Space Exploration-Standalone Space Age content integration


Incorporates some of the space age machines and integrates them into space exploration: Stack inserters, foundry, cryogenic plant, and electromagnetic plant. [Disclaimer] You can add it to a game in progress, but it will break recipes using cryonite products in the chemical plant, removes the space age casting recipes and molten metals, and techs/recipes are moved around for all 3 buildings

Tweaks
20 hours ago
2.0
209
Factorio: Space Age Icon Space Age Mod
Logistics Manufacturing

[FIXED] incompatibilities

posted by shamey a day ago
General
3
last message by shamey 7 hours ago

[FIXED] Add Big Mining Drill?

posted by theuberninja262 a day ago
Ideas & suggestions
5
last message by theuberninja262 19 hours ago

[FIXED] Compatibility with casting

posted by isaubarreto 21 hours ago
General
2
last message by isaubarreto 20 hours ago

[FIXED] Restore Handcrafting for Basic Recipes

posted by asfoitio a day ago
Ideas & suggestions
1
last message by xkyouchoux a day ago

[FIXED] Mod Fails to Load Due to Missing `turbo-splitter` Item

posted by asfoitio 2 days ago
Bugs
12
last message by xkyouchoux a day ago

Where is my biolab and Ag tower!

posted by Iorek 2 days ago
Ideas & suggestions
1
last message by Unusual_Danger 2 days ago

[FIXED] error with elevated ramps

posted by ganyong107 2 days ago
General
2
last message by xkyouchoux 2 days ago

[FIXED] quality-se compat

posted by Iorek 2 days ago
Bugs
3
last message by xkyouchoux 2 days ago

[FIXED] Cryogenic Plant

posted by Unusual_Danger 2 days ago
General
2
last message by xkyouchoux 2 days ago