Beacon Rebalance


Beacon rebalance mod that emulates the balance of Space Exploration's beacons, including the overload mechanic. (Now with Krastorio 2 and Bob's/SeaBlock compatibility!)

Tweaks
1 year, 3 months ago
1.1
16.6K

b Overload stays when cloning

1 year, 5 months ago

Hi,
I was using the editor mode and cloned an area over an existing beacon, but when I placed it back down the nearby machines are overloaded. It seems cloning an area doesn't raise any of the events listed at the end of control.lua and the script still thinks the area is being affected by a beacon (global.beacon_tiles).

1 year, 5 months ago

I'm working on it, but since on_area_cloned does not tell you what entities were removed in the pasting process, it is being a real pain. While I'm working on it, I would recommend using editor extensions. it gives you some super op bots and infinite chests that can be used together to mimic the cloning function of the editor.

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