Easy-to-use tool for inserting and upgrading modules in machines using construction robots. Use Module Inserter Extended if you want to create detailed configurations per machine type (it is a straight upgrade from Module Inserter). Use Module Inserter Simplified if you want to easily create module requests, one type at a time, without any complex configuration GUI. Can be installed alongside MI Extended if you really want to...
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Furnaces, assembling machines, production chains.
Changing single module on overlaid machines causes all machines to receive module
posted by
Hellpest
9 days ago
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Bugs |
2
last message by
Hellpest
8 days ago
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Feature Request - Change Quality of existing modules
posted by
T-nm
a month ago
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General |
2
last message by
T-nm
13 days ago
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Increased compatibility
posted by
Leon713
22 days ago
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Ideas & suggestions |
0
last message by
Leon713
22 days ago
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Show amount of available modules
posted by
ukezi
26 days ago
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Ideas & suggestions |
0
last message by
ukezi
26 days ago
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Thanks for this mod
posted by
Puppy
a month ago
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General |
1
last message by
Woolf2000
27 days ago
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quality missing
posted by
whosnextkbec
a month ago
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General |
1
last message by
Xorimuth
a month ago
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[Fixed-2.1.1] Crash when selecting tile ghosts
posted by
odysandy
a month ago
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Bugs |
4
last message by
Spoty74
a month ago
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[Fixed-2.1.1] Error when starting new game
posted by
MakiabelMFE
a month ago
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Bugs |
1
last message by
Xorimuth
a month ago
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Table Expected, got nil error
posted by
voidtraveler1
2 months ago
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General |
3
last message by
Xorimuth
2 months ago
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incompatibility with Stable Foundations
posted by
NOiZE
2 months ago
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Bugs |
0
last message by
NOiZE
2 months ago
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Insert certain number of modules
posted by
Puppy
3 months ago
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General |
4
last message by
Puppy
3 months ago
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ERROR inserting modules
posted by
ModerNya
3 months ago
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Bugs |
0
last message by
ModerNya
3 months ago
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[Fixed-2.0.2] New pop-up interface does not open
posted by
Ithambar
4 months ago
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Bugs |
8
last message by
Ithambar
3 months ago
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Crash on right-clicking machine with module planner
posted by
promarbler
4 months ago
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Bugs |
0
last message by
promarbler
4 months ago
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[Fixed-2.0.0] Stopped working with Blueprint Sandboxes
posted by
RedCat20
6 months ago
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Bugs |
2
last message by
Xorimuth
4 months ago
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[Fixed-2.0.0] Configuration Window cannot display Alien Hyper Modules properly
posted by
Kristoffer09
1 year, 6 months ago
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Bugs |
1
last message by
Xorimuth
4 months ago
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[Fixed-2.0.0] Crashing when using MIS with Janky Quality
posted by
Daiskun
1 year, 25 days ago
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Bugs |
3
last message by
Xorimuth
4 months ago
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Crash on right click insert
posted by
Wiwiweb
1 year, 3 months ago
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Bugs |
2
last message by
Wiwiweb
1 year, 3 months ago
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[Fixed-2.0.0] log spam
posted by
kuxynator
1 year, 5 months ago
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Bugs |
0
last message by
kuxynator
1 year, 5 months ago
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[Not a bug] Not Loading n base <1.1.83
posted by
kuxynator
1 year, 6 months ago
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Bugs |
2
last message by
kuxynator
1 year, 6 months ago
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Not loading on dedicated server after update
posted by
Ne1nLives
1 year, 6 months ago
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Bugs |
2
last message by
Ne1nLives
1 year, 6 months ago
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support for Transport/Mining Drones
posted by
kuxynator
1 year, 6 months ago
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Ideas & suggestions |
0
last message by
kuxynator
1 year, 6 months ago
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Crash when using Auto Deconstruct mod to remove a miner with pending module insertion
posted by
Muricas
1 year, 6 months ago
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Bugs |
2
last message by
Muricas
1 year, 6 months ago
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Map Editor
posted by
Jameth13
1 year, 8 months ago
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Ideas & suggestions |
1
last message by
Xorimuth
1 year, 8 months ago
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Use the mod with differet types of items inserted into buildings
posted by
Tetlanesh
1 year, 9 months ago
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Ideas & suggestions |
0
last message by
Tetlanesh
1 year, 9 months ago
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Don't uninstall modules until new modules are ready
posted by
Twisted
1 year, 9 months ago
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Ideas & suggestions |
2
last message by
Twisted
1 year, 9 months ago
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Crash when trying to only change one module from A to B while both already are set to...
posted by
LeonSkills
1 year, 10 months ago
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Bugs |
3
last message by
LeonSkills
1 year, 10 months ago
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[Not a bug] Upgrading modules erases the original modules
posted by
Twisted
1 year, 10 months ago
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Bugs |
3
last message by
Xorimuth
1 year, 10 months ago
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[Not a bug] Cycle between modules - also performed zooming
posted by
dreamw
1 year, 11 months ago
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Bugs |
1
last message by
Xorimuth
1 year, 11 months ago
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[Fixed-1.0.1] Crash on save load
posted by
Dominiquini
2 years ago
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Bugs |
6
last message by
Nameru
2 years ago
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[Fixed-1.1.1] Modules whitelist reset
posted by
Fywaprold
2 years ago
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Bugs |
3
last message by
Fywaprold
2 years ago
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[Completed-1.1.0] Minimum level of modules / blacklist
posted by
JohnIns
2 years ago
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Ideas & suggestions |
2
last message by
Xorimuth
2 years ago
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[No longer needed-1.1.0] Add more empty modules with Random Factorio Things
posted by
CaitSith2
2 years ago
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Ideas & suggestions |
2
last message by
Xorimuth
2 years ago
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[Completed-1.1.0] Module sorting on request complete
posted by
Wiwiweb
2 years ago
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Ideas & suggestions |
2
last message by
Xorimuth
2 years ago
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[Fixed-1.0.2] Crash on right-click-dragging with "remove modules"
posted by
Wiwiweb
2 years ago
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Bugs |
2
last message by
Xorimuth
2 years ago
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[Fixed] Using the tool on a building that already has the right modules creates an...
posted by
Wiwiweb
2 years ago
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Bugs |
2
last message by
Wiwiweb
2 years ago
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[Not-a-bug] Crash when cycling between modules
posted by
Dominiquini
2 years ago
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Bugs |
6
last message by
Dominiquini
2 years ago
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