Space Exploration Integration: Standalone Space Age Buildings


Integrates some of the space age machines into space exploration: stack inserters, foundry, electromagnetic plant, and cryogenic plant. [Disclaimer] You can add it to a game in progress, but it will break recipes using cryonite products in the chemical plant and techs/recipes are moved around for all 3 buildings If you want to keep the previous recipes for the buildings enable the legacy recipe mod setting.

Content
24 days ago
2.0
1.45K
Factorio: Space Age Icon Space Age Mod
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g Carbon, bacteria and railgun turret

20 days ago

Hello, are there plans for implementing carbon, bacteria or railgun turret?

While carbon loop can be used to produce coal this mod already allows to skip most of it's usage and there are ways to produce it if base SE so it wouldn't be massively game breaking.

Bacteria would be a "bit" OP but SE offers late game resource synthesis already, so it would mostly need to be rebalanced as late game tech.

Railgun would just nicely complete the set SA turrets.

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