Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
transform into a rocket and launch yourself across the map! this mod adds the following chat commands: - /warp <name> - launch yourself towards the named waypoint - /setwarp <name> - save your current position as a waypoint - /removewarp <name> - remove a saved waypoint - /listwarps - print a list of saved waypoints in chat
Mods introducing new content into the game.
Contains the space extension integration of Expanded Rocket Payloads Continued touched by an angel bob, just without needing angel bobs
Choose which science packs will be needed to research technologies. The cost of science packs not used will be evenly distributed among the remaining one(s), other game mechanics remain untouched. This mods opens new ways of designing your base, wether you'd like to build a mega base and research infinite tech without the need to build all the science or complete giant overhaul mod packs skipping some science packs.
Small changes concerning balance, gameplay, or graphics.
Protect the rocket silo. When the rocket launch is destroyed, the game fails.
Scenarios, maps, and puzzles.
Changes every vanilla science pack recipe to include 1 bottle of the previous science pack per bottle produced.
Small changes concerning balance, gameplay, or graphics.
!!! THIS IF FOR MY PERSONAL EDIT OF THE MINER DRONE MOD NOT THE ORIGINAL BY KLONAN !!! Stuff as many drones as you can into those mining depots! Settings to set depot capacity and drone stacksize.
Small changes concerning balance, gameplay, or graphics.
This makes Factorio more fun by turning pollution and combat into an interconnected system you actively engage with, instead of just tossing down laser turrets and forgetting about both. This minimalist mod stays close to the vanilla experience, adding only what's necessary to accomplish these goals.
Mods introducing new content into the game.
Adds 5 new balanced tiers of Storage Tanks to the game. The largest Storage Tank can hold 800.000L. Big thanks to Tyarns & Optera for inspiration. This mod fixes the incorrect sprite size in normal sprite resolution
Mods introducing new content into the game.
Makes the long inserters and more inserters tier 2 researches from Bob's Adjustable Inserters line up with Logistics 2 instead of logistics 3, as at logistics 3 it is no longer needed. Report bugs on the mod portal. This is my first mod, so expect bugs.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Can put all things unlocked in the Logistic System technology in to the Logistic Robotics instead, or align the technology to instead use chemical science packs. Interchangable in settings.
Mods introducing new content into the game.
Tools for manipulating blueprints - swap wire colors, set tiles, quick-grid, configuration hotkey. Spiritual successor to Blueprint Extensions.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mod For Biomass Modpack, Changes Nuclear to be more Lategame and more powerfull
Small changes concerning balance, gameplay, or graphics.
This mod allows you to craft and use all of the cheat items right from the start. 本模组可以让你在开局就可以合成并使用所有的作弊道具。
Mods introducing new content into the game.
This mod allows you to craft and use 6 different linked chests (5000 slots) right from the start. 本模组可以让你在开局就可以合成并使用6种不同的关联箱 (5000 格)。
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
This mod changes the recipe for the steel furnace to use the stone furnace as ingredient and to have lower steel and stone brick requirements.
Mods introducing new content into the game.
Adjust the richness of resource patches outside the starting area.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Highlight ore tiles when placing miners. This is useful when the outline of ore patches is covered by foliage.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.