Additional Paste Settings |
Adds additional paste settings for the game (shift+right click -> shift+left click), such as merging/combining requests at logistic chests, setting a fixed request multiplier |
Alien Biomes |
A collection of additional biomes: Snow, Volcanic, Crater, various colors of Dirt, Sand and Grass. Includes new tree and decorative variants. There are planet controls in the mod options. V3 is a complete rebuild, starting a new map is advised, but there is a terrain regeneration option that will preserve parts of your base. HR Terrain Textures are in a separate mod. |
Auto Deconstruct |
This mod marks drills that have no more resources to mine for deconstruction. |
Auto Manual Mode |
When in a train, using the movement controls will automatically set the train in manual mode. |
Automatic Underground Pipe Connectors |
Automatically place a pipe when two undergrounds are placed at a corner or one space apart. |
Bottleneck Lite |
A tool for locating bottlenecks in your factory, with zero runtime overhead and instant response to changes in status. |
Bullet Trails |
Adds bullet trails to machine gun type bullets. Works with gun turrets, guns, vehicle-mounted guns, and anything else that uses that type of ammo. |
Chest Auto Sort |
Automatically sorts any opened chests/warehouses. |
Clean Floor |
Remove all decorations when placing floor tiles. |
Factory Search |
Search your factory for items, fluids, entities, signals, tags and more with Shift + F. |
Force Inventory Insert |
Allows fast insert and stack transfer of items into chests with limited inventory size, without having to manually click on each slot. |
Ghost Counter |
Generate a list of all ghosts in your selection area or the blueprint in your cursor using the shortcut button or hotkey (default: Alt+G). Find out what you have in your inventory, and conveniently make one-time logistic requests for everything you need. |
GUI Unifyer |
Forces mod buttons to look uniform and aligned, harminizes icons, and adds visual options for buttons for 117 mods and counting. Now updated for Factorio 2.0! |
Helmod |
Assistant for planning your factory. Can calculate required ingredients, products, machines, modules, and beacons. Can also calculate power production / consumption. |
Informatron |
The helpful information directory and guide to the galaxy. Allows mods to put help and documentation pages in game. Default hotkey is I. |
Inserter Throughput |
Displays the throughput of the selected inserter (under ideal conditions). |
Milestones |
Keep track of your progress in a fun way by finding out how fast you created key items. |
Mining patch planner |
Adds a planner that designs a mining drill layout for a resource patch. |
Module Inserter Extended |
Mass insert/remove modules into machines with construction robots. Significant rewrite of the original, with more powerful configuration options. |
P.U.M.P |
P.U.M.P. (Prevent Unwanted Manual Pump-placement) adds a selection-tool with which you can select oil wells, and then plans the layout of pumpjacks and pipes for you. |
Queue To Front (limited) |
Based off the original mod QueueToFront . ALT+Q to toggle the queuing mode between back queueing(default) and front queueing. |
Rate Calculator |
Calculate maximum production and consumption rates for the selected machines. |
Shortcuts for 1.1 |
Adds a host of useful shortcuts to improve QOL |
Show Max Underground Distance |
Shows maximum range indicators to help you place underground belts and pipes. |
Smaller Shortcut Icons |
Makes the shortcut icons smaller again. |
Squeak Through 2 |
Squeak through entities that you can't walk between normally. A highly configurable and more compatible version of Squeak Through, written from scratch. |
Stats GUI — Movement Speed |
Adds a movement speed to Stats GUI. |
Stats GUI |
Displays various statistics, such as biter evolution, playtime, and more. Blends in with the game's FPS/UPS indicator. Similar to EvoGUI. |
Todo List |
This mod adds a todo list to the single- and multiplayer game to allow players to synchronize their work. |
Train Mode Switcher |
Swaps highlighted trains between automatic/manual. If no train is highlighted, provides a selection tool to drag across multiple trains to bulk swap modes |
Tree Collision |
Makes tree collision box very small - easily traverse dense forests |
YARM - Resource Monitor |
This mod helps you to keep track of your mining sites, with useful data such as the percent mined, and estimated time to depletion. |
[Optional] Big Power Poles patched |
Power Poles for max reach. Fixed for compatibility with LightedPowerPlus |
[Optional] Bob's Adjustable Inserters |
Adds hotkeys and a GUI to adjust inserter pickup and drop locations. |
[Optional] Blueprint Sandboxes |
Temporary Editor-lite permissions in Lab-like environments for designing and experimenting. |
[Optional] Dad Jokes |
The ultimate hall of shame. This mod will tell you jokes while you're playing Factorio. What else? |
[Optional] Even Distribution |
Modifies CTRL + Click Drag to evenly distribute the items over multiple buildings. Also adds Inventory Cleanup hotkey (SHIFT+C) which evenly distributes unneeded items from inventory into nearby machines. |
[Optional] Nanobots: Early Bots 2.0 |
Early ghost building robots, A special nanobot gun automaticly revives blueprint ghosts near you if you have the items in your inventory. Also reprograms personal construction bots to deconstruct items on ground. Fixed and reuploaded for 2.0. Thank you Nexela for creating this great mod. |
[Optional]Quality of Life research |
Adds bonuses and optionally research for bigger bags (more inventory space), movement/walking/running speed, character hand crafting speed, long reach (optional far resource reach), and player mining speed. |
[Optional]RPG System |
This mod adds a basic RPG system to the game (XP, level-up and skills) |
[Optional] Water pumpjack |
A water pumpjack to extract water anywhere from the ground at a low speed. |