This mod is great, especially with all the planets and how few infinite technologies use all of them. That said, there's very little feedback to the player that it's actually working. It seems to override all vanilla research functionality to implement its own thing, but this leads to several places where it looks to the player like nothing's researching at all. All the labs appear to shut down being "disabled by script", and both the SPM graph and the production graph show 0 SPM. Even the consumption graph doesn't report any science packs being consumed.
In addition, there's no indication which techs are being worked on. If the first technology in the queue is being contributed to, then the progress number will go up, though not as smoothly as normal, For other technologies, you have to rely on the tiny progress bar in the technology screen to check the progress, which won't even change while watching it without multiplayer or disabling pausing in the tech screen. There is a "researched" percentage attached to technologies on the screen if you select one, but it only works for technologies currently in the list, which doesn't include infinite technologies that are in the queue.
Between these factors, despite how much I want to use this mod to be able to use every available science pack at a similar rate, it's very difficult to trust that it's not eating my science packs or giving me research points for free. At the very least, the consumed science packs should appear on the production graph. As for other information, probably a small GUI showing each technology being worked on, its progress, and estimated SPM or eSPM.