Space Exploration Integration: Standalone Space Age Buildings


Integrates some of the space age machines into space exploration: stack inserters, foundry, electromagnetic plant, and cryogenic plant. [Disclaimer] You can add it to a game in progress, but it will break recipes using cryonite products in the chemical plant and techs/recipes are moved around for all 3 buildings If you want to keep the previous recipes for the buildings enable the legacy recipe mod setting.

Content
24 days ago
2.0
1.45K
Factorio: Space Age Icon Space Age Mod
Logistics Manufacturing

(new) BZ and other intermediaries compatibility

posted by Aricitic 26 days ago
Ideas & suggestions
6
last message by xkyouchoux 24 days ago

Will pentapods d se be added?

posted by ArkadiPorovozov 30 days ago
Ideas & suggestions
1
last message by xkyouchoux 30 days ago

Future additions

posted by craftingk1 a month ago
Ideas & suggestions
2
last message by craftingk1 a month ago

SA enemies in SE?

posted by Green-Cat-18 a month ago
Ideas & suggestions
1
last message by xkyouchoux a month ago

Curious About the Mod’s Direction and Future Plans

posted by asfoitio a month ago
Ideas & suggestions
2
last message by xkyouchoux a month ago

[FIXED] Add Big Mining Drill?

posted by theuberninja262 a month ago
Ideas & suggestions
5
last message by theuberninja262 a month ago

[FIXED] Restore Handcrafting for Basic Recipes

posted by asfoitio a month ago
Ideas & suggestions
1
last message by xkyouchoux a month ago

Where is my biolab and Ag tower!

posted by Iorek a month ago
Ideas & suggestions
1
last message by Unusual_Danger a month ago