

posted by Foeglas 9 months ago
Ideas & suggestions
0
last message by Foeglas 9 months ago

Map actions not in undo history

posted by RobotMan2412 9 months ago
Bugs
1
last message by Xorimuth 9 months ago

[Completed-1.2.6] Expose RC's can_reach_entity in the remote interface?

posted by JanSharp 1 year, 1 month ago
Ideas & suggestions
2
last message by JanSharp 10 months ago

[Fixed-1.2.6] All I did was reverse splitter

posted by teckno99 1 year, 1 month ago
Bugs
1
last message by Xorimuth 11 months ago

Rotating Underneathies

posted by apithia 1 year, 5 months ago
Bugs
1
last message by Xorimuth 11 months ago

[Declined] Rotation requests also in SE'e remote view

posted by Natha 1 year, 1 month ago
Ideas & suggestions
1
last message by Xorimuth 11 months ago

[Fixed-1.2.6] Non-recoverable permissions error

posted by Spacey42 1 year, 1 month ago
Bugs
7
last message by Xorimuth 11 months ago

UPS drops with wires in hand?

posted by gelat 1 year, 7 days ago
General
0
last message by gelat 1 year, 7 days ago

[Can't fix] Marking for deconstruction via Right-Click(Default) from Map View does not...

posted by Soggs 1 year, 1 month ago
Bugs
1
last message by Xorimuth 1 year, 1 month ago

[Compatibility] Creates ghosts while in the editor mode

posted by Hares 1 year, 3 months ago
Bugs
0
last message by Hares 1 year, 3 months ago

[Compatibility] Compatibility with AdditionalPasteSettings

posted by Hares 1 year, 3 months ago
Ideas & suggestions
3
last message by sorahn 1 year, 3 months ago

Thank youuuuuuuuu!

posted by CorBlimey 1 year, 4 months ago
General
0
last message by CorBlimey 1 year, 4 months ago

Improve remote interactions when not in map

posted by abarrett 1 year, 6 months ago
Ideas & suggestions
3
last message by Xorimuth 1 year, 6 months ago

[No repro] Conflict with "factorissimo2 notnotmelon fork"

posted by gjy_1992 2 years ago
Bugs
3
last message by gjy_1992 1 year, 6 months ago

The game freezes

posted by xXxPRAGOxXx 1 year, 8 months ago
Bugs
1
last message by Xorimuth 1 year, 8 months ago

[Fixed-1.2.3] Crash clicking on enemy structures

posted by schmorp 1 year, 10 months ago
Bugs
1
last message by Xorimuth 1 year, 8 months ago

Great mod, but also very broken

posted by schmorp 1 year, 9 months ago
Bugs
2
last message by schmorp 1 year, 9 months ago

Missing method to opt out of control by Remote Configuration

posted by kryojenik 1 year, 10 months ago
Bugs
0
last message by kryojenik 1 year, 10 months ago

Permissions

posted by Distortions864 1 year, 10 months ago
Bugs
6
last message by Xorimuth 1 year, 10 months ago

Crash When Cancelling Deconstruct of Wreckage

posted by DedlySpyder 1 year, 10 months ago
Bugs
0
last message by DedlySpyder 1 year, 10 months ago

[Fixed-1.2.2] Mod interacts with entities when a planner from the blueprint library is...

posted by naahuc 1 year, 11 months ago
Bugs
2
last message by Xorimuth 1 year, 11 months ago

[Completed-1.2.0] remote ghosts built with LMB, marked for deconstruction with RMB and...

posted by Tooster 2 years ago
Bugs
5
last message by Tooster 1 year, 11 months ago

[Fixed] Cannot close Spidertron inventory while in map mode in the SE nav mode

posted by Soggs 1 year, 11 months ago
Bugs
2
last message by Xorimuth 1 year, 11 months ago

[No repro] Termination on death

posted by 13309756 2 years ago
Bugs
2
last message by Xorimuth 1 year, 11 months ago

[Completed-1.2.0] Mod settings

posted by nosjojo 2 years ago
Ideas & suggestions
2
last message by Xorimuth 1 year, 11 months ago

Unrelated question on "reach"

posted by Taurondir 2 years ago
General
1
last message by Xorimuth 2 years ago

[Can't fix] Opens entities when drag-clicking to move around

posted by fuhnert 2 years ago
Bugs
5
last message by Xorimuth 2 years ago

Proper permissions support for multiplayer

posted by Dummiez 2 years ago
Ideas & suggestions
1
last message by Xorimuth 2 years ago

[Fixed-1.0.2] Copy Paste doesn't work remotely

posted by kzvr 2 years ago
Bugs
5
last message by Xorimuth 2 years ago

[N/A] Spidetron like a "player" being there.

posted by Taurondir 2 years ago
Ideas & suggestions
1
last message by Xorimuth 2 years ago

[Completed-1.0.3] Add/remove circuit wires

posted by NOiZE 2 years ago
Ideas & suggestions
2
last message by Xorimuth 2 years ago

[Fixed-1.0.3] Breaks storage in god mode

posted by modo_lv 2 years ago
Bugs
1
last message by Xorimuth 2 years ago

[Fixed-1.0.1] Conflict with deconstruction tool

posted by modo_lv 2 years ago
Bugs
4
last message by Xorimuth 2 years ago

Lock behind Yellow science?

posted by NOiZE 2 years ago
Ideas & suggestions
1
last message by Xorimuth 2 years ago