Beacon rebalance mod that emulates the balance of Space Exploration's beacons, including the overload mechanic. (Now with Krastorio 2 and Bob's/SeaBlock compatibility!)
Small changes concerning balance, gameplay, or graphics.
Error when using with Krastorio
posted by
Maliardo
12 days ago
|
Bugs |
0
last message by
Maliardo
12 days ago
|
Rectangular coverage
posted by
Krunklehorn
a month ago
|
Ideas & suggestions |
0
last message by
Krunklehorn
a month ago
|
Crash in on_entity_cloned event
posted by
1000101
2 months ago
|
General |
0
last message by
1000101
2 months ago
|
overload where there are no other beacons
posted by
MikdadAgasiev
3 months ago
|
Bugs |
2
last message by
MikdadAgasiev
3 months ago
|
Incorrect recycling recipes
posted by
hopefuldecay
10 months ago
|
Bugs |
4
last message by
NiveusLuna
3 months ago
|
Quality modules
posted by
grimmjsb
3 months ago
|
General |
1
last message by
grimmjsb
3 months ago
|
Bob's crash
posted by
Lorrein
5 months ago
|
General |
2
last message by
Lorrein
5 months ago
|
Are beacons from this mod affect from quality?
posted by
nattanang
6 months ago
|
General |
1
last message by
NiveusLuna
5 months ago
|
Add recipes to EM
posted by
Doubleface1369
8 months ago
|
General |
0
last message by
Doubleface1369
8 months ago
|
Error loading mod
posted by
WhiteDragonRU
9 months ago
|
General |
2
last message by
Venabili
8 months ago
|
Mods configuration on a server
posted by
Go0ners
10 months ago
|
General |
2
last message by
Go0ners
9 months ago
|
Issue with Stable Foundations mod
posted by
Mirthless-Machine
10 months ago
|
General |
2
last message by
DrWiFi
10 months ago
|
Configurable distribution efficiency?
posted by
xortle
10 months ago
|
Ideas & suggestions |
0
last message by
xortle
10 months ago
|
"module_specification" crash
posted by
Malidictus
10 months ago
|
Bugs |
0
last message by
Malidictus
10 months ago
|
Beacon removes the effect of quality modules.
posted by
zaipsy
10 months ago
|
General |
2
last message by
zaipsy
10 months ago
|
Crash in SA
posted by
Vraleth
10 months ago
|
General |
2
last message by
Vraleth
10 months ago
|
Incopatibility with Electric Trains
posted by
WarringSK
10 months ago
|
Bugs |
2
last message by
WarringSK
10 months ago
|
Uncompatibility with Mining Drones
posted by
Timakrisz
10 months ago
|
General |
1
last message by
wretlaw120
10 months ago
|
Doesnt work with flare stack
posted by
Ramiraz
10 months ago
|
General |
1
last message by
Neonit
10 months ago
|
Non-recoverable non-crashing error with Updated Picker Dollies
posted by
VegaTheLich
10 months ago
|
Bugs |
5
last message by
wretlaw120
10 months ago
|
Thank you
posted by
Venabili
10 months ago
|
General |
0
last message by
Venabili
10 months ago
|
More modules
posted by
adrianespinozabeltran
1 year, 5 months ago
|
Ideas & suggestions |
0
last message by
adrianespinozabeltran
1 year, 5 months ago
|
Warp Drive Machine compatibility
posted by
Xon1
1 year, 8 months ago
|
Bugs |
0
last message by
Xon1
1 year, 8 months ago
|
Bob's modules beacons
posted by
Leeux
1 year, 10 months ago
|
General |
0
last message by
Leeux
1 year, 10 months ago
|
3 Bugs with surfaces
posted by
Roy192
2 years ago
|
Bugs |
1
last message by
ArXen42
1 year, 11 months ago
|
Command to recalculate the beacons
posted by
Roy192
2 years ago
|
General |
0
last message by
Roy192
2 years ago
|
Mod settings
posted by
Astrogaming21
2 years ago
|
Ideas & suggestions |
0
last message by
Astrogaming21
2 years ago
|
Implement Prod. Beacons
posted by
Dr_Njitram
2 years ago
|
Ideas & suggestions |
0
last message by
Dr_Njitram
2 years ago
|
Bob's Modules problem
posted by
MiG53
2 years ago
|
Bugs |
4
last message by
MiG53
2 years ago
|
Picker dollies exploit
posted by
CaitSith2
2 years ago
|
Bugs |
1
last message by
wretlaw120
2 years ago
|
Overload stays when cloning
posted by
Lamtarn
2 years ago
|
Bugs |
1
last message by
wretlaw120
2 years ago
|
Crafting speed is way too small
posted by
Stargateur
2 years ago
|
General |
1
last message by
wretlaw120
2 years ago
|
Tier balance and purpose
posted by
Stargateur
3 years ago
|
Ideas & suggestions |
1
last message by
wretlaw120
3 years ago
|
K2 Singularity Beacon Balance
posted by
T-nm
3 years ago
|
General |
2
last message by
T-nm
3 years ago
|
Crash when disabling Mk II or III
posted by
Foeglas
3 years ago
|
Bugs |
1
last message by
wretlaw120
3 years ago
|
Vanilla sprite ?
posted by
VortiK
3 years ago
|
General |
3
last message by
VortiK
3 years ago
|
Picker Dollies
posted by
Foeglas
3 years ago
|
Bugs |
1
last message by
wretlaw120
3 years ago
|
Could we have compatibility for FE+ Modules?
posted by
Zyrconia
3 years ago
|
General |
9
last message by
Zyrconia
3 years ago
|
Crashing with bob modules
posted by
nawangpalden
3 years ago
|
Bugs |
2
last message by
nawangpalden
3 years ago
|
Seablock compatibility patch
posted by
Soggs
3 years ago
|
Ideas & suggestions |
5
last message by
wretlaw120
3 years ago
|
Source code updates
posted by
CaitSith2
3 years ago
|
Bugs |
1
last message by
wretlaw120
3 years ago
|
Unlimited Productivity mod
posted by
CaitSith2
3 years ago
|
General |
4
last message by
wretlaw120
3 years ago
|
Disabling MK2-3 beacons crashes game
posted by
TSP
3 years ago
|
Bugs |
1
last message by
wretlaw120
3 years ago
|
advanced radar Disabled
posted by
RubyPoker
3 years ago
|
General |
3
last message by
RubyPoker
3 years ago
|
Wide area beacons are too good compared to vanilla balance
posted by
warbaque
3 years ago
|
Ideas & suggestions |
2
last message by
warbaque
3 years ago
|
Non-recoverable error while removing a beacon
posted by
shlagevuk
3 years ago
|
Bugs |
3
last message by
wretlaw120
3 years ago
|
Editor Extension Incompatibility and IR2 crash
posted by
BreadChild
4 years ago
|
Bugs |
2
last message by
wretlaw120
4 years ago
|