Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod changes the steel chest recipe from requiring 8 steel plates to requiring 1 iron chest and 4 steel plates.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
DyWorld-Dynamics 2, the successor of DyWorld-Dynamics. Designed to be completely rebuild from the ground up, without Space Exploration has a hard requirement for better compatibility.
Large total conversion mods.
Based on Warptorio2 Build your base on a platform that warps from planet to planet and escape bitters before they overwhelm you.
Mods introducing new content into the game.
Makes loot chest from LootChest+ more expensive to make it available later in the game. It also adds a new technology for it which requires the utility science packs.
Mods introducing new content into the game.
Krastorio 2 + Space Exploration + Quality of life + Interfaces + Harder enemies
Collections of mods with tweaks to make them work together.
This mod is meant for maximizing the UPS of large megabases. It minimizes the item search time when placing items into, or taking items out of chests. Improvements range from 15x to 47x faster over vanilla chests. This is a gag mod that will make every chest have one inventory slot. Also allows you to configure sizes for each chest, and optionally changes cargo wagons as well
Small changes concerning balance, gameplay, or graphics.
基于LinkedChestCheck、山地要塞等。 MOD名称:LinkedChestCheckFix 功能:自动设置ID、自动设置筛选爪筛选、自动设置装卸机筛选、可连信号线。 设置:物品堆叠(不影响实体类物品),爪子运力(修改的是每级科技),管道流速修改。 本MOD为“LinkedChestAndPipe”的简化版,仅保留了关联箱相关的功能。 地址:https://mods.factorio.com/mod/LinkedChestAndPipe
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Storage module for OD27 fork of 5Dim's mod If you hate limitated capacity of storage tanks, this mod extends its by new tiers. This mod include: - 10 tiers of storage tank - 10 tiers of storage tank with all corner connections
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Configure the stack size of crated items from Deadlock's crating mod. Increase it from the default of 5 to between 10 (2x items per stack) and 50 (10x items per stack).
Mods introducing new content into the game.
Excess items in the character inventory get moved to the logistics trash, to keep inventory slots free. Tidy, clean and simple. No more clicking away those annoying small stacks of items that turn up and jam up the inventory!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mod que importa as mecanicas do Applied Energistics 2, inspirado (mas não afiliado ao mod Minecraft Applied Energistics 2). Não usar em saves que não quer perder !!!! / Don't use it on saves you don't want to lose !!!
Mods introducing new content into the game.
Storing items in large quantity costs power. Warehouses left disconnected from the network will start to spill items
Mods introducing new content into the game.