Space Exploration Integration: Standalone Space Age Buildings


Integrates some of the space age machines into space exploration: stack inserters, foundry, electromagnetic plant, and cryogenic plant. [Disclaimer] You can add it to a game in progress, but it will break recipes using cryonite products in the chemical plant and techs/recipes are moved around for all 3 buildings If you want to keep the previous recipes for the buildings enable the legacy recipe mod setting.

Content
20 hours ago
2.0
1.06K
Factorio: Space Age Icon Space Age Mod
Logistics Manufacturing

g [bug] I noticed the logistic slots appeared on cargo landing pads

4 days ago

When I installed this mod on an existing save, I noticed the "logistic" slots appear.

I reported this on the official discord if you want to check out a screnshot: https://discord.com/channels/419526714721566720/419527276875481111/1429595098286391439

Thanks!

4 days ago

Its a feature for the cargo landing pad when mod flag "space_travel_required" is enabled, It will do it with other mods that have the feature flag enabled.

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