Allows researching multiple technologies at the same time, evenly distributing the workload between all available labs.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Crash when deactivating
posted by
Slondo
21 days ago
|
Bugs |
6
last message by
Tename
4 days ago
|
Lots of issues
posted by
erronius
10 days ago
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Bugs |
1
last message by
Tename
10 days ago
|
Researches when it shouldn't
posted by
Qazerowl
a month ago
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Bugs |
4
last message by
Tename
26 days ago
|
Less SPM when I enable Parallel Research
posted by
StackOverflow
a month ago
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General |
4
last message by
StackOverflow
30 days ago
|
Crash to Desktop with Dimension Warp
posted by
Berserker55
a month ago
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Bugs |
1
last message by
Tename
a month ago
|
K2
posted by
zzl5970
3 months ago
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Bugs |
1
last message by
Tename
3 months ago
|
Infinite tech announces wrong tech level
posted by
doktorstick
3 months ago
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Bugs |
1
last message by
Tename
3 months ago
|
Techs removed from queue when pre-req finishes
posted by
doktorstick
3 months ago
|
Bugs |
1
last message by
Tename
3 months ago
|
Mod Stopped working
posted by
Rothguard
8 months ago
|
Bugs |
5
last message by
GrandPotato
4 months ago
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Does this mod work with alternative science pack/labs?
posted by
Mr.SmoothieHuman
4 months ago
|
General |
4
last message by
Mr.SmoothieHuman
4 months ago
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What is it for?
posted by
momift
4 months ago
|
General |
2
last message by
momift
4 months ago
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*Possibly* ignoring science pack quality?
posted by
TsumikiMiniwa
5 months ago
|
General |
8
last message by
Tename
4 months ago
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no animation, uninstalled, now research not running
posted by
heneyTheHen
5 months ago
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General |
2
last message by
heneyTheHen
5 months ago
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Sctive labs dont play Annimation
posted by
Eulenberg
5 months ago
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Bugs |
1
last message by
Tename
5 months ago
|
I just upgraded and all research seems to have stopped
posted by
Ogadei6
5 months ago
|
General |
3
last message by
Ogadei6
5 months ago
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i wish for mod that switches to researchable research in queue
posted by
naiad
6 months ago
|
Ideas & suggestions |
3
last message by
naiad
6 months ago
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Crash when activating parallel research
posted by
TsumikiMiniwa
6 months ago
|
General |
1
last message by
Tename
6 months ago
|
It doesn't work (anymore)
posted by
Cornershoot
6 months ago
|
General |
1
last message by
Tename
6 months ago
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Labs don't produce pollution while in parallel research mode.
posted by
MeteorSwarm
7 months ago
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Bugs |
4
last message by
Tename
7 months ago
|
Techs disabling research prod
posted by
boomshroom
7 months ago
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Bugs |
2
last message by
Tename
7 months ago
|
Compatability with Exotic Industries Tech Scaling?
posted by
boomshroom
7 months ago
|
General |
2
last message by
boomshroom
7 months ago
|
Question
posted by
Zerojr0018
8 months ago
|
General |
5
last message by
Zerojr0018
8 months ago
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Consumption does not respect science pack spoilage
posted by
dalestan
8 months ago
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Bugs |
1
last message by
Tename
8 months ago
|
Modded Labs
posted by
Berserker55
10 months ago
|
General |
3
last message by
Frontrider
8 months ago
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double "disconnected from network" alert
posted by
Factory077
9 months ago
|
Bugs |
1
last message by
Tename
9 months ago
|
Bug Report
posted by
CapnSudz
9 months ago
|
General |
2
last message by
CapnSudz
9 months ago
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Granted 45 free technology levels
posted by
Berserker55
9 months ago
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Bugs |
1
last message by
Tename
9 months ago
|
Disco Science
posted by
vincigaming_
11 months ago
|
General |
2
last message by
vincigaming_
11 months ago
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More player feedback
posted by
boomshroom
11 months ago
|
Ideas & suggestions |
9
last message by
Tename
11 months ago
|