Space Exploration Integration: Standalone Space Age Buildings


Integrates some of the space age machines into space exploration: stack inserters, foundry, electromagnetic plant, and cryogenic plant. [Disclaimer] You can add it to a game in progress, but it will break recipes using cryonite products in the chemical plant and techs/recipes are moved around for all 3 buildings If you want to keep the previous recipes for the buildings enable the legacy recipe mod setting.

Content
a month ago
2.0
1.67K
Factorio: Space Age Icon Space Age Mod
Logistics Manufacturing

g [FIXED] error with elevated ramps

2 months ago

se-ssa-i/data-final-fixes.lua:228: attempt to index field 'rail-ramp' (a nil value)
stack traceback:
se-ssa-i/data-final-fixes.lua:228:in main chunk

I only checked se, k2 and this mod

2 months ago

ah its because Im not checking if elevated rails is enabled will fix shortly

2 months ago

should be fixed now

New response