Beacon Rebalance


Beacon rebalance mod that emulates the balance of Space Exploration's beacons, including the overload mechanic. (Now with Krastorio 2 and Bob's/SeaBlock compatibility!)

Tweaks
10 months ago
1.1 - 2.0
22.0K

Error when using with Krastorio

posted by Maliardo 12 days ago
Bugs
0
last message by Maliardo 12 days ago

Rectangular coverage

posted by Krunklehorn a month ago
Ideas & suggestions
0
last message by Krunklehorn a month ago

Crash in on_entity_cloned event

posted by 1000101 2 months ago
General
0
last message by 1000101 2 months ago

overload where there are no other beacons

posted by MikdadAgasiev 3 months ago
Bugs
2
last message by MikdadAgasiev 3 months ago

Incorrect recycling recipes

posted by hopefuldecay 10 months ago
Bugs
4
last message by NiveusLuna 3 months ago

Quality modules

posted by grimmjsb 3 months ago
General
1
last message by grimmjsb 3 months ago

Bob's crash

posted by Lorrein 5 months ago
General
2
last message by Lorrein 5 months ago

Are beacons from this mod affect from quality?

posted by nattanang 6 months ago
General
1
last message by NiveusLuna 5 months ago

Add recipes to EM

posted by Doubleface1369 8 months ago
General
0
last message by Doubleface1369 8 months ago

Error loading mod

posted by WhiteDragonRU 9 months ago
General
2
last message by Venabili 8 months ago

Mods configuration on a server

posted by Go0ners 10 months ago
General
2
last message by Go0ners 9 months ago

Issue with Stable Foundations mod

posted by Mirthless-Machine 10 months ago
General
2
last message by DrWiFi 10 months ago

Configurable distribution efficiency?

posted by xortle 10 months ago
Ideas & suggestions
0
last message by xortle 10 months ago

"module_specification" crash

posted by Malidictus 10 months ago
Bugs
0
last message by Malidictus 10 months ago

Beacon removes the effect of quality modules.

posted by zaipsy 10 months ago
General
2
last message by zaipsy 10 months ago

Crash in SA

posted by Vraleth 10 months ago
General
2
last message by Vraleth 10 months ago

Incopatibility with Electric Trains

posted by WarringSK 10 months ago
Bugs
2
last message by WarringSK 10 months ago

Uncompatibility with Mining Drones

posted by Timakrisz 10 months ago
General
1
last message by wretlaw120 10 months ago

Doesnt work with flare stack

posted by Ramiraz 10 months ago
General
1
last message by Neonit 10 months ago

Non-recoverable non-crashing error with Updated Picker Dollies

posted by VegaTheLich 10 months ago
Bugs
5
last message by wretlaw120 10 months ago

Thank you

posted by Venabili 10 months ago
General
0
last message by Venabili 10 months ago

More modules

posted by adrianespinozabeltran 1 year, 5 months ago
Ideas & suggestions
0
last message by adrianespinozabeltran 1 year, 5 months ago

Warp Drive Machine compatibility

posted by Xon1 1 year, 8 months ago
Bugs
0
last message by Xon1 1 year, 8 months ago

Bob's modules beacons

posted by Leeux 1 year, 10 months ago
General
0
last message by Leeux 1 year, 10 months ago

3 Bugs with surfaces

posted by Roy192 2 years ago
Bugs
1
last message by ArXen42 1 year, 11 months ago

Command to recalculate the beacons

posted by Roy192 2 years ago
General
0
last message by Roy192 2 years ago

Mod settings

posted by Astrogaming21 2 years ago
Ideas & suggestions
0
last message by Astrogaming21 2 years ago

Implement Prod. Beacons

posted by Dr_Njitram 2 years ago
Ideas & suggestions
0
last message by Dr_Njitram 2 years ago

Bob's Modules problem

posted by MiG53 2 years ago
Bugs
4
last message by MiG53 2 years ago

Picker dollies exploit

posted by CaitSith2 2 years ago
Bugs
1
last message by wretlaw120 2 years ago

Overload stays when cloning

posted by Lamtarn 2 years ago
Bugs
1
last message by wretlaw120 2 years ago

Crafting speed is way too small

posted by Stargateur 2 years ago
General
1
last message by wretlaw120 2 years ago

Tier balance and purpose

posted by Stargateur 3 years ago
Ideas & suggestions
1
last message by wretlaw120 3 years ago

K2 Singularity Beacon Balance

posted by T-nm 3 years ago
General
2
last message by T-nm 3 years ago

Crash when disabling Mk II or III

posted by Foeglas 3 years ago
Bugs
1
last message by wretlaw120 3 years ago

Vanilla sprite ?

posted by VortiK 3 years ago
General
3
last message by VortiK 3 years ago

Picker Dollies

posted by Foeglas 3 years ago
Bugs
1
last message by wretlaw120 3 years ago

Could we have compatibility for FE+ Modules?

posted by Zyrconia 3 years ago
General
9
last message by Zyrconia 3 years ago

Crashing with bob modules

posted by nawangpalden 3 years ago
Bugs
2
last message by nawangpalden 3 years ago

Seablock compatibility patch

posted by Soggs 3 years ago
Ideas & suggestions
5
last message by wretlaw120 3 years ago

Source code updates

posted by CaitSith2 3 years ago
Bugs
1
last message by wretlaw120 3 years ago

Unlimited Productivity mod

posted by CaitSith2 3 years ago
General
4
last message by wretlaw120 3 years ago

Disabling MK2-3 beacons crashes game

posted by TSP 3 years ago
Bugs
1
last message by wretlaw120 3 years ago

advanced radar Disabled

posted by RubyPoker 3 years ago
General
3
last message by RubyPoker 3 years ago

Wide area beacons are too good compared to vanilla balance

posted by warbaque 3 years ago
Ideas & suggestions
2
last message by warbaque 3 years ago

Non-recoverable error while removing a beacon

posted by shlagevuk 3 years ago
Bugs
3
last message by wretlaw120 3 years ago

Editor Extension Incompatibility and IR2 crash

posted by BreadChild 4 years ago
Bugs
2
last message by wretlaw120 4 years ago