Info
This is a 1.1 version of the Shortcuts mod by morley376. This will be maintained as long as the original mod isn't updated. Please report any bugs and send in ideas. Some of the things in the mod go beyond my skill (yet), but I like figuring out new things.
General
- A keyboard input can be assigned to every shortcut.
- Most items given to the player by a shortcut can not be placed inside any inventory.
- Most shortcuts are only available if a specific technology has been researched.
- There are startup settings to disable individual shortcuts.
- There is a setting to automatically generate shortcuts for selection tools from other mods.
Shortcuts
Basic
- Character lamp
- Emergency locator beacon
- Grid
- Show rail block visualization
- Toggle personal logistic requests
- Zoom out of world
- MOD: Max rate calculator
Blueprint
- Deconstruction planner (Trees/rocks only)
- Deconstruction planner (Cliff/Fish/Item on ground)
- MOD: Outpost planner
- MOD: Well Planner
Equipment
- Belt immunity equipment
- Discharge defense remote
- Nightvision
- Personal laser defense
Artillery
- Artillery targeting remote
- MOD: AdvArtilleryRemotes
- Artillery cannon toggle
- MOD: Orbital ion cannon targeter
- MOD: M.I.R.V. targeting remote
Vehicle
- Spidertron remote
- Spidertron Enable/disable logistics while moving
- Spidertron Auto targeting without gunner
- Spidertron Auto targeting with gunner
- Train Manual mode
- MOD: AAI programmable vehicles remote controls
- MOD: Vehicle waggon 2 winch
Compatible mods
Shortcuts from these mods are hidden from the inventory.
- Circuit Checker
- Ore Eraser (continued)
- Rail Signal Planner
Shortcuts from these mods are only available if a specific technology has been researched.
- Car/Tank/Spidertron Locator Button
- Circuit Checker
- Module Inserter
- P.U.M.P
- Rail Signal Planner
- Spidertron squad control
- Spidertron Waypoints
- Temporary Stations
- VehicleSnap