Space Exploration Integration: Standalone Space Age Buildings


Integrates some of the space age machines into space exploration: stack inserters, foundry, electromagnetic plant, and cryogenic plant. [Disclaimer] You can add it to a game in progress, but it will break recipes using cryonite products in the chemical plant and techs/recipes are moved around for all 3 buildings If you want to keep the previous recipes for the buildings enable the legacy recipe mod setting.

Content
10 hours ago
2.0
1.06K
Factorio: Space Age Icon Space Age Mod
Logistics Manufacturing

Fusion

posted by Zuz_Zuz_Zuz a day ago
General
6
last message by xkyouchoux a day ago

[bug] I noticed the logistic slots appeared on cargo landing pads

posted by cyprium 4 days ago
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1
last message by xkyouchoux 4 days ago

some ideas for more integration

posted by Lao_Hua_Ji 8 days ago
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0
last message by Lao_Hua_Ji 8 days ago

Cryogenic plant

posted by Sanya26 8 days ago
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0
last message by Sanya26 8 days ago

Optional dependencies for factories

posted by JanK99 9 days ago
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2
last message by xkyouchoux 8 days ago

Biolab

posted by Eulenberg 11 days ago
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2
last message by Eulenberg 11 days ago

new equipment

posted by ganyong107 14 days ago
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1
last message by xkyouchoux 14 days ago

changelog formatting is wrong

posted by Tetlanesh 17 days ago
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2
last message by Tetlanesh 17 days ago

Turbo belts tech

posted by Kamsta99 17 days ago
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1
last message by xkyouchoux 17 days ago

[FIXED] incompatibilities

posted by shamey 24 days ago
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3
last message by shamey 23 days ago

[FIXED] Compatibility with casting

posted by isaubarreto 24 days ago
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2
last message by isaubarreto 24 days ago

[FIXED] error with elevated ramps

posted by ganyong107 25 days ago
General
2
last message by xkyouchoux 25 days ago

[FIXED] Cryogenic Plant

posted by Unusual_Danger 26 days ago
General
2
last message by xkyouchoux 26 days ago