Adds a new group for organic recipes. Includes everything from gleba by default.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a new group for science packs. Separates nauvis packs from interplanetary ones by default.
Small changes concerning balance, gameplay, or graphics.
Adds some of the recipes from the Hydro Plant to the Chemical Plant so you can skip dealing with 4 additional byproducts (the additional qualities) when you still just trying to set up your factory.
Small changes concerning balance, gameplay, or graphics.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Mods introducing new content into the game.
Mods introducing new content into the game.
A new science pack to smooth out the transition between logistics and chemical science. I DO NOT recommend adding it to any existing saves.
Small changes concerning balance, gameplay, or graphics.
Adds a lab with a second research queue, together with a system to support multiple labs with separate queues.
Mods introducing new content into the game.
Converts all known (and several unknown) temperature units to Fahrenheit. For all the freedom lovers out there. Fixed resource handling.
Small changes concerning balance, gameplay, or graphics.
A library to provide a behavior for a magnetic storm surface property. Includes a set of defaults that can be reused.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Experimental overhaul mod build on top of Freight Forwarding.
Large total conversion mods.