Space Exploration Integration: Standalone Space Age Buildings


[Factorio 2.1: These mods will not be updated for factorio 2.1, so if anyone wants to update and repost them, source is on my github.] Integrates some of the space age machines into space exploration: stack inserters, foundry, electromagnetic plant, and cryogenic plant.

Content
7 months ago
2.0
3.10K
Factorio: Space Age Icon Space Age Mod
Logistics Manufacturing

[FIXED] Add Big Mining Drill?

posted by theuberninja262 1 year, 5 days ago
Ideas & suggestions
6
last message by ray1claw 9 months ago

can't find machine in factroy planner

posted by Andercui 11 months ago
Bugs
6
last message by Andercui 11 months ago

Carbon, bacteria and railgun turret

posted by JanK99 11 months ago
General
0
last message by JanK99 11 months ago

(new) BZ and other intermediaries compatibility

posted by Aricitic 11 months ago
Ideas & suggestions
6
last message by xkyouchoux 11 months ago

Fusion

posted by Zuz_Zuz_Zuz 11 months ago
General
6
last message by xkyouchoux 11 months ago

Will pentapods d se be added?

posted by ArkadiPorovozov 11 months ago
Ideas & suggestions
1
last message by xkyouchoux 11 months ago

[bug] I noticed the logistic slots appeared on cargo landing pads

posted by cyprium 11 months ago
General
1
last message by xkyouchoux 11 months ago

Design Error

posted by ganyong107 a year ago
Bugs
1
last message by xkyouchoux a year ago

some ideas for more integration

posted by Lao_Hua_Ji a year ago
General
0
last message by Lao_Hua_Ji a year ago

Cryogenic plant

posted by Sanya26 a year ago
General
0
last message by Sanya26 a year ago

Optional dependencies for factories

posted by JanK99 a year ago
General
2
last message by xkyouchoux a year ago

Biolab

posted by Eulenberg a year ago
General
2
last message by Eulenberg a year ago

Future additions

posted by craftingk1 a year ago
Ideas & suggestions
2
last message by craftingk1 a year ago

SA enemies in SE?

posted by Green-Cat-18 a year ago
Ideas & suggestions
1
last message by xkyouchoux a year ago

new equipment

posted by ganyong107 a year ago
General
1
last message by xkyouchoux a year ago

Curious About the Mod’s Direction and Future Plans

posted by asfoitio a year ago
Ideas & suggestions
2
last message by xkyouchoux a year ago

changelog formatting is wrong

posted by Tetlanesh a year ago
General
2
last message by Tetlanesh a year ago

Turbo belts tech

posted by Kamsta99 a year ago
General
1
last message by xkyouchoux a year ago

Random Crashs after Mod-Installation

posted by MoSII2710 1 year, 3 days ago
Bugs
7
last message by xkyouchoux 1 year, 2 days ago

[FIXED] incompatibilities

posted by shamey 1 year, 4 days ago
General
3
last message by shamey 1 year, 3 days ago

[FIXED] Compatibility with casting

posted by isaubarreto 1 year, 4 days ago
General
2
last message by isaubarreto 1 year, 4 days ago

[FIXED] Restore Handcrafting for Basic Recipes

posted by asfoitio 1 year, 5 days ago
Ideas & suggestions
1
last message by xkyouchoux 1 year, 5 days ago

[FIXED] Mod Fails to Load Due to Missing `turbo-splitter` Item

posted by asfoitio 1 year, 5 days ago
Bugs
12
last message by xkyouchoux 1 year, 5 days ago

Where is my biolab and Ag tower!

posted by Iorek 1 year, 5 days ago
Ideas & suggestions
1
last message by Unusual_Danger 1 year, 5 days ago

[FIXED] error with elevated ramps

posted by ganyong107 1 year, 6 days ago
General
2
last message by xkyouchoux 1 year, 5 days ago

[FIXED] quality-se compat

posted by Iorek 1 year, 6 days ago
Bugs
3
last message by xkyouchoux 1 year, 6 days ago

[FIXED] Cryogenic Plant

posted by Unusual_Danger 1 year, 6 days ago
General
2
last message by xkyouchoux 1 year, 6 days ago