Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Schall Geowarfare: Nokia Phone


You wonder what such a tiny classic phone can do, especially in such an alien world... A reference to the legend “Indestructible Nokia”. (Locale: English, Deutsch, 正體中文, Português Brasileiro)

Content
2 years ago
0.17 - 1.1
518
Combat Cheats

Schall Artillery


Adds various artillery shells. Currently includes cluster artillery shell, napalm artillery shell, poison artillery shell, atomic artillery shell, mine scattering artillery shells (of various land mines). (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Español, Русский)

Content
2 years ago
0.17 - 1.1
12.0K
Combat

Schall Radioactive Waste


Provides different ways to handle the nuclear wastes (e.g., U-238) that are often in excess stockpiles. Adds an incinerator, which is particularly useful for peaceful mode. Combat-addicted players can also use it to intentionally raise the pollution level (evolution factor) quickly! Adds radiological warfare (optional), which is the more “evil” way to make use of the waste. Includes dirty bomb, decontamination capsule. (Locale: English, Deutsch, 正體中文, Português Brasileiro)

Content
2 years ago
0.17 - 1.1
5.42K
Combat Storage

Logistic Carts


Carts (mini cars) carry items around a network of painted paths.

Content
2 years ago
1.1
1.23K
Logistics

LubricantOperation


如果你用液化罐储存了过多的润滑油而无法消耗,增加一些润滑油的配方,尽量不影响平衡性。 支持语言:英语、简体中文 If you store too much lubricating oil in the liquefaction tank and can't consume it, add some lubricating oil formula and try not to affect the balance. language:en,zh-CN

Content
2 years ago
1.0 - 1.1
284
Fluids

Early Trains Updated

by Azakir

Makes railway research only require red science. Original by Pandamoneus updated to 0.17 by Azakir

Content
2 years ago
0.17 - 1.1
1.85K
Logistics

Advanced Furnaces 2


Adds 5 furnaces whose crafting speed depends on the transport-belt speed * 3. Energy consumption and pollution is appropriate. In the settings, you can increase energy consumption. Сan work with other mods for example angelssmelting, bobplates, PY, IndustrialRevolution. fixed bad code and angelssmelting. added Bio Industries stuff. please report bugs or ideas. Language en, ru, de, fi.

Content
2 years ago
1.1
41.7K
Manufacturing

Fractured World


Shatters Factorio terrain generation and rebuilds it from the ground up. Enclosed are many wacky map presets to spice up gameplay.

Content
2 years ago
0.18 - 1.1
841
Environment

Modular Buildings Redux

by Silari

Adds modular buildings, which are 2/4 identical buildings condensed into one entity. Based on Modular Buildings by staplergun.

Content
2 years ago
1.1
331
Power

Faster Train Limits


Higher top speed for trains

Content
2 years ago
1.1
1.40K
Trains

SigmaOne's Mods: Nuclear

by Sigma1

Makes nuclear fuel, and some other uranium-related item production a bit more complex and immersive.

Content
2 years ago
0.15 - 1.1
387
Power
Content
2 years ago
1.1
184
Mining

Train Energy Distribution

by Robokat

Allows trains to evenly distribute energy between batteries within their grids. Quick mod made within two hours by request of a friend.

Content
2 years ago
1.1
610
Trains

C&C Harvesters

by Daikael

Resource harvesting Ore trucks, Tiberium harvesters and refineries from Red Alert and Tiberium Dawn.

Content
2 years ago
0.18 - 1.1
2.20K
Mining

Specialized Armors


Three new types of armors, everyone is perfect for its own purpose, and a new fusion reactor. The MKWork has great inventory bonus, The MKFight has great resistance, The MKX has a giant equipment grid, The Solar Fusion Reactor provides 4MW of portable power.

Content
2 years ago
0.17 - 1.1
4.32K
Armor

TOGoS's Example Noise Programs

by TOGoS

Various terrain generators to demonstrate the noise expression system

Content
2 years ago
0.17 - 1.1
167
Environment

Better Long Inserters


Fast, filter, stack, and filter stack long-handed inserters now added

Content
2 years ago
1.1
4.33K
Logistics

Crate Stacking for Deadlock's Crating Machine (Updated)

by Ziro2k

Configure the stack size of crated items from Deadlock's crating mod. Increase it from the default of 5 to between 10 (2x items per stack) and 50 (10x items per stack).

Content
2 years ago
1.1
231
Storage

Coop Secure Spawn Areas [WIP]

by Ismoh

Good news to announce! Coop-Secure-Spawn-Areas is now pretty stable on multiplayer sessions! It's still work-in-progress, but you are now able to create forces, join them and set the diplomancy of those forces. You are also able to clone the spawn starting area, but it's ugly atm. This mod creates teams and also modifies the map to have separated secure starting spawn areas. Think of each Base for each Team. Enjoy and have fun!

Content
2 years ago
1.1
374
Combat

Free Robodocking


Lets robots dock regardless of power level, but still recharge if staying out.

Content
2 years ago
1.1
519
Logistics