Remote Configuration


Allows the player to configure any machine from the map, without allowing item transfer so it maintains the vanilla feel. Allows wire placement and entity settings copy/paste at any distance. Press R to issue a rotation request, right-click to mark for deconstruction. Less cheaty alternative to Far Reach. Similar to Space Exploration's Navigation Satellite, but works entirely within map view.

Utilities
7 months ago
1.1
42.0K

update to 2.0

posted by KissOfTheDragoon 24 days ago
Ideas & suggestions
3
last message by Frontrider 22 days ago

Broken when used with "Ridiculous Remote Reach" mod

posted by lane_ftw 1 year, 7 months ago
Bugs
3
last message by Mackles 4 months ago

Open interaction Menu on Button Release

posted by xEnigma 5 months ago
Ideas & suggestions
1
last message by Xorimuth 5 months ago

"Cannot reach" warning and Pushbutton support

posted by Foeglas 5 months ago
Ideas & suggestions
0
last message by Foeglas 5 months ago

Map actions not in undo history

posted by RobotMan2412 5 months ago
Bugs
1
last message by Xorimuth 5 months ago

[Completed-1.2.6] Expose RC's can_reach_entity in the remote interface?

posted by JanSharp 9 months ago
Ideas & suggestions
2
last message by JanSharp 7 months ago

[Fixed-1.2.6] All I did was reverse splitter

posted by teckno99 10 months ago
Bugs
1
last message by Xorimuth 7 months ago

Rotating Underneathies

posted by apithia 1 year, 1 month ago
Bugs
1
last message by Xorimuth 7 months ago

[Declined] Rotation requests also in SE'e remote view

posted by Natha 9 months ago
Ideas & suggestions
1
last message by Xorimuth 7 months ago

[Fixed-1.2.6] Non-recoverable permissions error

posted by Spacey42 10 months ago
Bugs
7
last message by Xorimuth 7 months ago

UPS drops with wires in hand?

posted by gelat 8 months ago
General
0
last message by gelat 8 months ago

[Can't fix] Marking for deconstruction via Right-Click(Default) from Map View does not...

posted by Soggs 10 months ago
Bugs
1
last message by Xorimuth 10 months ago

[Compatibility] Creates ghosts while in the editor mode

posted by Hares 11 months ago
Bugs
0
last message by Hares 11 months ago

[Compatibility] Compatibility with AdditionalPasteSettings

posted by Hares 1 year, 4 days ago
Ideas & suggestions
3
last message by sorahn 1 year, 4 days ago

Thank youuuuuuuuu!

posted by CorBlimey 1 year, 1 month ago
General
0
last message by CorBlimey 1 year, 1 month ago

Improve remote interactions when not in map

posted by abarrett 1 year, 2 months ago
Ideas & suggestions
3
last message by Xorimuth 1 year, 2 months ago

[No repro] Conflict with "factorissimo2 notnotmelon fork"

posted by gjy_1992 1 year, 9 months ago
Bugs
3
last message by gjy_1992 1 year, 2 months ago

The game freezes

posted by xXxPRAGOxXx 1 year, 4 months ago
Bugs
1
last message by Xorimuth 1 year, 4 months ago

[Fixed-1.2.3] Crash clicking on enemy structures

posted by schmorp 1 year, 6 months ago
Bugs
1
last message by Xorimuth 1 year, 5 months ago

Great mod, but also very broken

posted by schmorp 1 year, 5 months ago
Bugs
2
last message by schmorp 1 year, 5 months ago

Missing method to opt out of control by Remote Configuration

posted by kryojenik 1 year, 6 months ago
Bugs
0
last message by kryojenik 1 year, 6 months ago

Permissions

posted by Distortions864 1 year, 7 months ago
Bugs
6
last message by Xorimuth 1 year, 7 months ago

Crash When Cancelling Deconstruct of Wreckage

posted by DedlySpyder 1 year, 7 months ago
Bugs
0
last message by DedlySpyder 1 year, 7 months ago

[Fixed-1.2.2] Mod interacts with entities when a planner from the blueprint library is...

posted by naahuc 1 year, 8 months ago
Bugs
2
last message by Xorimuth 1 year, 7 months ago

[Completed-1.2.0] remote ghosts built with LMB, marked for deconstruction with RMB and...

posted by Tooster 1 year, 9 months ago
Bugs
5
last message by Tooster 1 year, 8 months ago

[Fixed] Cannot close Spidertron inventory while in map mode in the SE nav mode

posted by Soggs 1 year, 8 months ago
Bugs
2
last message by Xorimuth 1 year, 8 months ago

[No repro] Termination on death

posted by 13309756 1 year, 9 months ago
Bugs
2
last message by Xorimuth 1 year, 8 months ago

[Completed-1.2.0] Mod settings

posted by nosjojo 1 year, 9 months ago
Ideas & suggestions
2
last message by Xorimuth 1 year, 8 months ago

Unrelated question on "reach"

posted by Taurondir 1 year, 9 months ago
General
1
last message by Xorimuth 1 year, 9 months ago

[Can't fix] Opens entities when drag-clicking to move around

posted by fuhnert 1 year, 10 months ago
Bugs
5
last message by Xorimuth 1 year, 10 months ago

Proper permissions support for multiplayer

posted by Dummiez 1 year, 10 months ago
Ideas & suggestions
1
last message by Xorimuth 1 year, 10 months ago

[Fixed-1.0.2] Copy Paste doesn't work remotely

posted by kzvr 1 year, 10 months ago
Bugs
5
last message by Xorimuth 1 year, 10 months ago

[N/A] Spidetron like a "player" being there.

posted by Taurondir 1 year, 10 months ago
Ideas & suggestions
1
last message by Xorimuth 1 year, 10 months ago

[Completed-1.0.3] Add/remove circuit wires

posted by NOiZE 1 year, 10 months ago
Ideas & suggestions
2
last message by Xorimuth 1 year, 10 months ago

[Fixed-1.0.3] Breaks storage in god mode

posted by modo_lv 1 year, 10 months ago
Bugs
1
last message by Xorimuth 1 year, 10 months ago

[Fixed-1.0.1] Conflict with deconstruction tool

posted by modo_lv 1 year, 10 months ago
Bugs
4
last message by Xorimuth 1 year, 10 months ago

Lock behind Yellow science?

posted by NOiZE 1 year, 10 months ago
Ideas & suggestions
1
last message by Xorimuth 1 year, 10 months ago