Space Exploration Integration: Standalone Space Age Buildings


Integrates some of the space age machines into space exploration: stack inserters, foundry, electromagnetic plant, and cryogenic plant. [Disclaimer] You can add it to a game in progress, but it will break recipes using cryonite products in the chemical plant and techs/recipes are moved around for all 3 buildings If you want to keep the previous recipes for the buildings enable the legacy recipe mod setting.

Content
a month ago
2.0
1.67K
Factorio: Space Age Icon Space Age Mod
Logistics Manufacturing

(new) BZ and other intermediaries compatibility

posted by Aricitic a month ago
Ideas & suggestions
6
last message by xkyouchoux a month ago

Will pentapods d se be added?

posted by ArkadiPorovozov 2 months ago
Ideas & suggestions
1
last message by xkyouchoux 2 months ago

Future additions

posted by craftingk1 2 months ago
Ideas & suggestions
2
last message by craftingk1 2 months ago

SA enemies in SE?

posted by Green-Cat-18 2 months ago
Ideas & suggestions
1
last message by xkyouchoux 2 months ago

Curious About the Mod’s Direction and Future Plans

posted by asfoitio 2 months ago
Ideas & suggestions
2
last message by xkyouchoux 2 months ago

[FIXED] Add Big Mining Drill?

posted by theuberninja262 2 months ago
Ideas & suggestions
5
last message by theuberninja262 2 months ago

[FIXED] Restore Handcrafting for Basic Recipes

posted by asfoitio 2 months ago
Ideas & suggestions
1
last message by xkyouchoux 2 months ago

Where is my biolab and Ag tower!

posted by Iorek 2 months ago
Ideas & suggestions
1
last message by Unusual_Danger 2 months ago